Sep 16, 2011
Blocks That Matter - nitram
Hi,

Valve just published our last tiny update to fix the annoying sorting bug in the community levels.

Here is the short change list:

CHANGES BROUGHT BY 1.0.0.5:

>> BUG FIXES

- Community levels sorting by date broken
- fix bonus level "Back to the 90s"
- avoid crashing with a level made with a recent version of the game while playing with an old version
- achievements checker fix. For achievements obtained in offline mode: Tetrobot 1.1, Tetrobot 1.2, Shake your Boˆtis, Carinae of Time, Why so Sirius

Thanks again!

Guillaume
Sep 16, 2011
Blocks That Matter - nitram
Hi,

Valve just published our last tiny update to fix the annoying sorting bug in the community levels.

Here is the short change list:

CHANGES BROUGHT BY 1.0.0.5:

>> BUG FIXES

- Community levels sorting by date broken
- fix bonus level "Back to the 90s"
- avoid crashing with a level made with a recent version of the game while playing with an old version
- achievements checker fix. For achievements obtained in offline mode: Tetrobot 1.1, Tetrobot 1.2, Shake your Boˆtis, Carinae of Time, Why so Sirius

Thanks again!

Guillaume
Blocks That Matter - nitram
Hi everyone!

Just to say that some of you reported us an issue with the community levels sorting.

In the "All" tab, the levels should be stored by release date, so the new levels should be displayed first... but that's not the case right now!

We are working to solve this issue!

We don't know if it will fixable on the server side (no game update required) or if we need to bring a game update.


Thanks for your precious help!

Guillaume
Blocks That Matter - nitram
Hi everyone!

Just to say that some of you reported us an issue with the community levels sorting.

In the "All" tab, the levels should be stored by release date, so the new levels should be displayed first... but that's not the case right now!

We are working to solve this issue!

We don't know if it will fixable on the server side (no game update required) or if we need to bring a game update.


Thanks for your precious help!

Guillaume
Blocks That Matter - Captain Will
Hi sailors,

As you've probably already noticed, we already featured 10 community levels.
You can play these levels by visiting the Community Section - PLAY and choosing the "Feature" tab.

You can discover those levels in motion in two video posted on Youtube:
Episode 01 - http://youtu.be/xlZry5NpYCY
Episode 02 - http://youtu.be/8yfpfIwXdWU

Here are the 10 first Community Levels we featured in Blocks That Matter:
Falling Blocks - by Sendow
High Speed Chase - by Spore
Slime Clock - by Daveyx0
After Fall - by Friz
Survival Minigame - by RocketPony
The Key - by Friz
Survive - by Master Brain 07
Low Gravity Game - by Daveyx0
Icy Climb - by ApocalipsezA
Exploration - by Sendow

Thanks to all players/creators for your creations and your talent!

William
Blocks That Matter - Captain Will
Hi sailors,

As you've probably already noticed, we already featured 10 community levels.
You can play these levels by visiting the Community Section - PLAY and choosing the "Feature" tab.

You can discover those levels in motion in two video posted on Youtube:
Episode 01 - http://youtu.be/xlZry5NpYCY
Episode 02 - http://youtu.be/8yfpfIwXdWU

Here are the 10 first Community Levels we featured in Blocks That Matter:
Falling Blocks - by Sendow
High Speed Chase - by Spore
Slime Clock - by Daveyx0
After Fall - by Friz
Survival Minigame - by RocketPony
The Key - by Friz
Survive - by Master Brain 07
Low Gravity Game - by Daveyx0
Icy Climb - by ApocalipsezA
Exploration - by Sendow

Thanks to all players/creators for your creations and your talent!

William
Sep 5, 2011
Blocks That Matter - nitram
Hi!

The update 1.0.0.4 should be live on every Steam client, and with it the fix to the annoying drill bug I introduced in the last version thanks to my dumbness.

Here is the complete changlog for this version:

CHANGES BROUGHT BY 1.0.0.4:

>> BUG FIXES

- bugfix: the robot not correctly upgraded, unable to drill the last material for the current upgrade.
- "Big Mama is Proud of you" achievement not triggered on the right time. So it will be deleted and recreated.
- MacOS Leopard can launch the game without Steam services support (instead of crashing). Prevent for manual config file tweaking.
- Typos
- Upgraders i Community levels: sometimes an autokill was needed in order to display needed material correclty

>> FEATURES

- Dialogs.xml file can be used to write some dialog in an easier way than in editor. See "CreatorHelperDatas/NOTE on Dialogs.xml.txt" for more infos.
- btm.png file can be used to display a custom BTM at the end of a level. See "CreatorHelperDatas/NOTE on btm.png.txt" for more infos. Levels made with this feature will need an approval from us.

Thanks again for your support, patience and time with us!

Guillaume
Sep 5, 2011
Blocks That Matter - nitram
Hi!

The update 1.0.0.4 should be live on every Steam client, and with it the fix to the annoying drill bug I introduced in the last version thanks to my dumbness.

Here is the complete changlog for this version:

CHANGES BROUGHT BY 1.0.0.4:

>> BUG FIXES

- bugfix: the robot not correctly upgraded, unable to drill the last material for the current upgrade.
- "Big Mama is Proud of you" achievement not triggered on the right time. So it will be deleted and recreated.
- MacOS Leopard can launch the game without Steam services support (instead of crashing). Prevent for manual config file tweaking.
- Typos
- Upgraders i Community levels: sometimes an autokill was needed in order to display needed material correclty

>> FEATURES

- Dialogs.xml file can be used to write some dialog in an easier way than in editor. See "CreatorHelperDatas/NOTE on Dialogs.xml.txt" for more infos.
- btm.png file can be used to display a custom BTM at the end of a level. See "CreatorHelperDatas/NOTE on btm.png.txt" for more infos. Levels made with this feature will need an approval from us.

Thanks again for your support, patience and time with us!

Guillaume
Blocks That Matter - nitram
Hi all,

If you're a Leopard (10.5.8) user, and you got troubles launching the game, please try the following:

- make sure you got the latest Java Update for your OS:
http://support.apple.com/kb/DL1359

Then you will to modify (or add) a line in the DisplayOptions.xml config file:
- go to the finder
- press Cmd + Shift + G
- type ~/Library
- then go to Application Support/Steam/SteamApps/common/blocks that matter/config
- open the DisplayOptions.xml with TextEdit or any text editor
- replace the line < gameApiForceOff value="0" />
- with < gameApiForceOff value="1" />
- if the < gameApiForceOff value="0" /> line doesn't exist yet, you can create it next to the existing ones
- save the file


Restart the game.
Does it launch?

WARNING: this operation unable all Steam services, because it appeared that the Java Machine on Leopard couldn't launch the Steam 32bit Library.
Since no 64 bits Library exits, I'm searching a way to bypass this issue.

For now, that's how you can play Blocks That Matter on Leopard!

Thanks

Guillaume
Blocks That Matter - nitram
Hi all,

If you're a Leopard (10.5.8) user, and you got troubles launching the game, please try the following:

- make sure you got the latest Java Update for your OS:
http://support.apple.com/kb/DL1359

Then you will to modify (or add) a line in the DisplayOptions.xml config file:
- go to the finder
- press Cmd + Shift + G
- type ~/Library
- then go to Application Support/Steam/SteamApps/common/blocks that matter/config
- open the DisplayOptions.xml with TextEdit or any text editor
- replace the line < gameApiForceOff value="0" />
- with < gameApiForceOff value="1" />
- if the < gameApiForceOff value="0" /> line doesn't exist yet, you can create it next to the existing ones
- save the file


Restart the game.
Does it launch?

WARNING: this operation unable all Steam services, because it appeared that the Java Machine on Leopard couldn't launch the Steam 32bit Library.
Since no 64 bits Library exits, I'm searching a way to bypass this issue.

For now, that's how you can play Blocks That Matter on Leopard!

Thanks

Guillaume
...