Reigns: Her Majesty - ehjaredj
It's the pilot episode of 1999's hottest reality TV show, The Crush House!

Cast, film, and produce the show for maximum drama while balancing what the audience wants to see and what the talent needs from you. If you don't get CANCELLED, you might even discover the secrets behind the house's plastic veneer.



have tried to make something experimentally silly and still fun. We think that The Crush House is unlike anything we've made before and any other game. You may find that the procedural dialogue system and the need to balance audience thirsts is Reigns-esque. Since this is live television, you'll find lots of product placement from familiar games.

It has been a long journey since the first Reigns game 8 years ago, and we want to thank you for being a part of it!

https://store.steampowered.com/app/2337820/The_Crush_House/
The Last Plague: Blight - originalstudios
Small update to fix a few reported issues, really appreciate the reports!

Fixes:
  • Fixed missing quick slot 4 bind option in controls settings
  • Fixed issue where crafting output items could end up in invalid spots overlapping other items or appear off the edge of the inventory itself
  • Fixed tiled inventory placement via mouse being off on ultra widescreen displays
  • Added missing wood stopper crafting recipe
  • Fixed wrong stack size for bonemeal and hardened bronze items
Minigames Mayhem - Lakart
Greetings,

We want to give you an update on how things are going. We are currently trying to fix one of the last bugs that are evading us (one specific crash when quitting the game) which is pretty annoying. It is nothing that would break the game, but we want to present you with a clean and smooth game experience even during the launch.

We have been teasing the release in previous posts quite a bit and to be completely transparent, some hiccups happened. We could push through them and probably release the game with them, but it is not an approach we want to take. As a "compensation" for a bit delayed release. We will showcase the main menu UI that is currently in our game. Bear in mind we will be taking feedback and if some upgrades will be suggested, we will gladly incorporate them in further updates.

If everything goes right, the next news will contain the release date and roadmap for you to look at so be sure to wishlist and follow the game on Steam or follow us on social media so you don't miss this information!

Team HasterHam games

Reigns - ehjaredj
It's the pilot episode of 1999's hottest reality TV show, The Crush House!

Cast, film, and produce the show for maximum drama while balancing what the audience wants to see and what the talent needs from you. If you don't get CANCELLED, you might even discover the secrets behind the house's plastic veneer.



have tried to make something experimentally silly and still fun. We think that The Crush House is unlike anything we've made before and any other game. You may find that the procedural dialogue system and the need to balance audience thirsts is Reigns-esque. Since this is live television, you'll find lots of product placement from familiar games.

It has been a long journey since the first Reigns game 8 years ago, and we want to thank you for being a part of it!

https://store.steampowered.com/app/2337820/The_Crush_House/
Unnamed Space Idle - Sylv
Giveaway on discord ends in a couple of days!

  • Loadouts now have the option to automatically retrofit
  • Fixed crew loadouts requiring incorrect sleeves
  • Added link to wiki on Stats & Info About screen
  • Added AI point info in achievement notification
  • Added close button to AI points/consumable notifications
  • Added setting to show synth recipe level directly on the synth panel
  • Fixed achievement notifications sometimes having no tooltip
  • Fixed shard stat damage and shield display to account for capital
  • Fixed cursor behavior on places you could enter numbers
  • Made it clearer which settings are enabled
  • Adjusted switch button enabled color
  • (Mobile) Improved various check boxes on scrollable surfaces
  • (Mobile) Added option to apply recipe choice to all synthesizers
  • (Mobile) Added tooltip for base resources
  • (Android) SDK updates
Erentis, l'académie de magie - Arnaud
UPDATE 18.1 - Purple mountains and new ambient sounds



Hello everyone,

A new update has been deployed on Erentis, including the addition of a new game area and new ambient sounds! Here is the list of new features added to the game:

- A new area for new players: the purple mountains! Located west of the academy, these purple mountains are home to nascent spirits, very weak creatures that allow you to easily get the hang of combat and obtain a little more XP.

- A new quest also allowing you to obtain a little XP whose aim is to eliminate some emerging spirits.

- With the arrival of Nascent Spirits, all other monsters except bosses grant 1 additional XP when defeated.

- Two new sounds have been added to the game: a sound for outside the academy and a sound for inside the academy. The old sound is now only played in battles and dungeons.

- The book containing the map of Roc Island is now accessible in your bag as soon as you create a new character. All current players have received this book in their inventory.

- The character's movement system has been slightly modified: the character now stops just before the element you clicked and no longer in front of it.

As well as several other improvements and bug fixes (including display bugs within alchemy training).

Hope you enjoy these new features!
See you soon on Erentis!

DevilConnection - potdig
  • Fixed a bug that prevents consecutive saves when saving
  • Fixed a bug that looping SEs did not disappear after returning to the title screen
  • Fixed a bug in which the UI for day 0 was not displayed when saving during the prologue
  • Fixed a bug that disabled progress on the options screen
  • Fixed a bug that progress sometimes became impossible on the save screen
  • Fixed a bug that when returning to the title in the middle of a character conversation scene and playing from the beginning, the name of the character who was conversing in the conversation scene would be displayed.
  • Adjustment of flash direction
  • Adjustment of some movies

Please report the bug on the bug report thread when you discovered.
Hero Emblems II - HeatPot Games
Fixes:
  • Fixed an issue where characters could not be moved properly using the keyboard in the Tavern.
  • Fixed the problem where the board did not appear during battle.
  • Fixed the issue where V-Sync was not initializing correctly.
Rogue Jungle Playtest - zorodev18
Fixed smaller bugs and added a new character for you to try ^^ Please make sure to fill out the feedback form in the home menu to help me make a cool game with your ideas and help
Warcoven Playtest - Uyhuri
Alpha 1.0

  • Single player, Lan and online 1v1 Arcade Mode.
  • 7 premade units.
...