Atom Zombie Smasher - Valve
v1.77 changelog
- Gameplay: added "Chooser" gamemode. Select mercenary lineup every month.
- Gameplay: dynamite no longer required for mission start.
- Mods: added FORCE_CHOOSER parameter to force the Chooser gamemode.
- UI: press Enter to end planning phase.
- Fix: fixed Combatant gamemode (was always on).
- Fix: fixed typo in mine_triggertime parameter.
- Fix: fixed "Bookworm" achievement.
- Fix: crash when time values are too large.
- Fix: crash in File Manager.
Dinner Date - Valve
Updates to Dinner Date have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
  • Added Italian as a language option
  • Following critique of being able to finish the game with 10 button-presses, this requirement has now been reduced to 0.
Monday Night Combat - Valve
PC Product Update 7 - 4/22/11

Summary
It’s the Throwback Throwdown in Monday Night Combat! Uncle Tully’s Funland is now available in Crossfire with new game play features! First up we have Chickey Cantor. He will now spawn in Uncle Tully’s Funland. Make Chickey fly away by shooting him and earn a big single-life buff for your entire team! Wait for Chickey to slam the ground and then you can grapple him. Ride him for eight seconds and earn big money! Just be careful, riders tend to be easy targets for enemy Pros. Secondly we’re introducing new bot spawners. These spawners have buttons for specifically spawning Jackbots, Black Jacks, Slims, Scramblers, Gremlins, Gapshots and Bouncers.
We also focused a bit on the server side features of Monday Night Combat. We’ve included reserved slots, easier kicking and some improvements to the All Star Rating system.


New Features
• New Crossfire Map: Uncle Tully’s Funland
• New bot spawn buttons for Uncle Tully’s Funland
• Chickey Cantor now spawns in Uncle Tully’s Funland
• New reserved slots for server admins
• New Action Menu. The Action Menu is an in-game menu for accessing buttons to easily mute players or vote to kick them.
• New animation for all Pros when they use jump pads
• Added in a new random lines from Mickey Cantor during the course of the match
• Reserved slots for players, settable by the server admin. Players are specified by SteamID in the HostileAccess.ini file; in a similar manner to how players are listed for banning. Adding an entry to the "VIPIDs" array (for example "VIPIDs=0x0110000104524662") will cause that player to be a VIP on the server. When a VIP attempts to join a full server, the server will kick the most recently joined nonVIP player to make room for the joining VIP. If a server is full of VIPs, then any incoming VIPs will be rejected as normal. VIPs must still know the server password (if any) to gain entrance. Also, if a VIP is banned, the ban will take priority over VIP status. ALSO, the cooldown period which a player who has been votekicked must wait before rejoining a server has been made configurable. The default value of VoteKickCooldown=10 (minutes) can be modified in the HostileAcess.ini. Note that a player who has been votekicked off of a server must wait VoteKickCooldown*NumberOfVotekicks minutes before being allowed to rejoin, thus further discouraging repeat offenders.


Balance and Adjustments
• Added back the number of juice uses in the end game summary
• Adjusted the way we calculate All Star Rating
• Adjusted the key bindings screen to accommodate the new action menu
• Changed the hit sound for the cardboard tube on the Cardboard Tube Samurai skin for the Assassin
• Reduced ban time from a vote kick
• Increased height of glass barriers in Grenade III Arena



Fixes
• Fixed issue where level 3 Assault charge did not deal enough grapple damage to Bots
• Fixed Sniper’s juice armor obscuring scope visibility
• Fixed high frame rates causing reduced initial movement speed
• Fixed normal maps textures on Assassin’s sword and dagger
• Fixed Assassin’s being visible at distances they shouldn’t be in maps with fog
• Players can no longer be killed after the round has ended
Portal 2 - Valve
Updates to Portal 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Portal 2
  • Fixed and added additional error-handing code for crashes in the renderer
Dino D-Day - Valve
Updates to Dino D-Day have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

  • Grenade throwing is now more responsive
  • doesn't hitch when you click to throw.
  • ddd_mp_winlimit now works. Server admins, use this to trigger change levels based on round points.
  • sv_auto_team_switch ConVar added. Server admins, use this to suppress automatic team switches if you want to use your own.
  • Loading screens now show the map that is loading.
  • Draw distance bug addressed. Models shouldn't fade away on lower Effect Detail settings.
  • Fixed bug relating to pterosaurs being dispatched to water.
  • Fixed Add Server pane in the server browser.
  • Added kill assists.
  • Nerfed Dilophosaur bullet damage just a little bit.
  • Added view model lag (the good kind of lag).
  • Reduced mouse sensitivity when you are scoped in with a sniper rifle.
  • Touch-ups to the Desmatosuchus model.
  • k98 now reloads with a strip clip.
  • Fixed reload bugs in the sniper rifles.
Left 4 Dead 2 - Valve
Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Left 4 Dead 2
  • Encore Mutation: Survival Versus

The following map fixes are part of an ongoing series of exploit fixes. These will appear on the Xbox 360 in a future update.

Swamp Fever: Swamp
  • Survivors can no longer bypass the airplane crescendo event.

      Swamp Fever: Shanty Town
      • Survivors can no longer use a shanty roof to bypass a large section of the map

          Swamp Fever: Plantation
          • Survivors can no longer bypass the first street by walking on top of a fence
Post Apocalyptic Mayhem - Valve
Updates to Post Apocalyptic Mayhem have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
New features
  • New Leaderboards (plus updated)
  • Online wins
  • Single Player Wins
  • High Score
  • Total Score
  • Total Kills
  • Total Laps
  • Game Percentages
  • Visible active hosts
  • Japanese localization
Fixed
  • Chat positioning on wide screen resolutions
  • Incorrect binding of F1 button instead of Y button for View Vehicle Abilities
  • Missing sounds in the host build when the race starts automatically
  • Incorrect race modes in the Top Dog and Kamikaze descriptions in all the localizations (except English)
Call of Duty®: Black Ops - Valve
Updates to Call of Duty: Black Ops have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Call of Duty: Black Ops
  • Radar now always activates when two players remain in a OIC wager match.
  • Pack-a-Punch ammo information now visible at wall weapon purchase points in all Zombie maps.
  • Addressed an issue where Challenges were not appearing in After Action Report.
  • Zombie Thief no longer freezes when target disconnects from Zombie Pentagon.
  • Addressed various exploits.
  • Fixed possible wrong gametype shown in server info screen.
  • Server browser Hide DLC Content filter saves to player config like other filter settings.
  • Call vote menu updated with all maps.
  • Addressed issue causing reserved slot kicks on servers with no reserved slots.
  • Sniper tweaks for dedicated servers.
  • Weapon unlocks no longer appear with wrong icon.
  • Friendly names now draw correctly in 3D stereo.
  • Fixed some possible crashes during gameplay or film playback.
  • Additional stability improvements
Counter-Strike: Source - Valve
Updates to Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, HL2:DM)
  • Fixed a crash on startup for Mac clients

Counter-Strike: Source
  • Added localization files for Czech and Hungarian
Garry's Mod - Valve
Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Garry's Mod
  • Fixed crashing on Mac OSX 10.5
  • Fixed sbox commands not registering
  • Fixed render targets not being created on startup
  • Fixed ragdolls not colliding with rays
  • Fixed some L4D(2) content not spawning
  • Fixed crowbar sounds
...