Kotaku

You're Not the Only One Surviving Those Fallout: New Vegas BugsActor/rapper Ice-T's right there with you. Of course this was pre-patch.... right? As seen on FINALLEVEL's Twitter.


Kotaku

Your Official Fallout: New Vegas Film Gag ThreadSo, we've seen tributes to Star Wars, Blade Runner (actually, a carry-over of a Fallout and Fallout 2 reference to that movie) and we know there's one for Indiana Jones in Fallout: New Vegas. That's three. There must be more.


Reader Paige B. just sent that in; the "Rodent of Unusual Size" is a nod to "The Princess Bride." Spot on!


Your Official Fallout: New Vegas Film Gag ThreadJust for the record, here's the fedora-in-a-fridge, well early in the game, supplied by reader TheTingler. Many of you have seen and mentioned this. It makes fun of the infamous and implausible scene in Indiana Jones and the Kingdom of the Crystal Skull, in which Han Solo Jack Ryan President James Marshall Calista Flockhart's husband survives a nukeular blast by hiding in the Norge.


As we're about a week into release, we should be seeing many, if not most, of these kinds of homages in New Vegas. Post them here, screenshots if you can dig 'em up, or just gab about any other ironic or darkly humorous detail that tweaks your funnybone in the latest Fallout installment.


Kotaku

You've seen the Fallout: New Vegas Collector's Edition. You've seen its contents. But you've never seen it unboxed quite like this. This potentially NSFW video may change the way you open boxes forever.


My fiancée has already told me that this is the wardrobe I'll be wearing for the next unboxing video she helps me film, only I'll be wearing black socks, because I'm a naughty boy. This guy makes the whole overweight, balding, breathless and slightly clueless shtick look effortless. I assure you when I do it it will take absolutely no effort on my part.


Hope this helps get that whole Sasha Grey thing out of everyone's system! You can thank Felix for passing this along.


Kotaku

Fallout: New Vegas Has Bug Issues [UPDATE] Early reports say Fallout: New Vegas needs a good delousing, because the game seems to be buggy — and buggy from the game's start. Update: Bethesda responds.


Fallout: New Vegas Has Bug Issues [UPDATE]Apparently, the above bug appeared at the game's intro for YouTube user Shodan10. "FIRST THING THAT HAPPENS IS BROKEN," Shodan10 writes. When meeting Dr. Mitchell, his head...started...


Fallout: New Vegas Has Bug Issues [UPDATE] ...spinning around — while he was still talking! Watch the video below for the full, creepy effect.


This isn't the only bug Kotaku's heard about. It is one of the best ones, though. The dog eye bug and moonwalking dog are good, too. As are the phantom computers and the ceiling head.


Other bugs supposedly include error messages that the game's downloadable content cannot be found and save corruption issues.


Kotaku is reaching out to the game's developer to see if there are plans to patch Fallout: New Vegas and will update if we hear back.


Update: Patches are coming. Pete Hines, marketing man at Fallout studio Bethesda Softworks, tells Kotaku that "We are currently working on releasing patches/updates as quickly as possible for Fallout: New Vegas, for all platforms. Announcements regarding the patches are forthcoming." He advises anyone seeing this head-turning bug to re-verify their files on Steam, as the issue is due to a "corrupt mesh file." Also notable: The head-turning bug here was highlighted two days ago in a blog post by one of the game's producers, who identified it as a known bug that was "eradicated" prior to the game's official release.


Fallout New Vegas Bug [YouTube]


Kotaku

It's A Beautiful Day For New Vegas The Guild's Felicia Day struts her stuff at this weekend's launch party for Fallout: New Vegas held, appropriately enough, in Las Vegas.


Gameface is a photographic celebration of the people who make, play and love video games.


Kotaku

No matter how many times I see the names together, seeing Matthew Perry alongside Ron Perlman, Wayne Newton, William Sadler, and Kris Kristofferson still feels weird.


I suppose it's because Ron Perlman has always been the narrator, Wayne Newton is nearly synonymous with Vegas, and Kristofferson is the go-to-guy for grizzly older men. Matthew Perry is still Chandler in my eyes and ears, and Chandler wouldn't last five seconds in New Vegas, let alone become the leader of a gang.


He might end up skinned and made into a jacket for the leader of a gang, but that's as close as he'd get.


Kotaku

Fallout: New Vegas' First DLC Will Be Xbox-Exclusive As if there was any doubt, Bethesda Softworks reveals plans to support Fallout: New Vegas with downloadable game add-ons, with an Xbox 360 exclusive pack coming out first. Hopefully they'll work this time.


Having released several downloadable add-ons for Fallout 3, it comes as no surprise that Bethesda has big plans for Fallout: New Vegas post-launch content. The cavalcade of downloadable goodness kicks off exclusively on the Xbox 360 sometime after the game's launch tomorrow.


"We're excited to continue the partnership between Bethesda and Microsoft, and build on the success of the game add-ons released for Fallout 3 on Xbox LIVE," said Pete Hines, VP of Marketing and PR of Bethesda Softworks. "Fans will once again be able to continue their experience in the Fallout universe with the add-on packs planned for after the launch of the game."


Hopefully these new add-ons will be released in working order, unlike some Fallout 3 add-on packs we could mention.


Specifics on the upcoming add-ons will be released at a later date.


Call of Duty: World at War

Japan's Western-Game Loving Porn Star Pops Up At TGS Noa Torigoe, star of adult films like Max Orgasm and Ultimate Gold, really loves video games. I guess you could call her "hardcore"? But she doesn't just love Japanese video games, she loves Western video games.


"The console that I play the most is the Xbox 360," Noa told Kotaku Japan. "Recently, I've been playing Mass Effect and Fallout."


Noa checked Dead Rising 2 at this year's Tokyo Game Show with Kotaku Japan. Sure, it's not a Western game, but it was made by Western developers. When asked what she liked about the game, she said, "I like how if you slice the zombies from overhead, they split in half." Continuing, she added that she said she was impressed with the difference in cutting the zombies diagonally and horizontally.


"I love games that show the tiniest details," Noa added.


Japan's Western-Game Loving Porn Star Pops Up At TGS In the past, Noa has done things like name-dropped Fable creator Peter Molyneux and talked about the differences between Fable I and Fable II. She imported the English-language version of Call of Duty: World at War and had reached Level 50 in World at War multiplayer two weeks after the game's original release.


"I think because more and more Western games are getting Japanese releases," she blogged in 2009, "it seems like we're in an age where the game world is shared."


[ #tgs2010 ]「鳥越 乃亜」ねえさんとTGSでデートしてきた、うひょ~ [Kotaku Japan] [Pic]


Hunted: The Demon’s Forge™

Hunted: The Demon's Forge: I've Seen This BeforeYou may want me as a coop partner in Hunted: The Demon's Forge, because on day one, I'll be very familiar with the dungeon crawler's cooperative combat and puzzle solving.


Bethesda's playable demo of Hunted: The Demon's Forge at Gamescom was but a smaller slice of a hands-off demo I'd seen before. It starts with unwise molestation of a strange artifact—a cursed skull—that engages the player in a sprint through falling debris, a nasty encounter with some animated skeletons and a chance to play as both Caddoc and E'lara, the game's main characters.


While the sights and sounds were familiar, as were the techniques previously taught to me by the developer, inXile Entertainment, actually controlling Hunted was new to me. It mostly controls well, as one might expect a third-person shooter to, if they've played one before. Swapping weapons and magic spells, left and right bumper buttons, respectively, felt natural, as did aiming and firing.


Cycling through my "ammo" options, making my regular arrows into ice arrows as E'lara, for example, was done with the d-pad. Snapping into cover (A) and reviving my partner (B) were control choices I'd been trained for.


Basically, people who like shooters but want to try a bleak dungeon crawler on for size will feel comfortable slipping into Hunted.


One new thing that I learned while playing through the Gamescom demo a handful of times was the importance of communication. My German language-speaking partners and I didn't, which became something of a problem. We didn't stick together in battle, didn't communicate our plans and didn't come to each other's aid quickly enough. So make sure you play with someone whose language you share.


Another minor revelation to me was Hunted's linearity. Since I'd seen this demo before, I knew that in order to defeat a group of skeletal warriors I needed to, one, shoot a pair of ropes that would lower a platform; two, take control of a ballista; three, shoot down a pair of spires with gargoyles atop them to stop the flood of undead.


Frustrating then, that I couldn't actually shoot those ropes until the game decided it was okay to do so. According to the game's rules, I needed to first defeat the skeleton champion manning that crossbow. Only then would those ropes would be vulnerable and snap when hit with arrows. Stupid ropes! We can agree it's a minor quibble, but a factor that may annoy when replaying Hunted in coop with a friend.


But that aspect seems to be Hunted's most fun feature. I'd be lying if I said the hand-to-hand combat in this game felt too graceful or that it excelled as a third-person shooter. And it doesn't seem to scratch that loot itch. Players can really only equip new weapons and shields, try on new magic spells and abilities. But it does seem fun in its possibility for exploration, for buddying up with another Hunted player, swapping between Caddoc and E'lara for variety.


Better still, it seems like Hunted: The Demon's Forge will be a challenge, a way to kill a few hours with a friend (or a hopefully capable AI-controlled partner) while solving a puzzle here and there.


We'll find out if I'm right about the more fun parts early in 2011 when Hunted: The Demon's Forge heads to the PC, Xbox 360 and PS3.


Fallout 3

Props To This Fallout 3 PropA3-21 Plasma Rifle from Fallout 3, assembled by Ryan Palser and painted by his wife, Dena. Loads more images on his Flickr account. Seen via Boing Boing.


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