Dec 31, 2015
Community Announcements - Peter
Here's 2016's first patch! Have fun and join us at our TS channel!

0.2.6 - Jan 1, 2016
[FIXES]
o Version title fixed (0.2.0.x -> 0.2.x)
o Resolution change resulting in black borders

[CHANGES]
o Prison time reduced to 150 seconds from 600 seconds
o Added mouse sensitivity option
o Added in game quick mouse adjustment option (F9 to decrease and F10 to increase)
o Added TeamSpeak channel reminder
o Removed Christmas tree

We are still looking for people interested in being a community staff member. Just shoot us an email at info@terapoly.com

And lastly, Happy New Year!
Dec 31, 2015
Community Announcements - LDC Studios
Happy New Year, everybody! In celebration of this wonderful first day of the year, I would like to release a sneak peek at some special content for GP Redux's patch!
Below is an image of one of Amber's DLC costumes. If you remember toward the end of part 1 during her conversation with Gabriel, Amber reveals her extensive military background (Which is still present in the new patch). So this piece of DLC will represent that. And yes, the costume does come with the assault rifle!

Mysterious Space - Ben
Mysterious Space 0.8.5 has been released on Steam! (I still can't quite figure out Steam's update timing; it may be a few minutes before your client downloads it.)

a run-down of the bigger items:

1. the old "Discovered the Mysterious Source" achievement has been removed. a bug in the code was causing it to be handed out to everyone for merely playing. a new achievement with the same name and appearance has been added, and the bug has been fixed. sorry if you had legitimately earned that badge before; I couldn't think of a better way to do this.

2. a few co-op changes! the orbital's weapon fires twice as fast, but each bullet does less damage. this was done to help the orbital's shots land more often, since it can be really hard to aim when the player you're orbiting JUST KEEPS MOVING :P the orbital upgrades have been tweaked a little as well. and for split-screen co-op, there's now an indicator on the edge of each player's screen showing where the other player is. their shield status is also reflected on this indicator.

3. lightning! a brand new mechanic! dark clouds may zaap nearby enemies and players alike, and can chain off of various object. there's also a new lightning generator accessory, and a new advanced technology effect that can summon electrically-charged crates (among many, many other things; the electric crate just happens to be related to the new lightning mechanic :P)

4. there's a new outpost mission: map the planet!

5. ship parts will no longer be found pre-weakened, because that was always lame. instead, they can be found pre-cursed or pre-blessed.

6. batteries can now be dropped to create a time bomb. it explodes after 3 seconds in a layered ring of bullets.

7. as mentioned in an earlier post, the equipment tab has been entirely rehauled. you'll probably hate it, since it's different, and you were used to the old layout. sorry. UI changes are always painful :| (just ask Facebook :P)

8. also as mentioned before, the teleporting eye enemy has been improved. by which I mean he should murder you less often! the teleport effect has been changed to hopefully be more clear, and he doesn't teleport in quite as close to you anymore. sorry again for all the unfair deaths this guy has caused!

the full changelog can be found here: http://mysteriousspace.com/changelog/0-8-x/

thanks for reading, and thanks for playing!

good luck, pilot!
Mysterious Space - Ben
Mysterious Space 0.8.5 has been released on Steam! (I still can't quite figure out Steam's update timing; it may be a few minutes before your client downloads it.)

a run-down of the bigger items:

1. the old "Discovered the Mysterious Source" achievement has been removed. a bug in the code was causing it to be handed out to everyone for merely playing. a new achievement with the same name and appearance has been added, and the bug has been fixed. sorry if you had legitimately earned that badge before; I couldn't think of a better way to do this.

2. a few co-op changes! the orbital's weapon fires twice as fast, but each bullet does less damage. this was done to help the orbital's shots land more often, since it can be really hard to aim when the player you're orbiting JUST KEEPS MOVING :P the orbital upgrades have been tweaked a little as well. and for split-screen co-op, there's now an indicator on the edge of each player's screen showing where the other player is. their shield status is also reflected on this indicator.

3. lightning! a brand new mechanic! dark clouds may zaap nearby enemies and players alike, and can chain off of various object. there's also a new lightning generator accessory, and a new advanced technology effect that can summon electrically-charged crates (among many, many other things; the electric crate just happens to be related to the new lightning mechanic :P)

4. there's a new outpost mission: map the planet!

5. ship parts will no longer be found pre-weakened, because that was always lame. instead, they can be found pre-cursed or pre-blessed.

6. batteries can now be dropped to create a time bomb. it explodes after 3 seconds in a layered ring of bullets.

7. as mentioned in an earlier post, the equipment tab has been entirely rehauled. you'll probably hate it, since it's different, and you were used to the old layout. sorry. UI changes are always painful :| (just ask Facebook :P)

8. also as mentioned before, the teleporting eye enemy has been improved. by which I mean he should murder you less often! the teleport effect has been changed to hopefully be more clear, and he doesn't teleport in quite as close to you anymore. sorry again for all the unfair deaths this guy has caused!

the full changelog can be found here: http://mysteriousspace.com/changelog/0-8-x/

thanks for reading, and thanks for playing!

good luck, pilot!
4089: Ghost Within - phr00t
There was a problem with launching 4089 on Macs. You should now be able to start 4089 again!

Happy New Year :)

Update 1/7/2016 on Macs: Updated to latest builds to hopefully further improve Mac compatibility. You may need to switch to the 4089 window, since it may not appear on top at first.
4089: Ghost Within - phr00t
There was a problem with launching 4089 on Macs. You should now be able to start 4089 again!

Happy New Year :)

Update 1/7/2016 on Macs: Updated to latest builds to hopefully further improve Mac compatibility. You may need to switch to the 4089 window, since it may not appear on top at first.
Primal Carnage: Extinction - Apoc


We have good news and bad news. The bad news is somebody gave us a fake email for the 7 Days of Christmas Carnage campaign and we have absolutely no way to reach them. Way to go, that guy.

The good news is that means we have an extra $89.99 Sandboxr coupon. After failing to trade it for Bitcoin, we decided the best thing to do is put on a week-long Christmas Carnage Art Contest. With strategic use of some moderately priced alcohol, we even managed to convince the bean-counters down at HQ to let us give out some more in-game items.

General Info/Theme


This contest starts now and ends on January 7th around 6PM PST. Winners will be chosen by an internal shadow council.

The theme of the contest is anything related to Primal Carnage and the Winter Season.

To see the rules, prizes, and enter your art piece- head over to the thread on the Primal Carnage Forums!
Primal Carnage: Extinction - Falcon


We have good news and bad news. The bad news is somebody gave us a fake email for the 7 Days of Christmas Carnage campaign and we have absolutely no way to reach them. Way to go, that guy.

The good news is that means we have an extra $89.99 Sandboxr coupon. After failing to trade it for Bitcoin, we decided the best thing to do is put on a week-long Christmas Carnage Art Contest. With strategic use of some moderately priced alcohol, we even managed to convince the bean-counters down at HQ to let us give out some more in-game items.

General Info/Theme


This contest starts now and ends on January 7th around 6PM PST. Winners will be chosen by an internal shadow council.

The theme of the contest is anything related to Primal Carnage and the Winter Season.

To see the rules, prizes, and enter your art piece- head over to the thread on the Primal Carnage Forums!
Elysium: Blood Games - SimProseStudios
Thanks for checking out Elysium! I hope you enjoy the game. Much like my other titles, patches will follow to rectify any issues and add stuff to the game. A few quick tech notes about the game itself:

- Like my other games, Windows 7 and some Windows 8 users must run with Normal (100%) size system fonts for the game to display properly. Windows 8.1/10 adjusts automatically for the larger fonts (125% for example) and works fine, though it makes the window itself slightly larger, so 1400x900 or higher res is recommended for easiest play if you run larger fonts.

- The game installs a few fonts while installing the game, so if you see blank areas where text should be right after launching, just reboot your system and it'll work fine. It's a rare side effect of how Windows handles fonts, not a fault of the game.

- On very rare occasions it may flag the font install .exe falsely as a virus, which it is NOT. Because its self-installing, it gets mistaken for a virus. Most virus scanners don't have this issue.

Thanks and have fun!
Derek
Elysium: Blood Games - SimProseStudios
Thanks for checking out Elysium! I hope you enjoy the game. Much like my other titles, patches will follow to rectify any issues and add stuff to the game. A few quick tech notes about the game itself:

- Like my other games, Windows 7 and some Windows 8 users must run with Normal (100%) size system fonts for the game to display properly. Windows 8.1/10 adjusts automatically for the larger fonts (125% for example) and works fine, though it makes the window itself slightly larger, so 1400x900 or higher res is recommended for easiest play if you run larger fonts.

- The game installs a few fonts while installing the game, so if you see blank areas where text should be right after launching, just reboot your system and it'll work fine. It's a rare side effect of how Windows handles fonts, not a fault of the game.

- On very rare occasions it may flag the font install .exe falsely as a virus, which it is NOT. Because its self-installing, it gets mistaken for a virus. Most virus scanners don't have this issue.

Thanks and have fun!
Derek
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