This latest update includes a host of improvements and features to MORDHAU - starting with duels, we’ve now implemented our first iteration of ranked play, a variety of gameplay improvements, map balancing to Crossroads, quality-of-life improvements, new cosmetics and more!
This update is the first of multiple coming to MORDHAU within the coming weeks; we’ve decided to break up our incoming additions into smaller updates to ensure that we can release new content without excessive delays. Expect iterative patches coming in the very near future that will build upon what’s currently available, and stay tuned for even more content and features soon, such as new maps, modding support, more gameplay adjustments and improvements for weapons, shields and archers, the new Invasion game mode, ranked 3v3 mode and more!
If you’d like to read all the changes for this update, check out our changelog on the forums, and see what’s coming in future updates as well!
Last Bastion is pleased to announce the release of our latest Game Update (Build 71). As many of you know over the last several months we've spent a lot of time building out new content, updating lore, fixing bugs and balancing items/creatures to provide a much more rich and deeper experience.
If you are returning to the Savage Lands or new to the world of Tarvhas, what can you expect to see from the last several updates you ask?
New Content
Adventurers must travel beyond the shores of Freydalyn to the rediscovered land of Oscira; embarking on an epic journey while exploring places and facing enemies unseen. Only the mightiest of warriors will prevail in this hostile and perilous land.
A new threat has appeared on the island of Snowmere. The gates of Meltok have opened and the Undead now seem to roam unchecked looking for flesh to feast on. Find out who or what is behind these vile creatures now plaguing the land.
AI Improvements
Tweaks have been done so that combat feels more fluid and balance between creature damage and armor mitigation makes sense for the area of difficulty you are in. Creatures should also path a bit more smoothly around obstacles.
Player Progression and Item Balance
Some items and armor have gone through additional balance changes to better fit the progression we envision for the game. This process has been ongoing and is now close to complete. Let us know what you think!
We’d like to give a big THANK YOU to our dedicated community of players that have tested and provided feedback to help shape Savage Lands into a better game for all. You are the true heroes of Tarvhas.
For a full list of tweaks/changes please follow the link below. Returning players there are some important details in the patch notes we recommend you read before launching into your world.
If there were ever a time to get into new generation Hentai 3D games, it's NOW! Grab one foe yourself, grad a couple for closest friends and let our journey begin..
Leave your reviews and opinions please, guys. We’ll expend and perfect the game based on that!
"Show me how you fight. Show me how you win." – Sanakht
Magnus the Red commands Ahriman to take the surviving Thousand Sons within the last of Tizca's pyramids while he seeks Leman Russ on the battlefield. The forces of fate crackle in anguish as the result of this inevitable duel between Primarchs stands unforeseeable.
Witness an epic clash of Primarchs as their sons battle for their future! Featuring a new Warlord, Sanakht of the Athanaeans, the best swordsman amongst the Thousand Sons.
We've installed an update for Hired Ops - the following fixes and improvements will be made:
CHANGES:
General game optimization (depending on the PC configuration and the selected graphics settings, the performance improvement may vary from 5-10 FPS or more).
The algorithm for determining ping to servers has been redesigned, now the ping should correctly display in the matchmaking settings menu.
Fixed a bug with the arbitrary use of mods from one weapon to another.
Added option "Shadows: HARD" in the graphics settings for low graphics settings.
Optimized main menu.
FPS in the main menu is limited to 40, to reduce the load on the video card.
INTERFACE:
Removed the heavy blur effect due to which the performance in the main menu and in-game store dropped dramatically.
Fixed the disappearing of the settings menu after sending an error report.
Fixed display of statistics on the end of the match screen.
Fixed a bug with the remaining interface elements after closing the menu.
Fixed display of the cost of goods in the store.
Removed the ability to manually change the nickname color using tags in the name.
WEAPON BALANCE:
Increased recoil of 1911 gold when using a silencer.
Improved aiming with AK105 when using mods.
Decreased recoil for M14 EBR, P226R, USP, 5-7, S3000, TRP.
Increased damage of OTs-33 from 27 from 33.
Increased SW damage from 80 to 90.
Increased the range of PP-19-01.
The characteristics of PP-91 were reworked, the recoil was redesigned.
Redesigned UZI specifications, redesigned recoil.
Rebalanced fines for penetration and range for most silencers.
LOCATIONS:
Limited the ability to move on the roofs of buildings on Thailand.
Fixed problems with the walls of the main building on Station.
Мы только что установили обновление для Hired Ops - внесены следующие исправления и улучшения:
ИЗМЕНЕНИЯ:
Общая оптимизация игры (в зависимости от конфигурации ПК и выбранных настроек графики улучшение производительности может варьироваться от 5-10 FPS и более).
Переработан алгоритм определения пинга до серверов, теперь пинг должeн корректно отображаться в меню настроек матчмейкинга.
Оптимизировано главное меню,
FPS в главном меню ограничен до 40, для уменьшения нагрузки на видеокарту
Исправлен баг с произвольным применением модов с одного оружия на другое.
Добавлена опция "Тени: HARD" в настройках графики для низких настроек графики.
ИНТЕРФЕЙС:
Убран тяжеловесный эффект размытия из-за которого сильно падала производительность в главном меню и во внутриигровом магазине.
Исправлено исчезновение меню настроек после отправки репорта об ошибке.
Исправлено отображение статистики на экране конца матча.
Исправлен баг с остающимся элементами интерфейса после закрытия меню.
Исправлено отображение стоимости товаров в магазине.
Убрана возможность вручную изменить цвет никнейма с помощью тегов в имени.
БАЛАНС ОРУЖИЯ:
Ускоренно доставание 1911 gold при использовании глушителя.
Улучшено прицеливание у AK105 при использовании модов.
Упрощенна отдача у M14 EBR, P226R, USP, 5-7, S3000, TRP.
Увеличен урон ОЦ-33 с 27 с 33.
Увеличен урон SW с 80 до 90.
Увеличена дальность ПП-19-01.
Переработаны характеристики ПП-91, переработана отдача.
Переработаны характеристики UZI, переработана отдача.
Перебалансированы штрафы к пробиваемости и дальности у большинства глушителей.
КАРТЫ:
Ограниченна возможность перемещения по крышам строений на карте Таиланд.
Исправлены проблемы со стенами главного здания на карте Станция.