Bastion
It's PC Gamer live!

If you're going to this year's PAX in Seattle, Washington, then we'd love for you to join us on Friday for an unprecedented gathering of PC gaming's finest developers and storytellers at the The PC Gamer Megapanel: The Incredible, Uncertain Future of Storytelling!

From the earliest days of text adventures and multi-user dungeons to today's MMORPGs, open-world and sandbox games, PC gaming has a rich and decades-long history of amazing narratives whose influence is felt and embedded throughout our culture. But developers continue to explore new ways of telling stories and creating experiences for gamers--and that includes making games that allow us to create our own stories.

So we're bringing together the developers behind the some of the most memorable experiences on the PC to talk about the challenges of building narratives in games, and to explore the future of storytelling on the PC. Is it in branching storylines that adapt to player choice? Is it in player-generated experiences? What ideas are they toying with now that will show up in our games tomorrow? We'll have Dean "Rocket" Hall, Greg Kasavin, Sean Vanaman, Jake Solomon, and Notch on hand to help us figure it out.

Find out at the Kraken Theater @ 2:30 this Friday at PAX! You'll not only hear about the future of storytelling from the developers who are creating it, but you'll also be able to meet the PC Gamer team and hundreds of other PC gaming fans.

Ooh, and everyone at the panel gets a free bag of loot with beta keys, codes for in-game items, stickers, buttons, posters, food, and more! And a few lucky PC gamers chosen at random at the end of the show will receive even more loot, including a MechWarrior Online Legendary Founder's Package!

But if you can't make it to PAX, don't sweat it: TwitchTV will be livestreaming our panel. We'll share a link to where the livestream will be located here (and on our Twitter and Facebook pages) as soon as we have a URL.
Psychonauts
braid
Innovative platformer Braid, differently innovative platformer Super Meat Boy and horror adventure game Lone Survivor have been added to the already immensely successful Humble Bundle 5. Anyone who's already bought the bundle will be able to grab the new games gratis. If you haven't already bought the bundle (WHY???), you'll need to splash out more than the average (currently $7.87) to get the three games included.

The latest Humble Bundle has been the best yet, packing Bastion, Limbo, Amnesia, Psychonauts and Superbrothers into one tidy and cheap virtual box. Now it's hard to know how it could be any more awesome, unless it added Half-Life 3 to the roster. We're also not sure how any future bundle can stand a hope in hell against its sheer blinding awesomeness.
Psychonauts



Back in December, the Humble Indie Bundle 4 wowed us by making $1 million in a day. We thought that would prove a hard number to beat, but that was before we knew Humble Bundle 5 would contain Limbo, Psychonauts, Bastion, Sword and Sworcery and Amnesia. Unsurprisingly that incredible collection of games has helped smash the previous record. With the day not yet over, the latest Humble Bundle has already made $1.8 million, making it likely they'll more than double their previous total before the day is out.

Some numbers for you. So far 244,000 bundles have been bought at an average price of $7.65. Windows users pay the least, at $7.10 on average, while Mac fans stand at $9.13 and Linux users at a whopping $11.87. The highest price paid so far is $3001, by Notch, beating the second placed Humble Brony Bundle by $1. The cad. There's 13 days and nine hours left on the clock, so we can expect a lot more money raised for developers and charities before the sale ends. No wonder we named these guys our community heroes of the year.

If you want to know more about the bundled games you can check out our Limbo review, our Bastion review or our Amnesia review.
Psychonauts
Humble Bundle 5 thumb
Quick question, what's the biggest name game you've ever seen in a Humble Bundle? Whatever you answered, you are now wrong, because the Humble Indie Bundle 5 dwarfs all those that came before it. Previous bundles have usually included a single household name like Braid, World of Goo or Super Meat Boy, backed up by several other smaller (but nonetheless excellent) indie efforts. Humble Bundle 5 on the other hand delivers indie darlings LIMBO and Bastion, awesome survival horror Amnesia: The Dark Descent, recent hit Sword & Sworcery and Psychonauts. Yes that's Tim Schafer's Psychonauts. You may now gasp in excitement.

Considering Psychonauts was published by THQ and cost $13 million to make, it might just be the least 'indie' game ever to be included in the Humble Bundle, but that doesn't make the deal any less fantastic. Any one of these games could headline a bundle by itself, the combination of all five of them together might just represent the best deal in gaming. You can buy the bundle at the Humble Indie Bundle website. You'll have to beat the average price to obtain Bastion, but believe me, it's well worth it.

Here's a trailer for the bundle, including a personal message from Tim Schafer himself.



If you want to know more about the bundled games you can check out our Limbo review, our Bastion review or our Amnesia review.
Portal 2
GDC Awards thumbnail
Last night the 12th Annual Game Developers Choice Awards took place in San Francisco. The awards ceremony celebrates the "creativity, artistry and technical genius of the finest developers and games." It was hosted by Epic’s Cliff Bleszinski.

The Elder Scrolls V: Skyrim brought home the bacon with Game of the Year, but Portal 2 brought home three different types of bacon: Game Design, Best Audio and Best Narrative. Fledgling developers Super Giant took recieved two awards for the innovative Bastion: Best Debut and Best Downloadable Game. Battlefield 3 took Best Technology, but not best Visual Arts which was awarded to PS3’s Uncharted 3. Boo!

The 14th Annual Independent Games Festival Awards happened before the show. They’re about encouraging innovation and recognisng the best indie devs about. Our Tom was nominated for his excellently designed indie, Gunpoint. He was pipped to the post by one of his favourite game designers, Derek Yu, though so I doubt he’s that upset. Fez took the coveted Seumas McNally Grand Prize.

Click through for the list of nominees and winners. Congratulations to everyone involved!

The winners appear in bold. Here are all the results from the Game Developer’s Choice Awards.



Game of the Year
Batman: Arkham City (Rocksteady Studios)
The Elder Scrolls V: Skyrim (Bethesda Game Studios)
Portal 2 (Valve)
Deus Ex: Human Revolution (Eidos Montreal)
Dark Souls (FromSoftware)
Best Game Design
The Elder Scrolls V: Skyrim (Bethesda Game Studios)
The Legend of Zelda: Skyward Sword (Nintendo)
Portal 2 (Valve)
Batman: Arkham City (Rocksteady Studios)
Dark Souls (FromSoftware)
Innovation
Skylanders: Spyro's Adventure (Toys For Bob)
Portal 2 (Valve)
Bastion (Supergiant Games)
Johann Sebastian Joust (Die Gute Fabrik)
L.A. Noire (Team Bondi)
Best Technology
Battlefield 3 (DICE)
L.A. Noire (Team Bondi)
Crysis 2 (Crytek Frankfurt/UK)
The Elder Scrolls V: Skyrim (Bethesda Game Studios)
Uncharted 3: Drake's Deception (Naughty Dog)
Best Handheld/Mobile Game
Tiny Tower (NimbleBit)
Super Mario 3D Land (Nintendo)
Jetpack Joyride (Halfbrick)
Infinity Blade II (Chair Entertainment)
Superbrothers: Sword & Sworcery EP (Capy Games/Superbrothers)
Best Audio
Bastion (Supergiant Games)
LittleBigPlanet 2 (Media Molecule)
The Elder Scrolls V: Skyrim (Bethesda Game Studios)
Dead Space 2 (Visceral Games)
Portal 2 (Valve)
Best Downloadable Game
Stacking (Double Fine)
From Dust (Ubisoft Montpellier)
Bastion (Supergiant Games)
Outland (Housemarque)
Frozen Synapse (Mode 7)
est Narrative
Portal 2 (Valve)
The Witcher 2 (CD Projekt RED)
Bastion (Supergiant Games)
Uncharted 3: Drake's Deception (Naughty Dog)
Saints Row: The Third (Volition)
Best Debut
Supergiant Games (Bastion)
Team Bondi (L.A. Noire)
Re-Logic (Terraria)
BioWare Austin (Star Wars: The Old Republic)
Eidos Montreal (Deus Ex: Human Revolution)
Best Visual Arts
Uncharted 3: Drake's Deception (Naughty Dog)
Rayman Origins (Ubisoft Montpellier)
The Elder Scrolls V: Skyrim (Bethesda Game Studios)
El Shaddai: Ascension of the Metatron (Ignition Japan)
Battlefield 3 (DICE)
Pioneer Award
Dave Theurer, creator of Missile Command, Tempest, and I, Robot
Ambassador Award
Ken Doroshow and Paul M. Smith, game industry lawyers for the Supreme Court case against California
Lifetime Achievement Award
Warren Spector, founder Junction Point Studios



And here are the results of the Independent Games Festival awards. Gratz on getting nominated Tom!
Seumas McNally Grand Prize
Dear Esther (thechineseroom)
Fez (Polytron)
Frozen Synapse (Mode 7 Games)
Johann Sebastian Joust (Die Gute Fabrik)
Spelunky (Mossmouth)
Technical Excellence
Antichamber (Demruth)
Fez (Polytron)
Prom Week (Expressive Intelligence Studio, UC Santa Cruz)
Realm of the Mad God (Wild Shadow Studios & Spry Fox)
Spelunky (Mossmouth)
Excellence in Visual Art
Botanicula (Amanita Design)
Dear Esther (thechineseroom)
Lume (State of Play Games)
Mirage (Mario von Rickenbach)
Wonderputt (Damp Gnat)
Excellence in Design
Atom Zombie Smasher (Blendo Games)
English Country Tune (Stephen Lavelle)
Frozen Synapse (Mode 7 Games)
Gunpoint (Tom Francis, John Roberts, and Fabian van Dommelen)
Spelunky (Mossmouth)
Excellence in Audio
Botanicula (Amanita Design)
Dear Esther (thechineseroom)
Pugs Luv Beats (Lucky Frame)
To The Moon (Freebird Games)
Waking Mars (Tiger Style)
Best Mobile Game
ASYNC Corp (Powerhead Games)
Beat Sneak Bandit (Simogo)
Faraway (Steph Thirion)
Ridiculous Fishing (Vlambeer)
Waking Mars (Tiger Style)
Nuovo Award
(Designed "to honor abstract, shortform, and unconventional game development.")
At a Distance (Terry Cavanagh)
Dear Esther (thechineseroom)
Fingle (Game Oven Studios)
GIRP (Bennett Foddy)
Proteus (Ed Key and David Kanaga)
Johann Sebastian Joust (Die Gute Fabrik)
Storyteller (Daniel Benmergui)
Way (CoCo & Co.)
Best Student Game
The Bridge (Case Western Reserve University)
Dust (Art Institute of Phoenix)
The Floor Is Jelly (Kansas City Art Institute)
Nous (DigiPen Institute of Technology)
One and One Story (Liceo Scientifico G.B. Morgagni)
Pixi (DigiPen Institute of Technology - Singapore)
The Snowfield (Singapore-MIT GAMBIT Game Lab)
Way (Carnegie Mellon University)
Audience Award
Frozen Synapse (Mode 7 Games)
XBLA Award
Super Time Force (Capybara Games)
Super Meat Boy
Bastion Stranger's Dream
Great news for two top indie games. A Team Meat tweet announces that "Super Meat Boy past the million sales mark last month!" The spattery plaformer recently featured in the superb Humble Indie Bundle 4, which took more than two million dollars in total donations before it closed. "PLATINUM BABY!" said the devs, understandably pleased.

The lovely indie RPG, Bastion has passed the half million mark. "It’s been a good year," said writer, Greg Kasavin on the Bastion blog. Sales on Steam and Xbox Live Arcade pushed Bastion over the half million mark and its success put Supergiant in a good position to start work on their next title. "It goes to show that a lot of folks out there like what we’re doing and want us to keep going, which is great, because we intend to stick together as a team and do just that," says Kasavin.

Woo! We liked both games very much. Find out why in our Super Meat Boy review, and our Bastion review.
...