Incremental Dice - guilemus

As you can imagine by the name of the update, the game now features workshop integration allowing you to create and share skins for most of the elements in the game. Here is what you can create:

  • Dice skins

  • Merchant Skins

  • Board Skins

  • Background Skins

  • Custom Notification Sounds

This update celebrates the 1st anniversary of the game (which is the 5th of November but I won't be able to be active on those dates). The game will have a 30% discount from the 5th to the 12th of November!

You can create, explore, and manage your mods from the new "MODS" menu in the settings menu.

I am all ears for suggestions and feedback.

This is all for now, thanks for playing my game!

Story in the Dream World 1 -Volcano And Possession- Remake - Nuriverse

1. Changed the floor image for the Chapter 3 boss fight. 

2. Fixed missing bullet settings and effects for some of the Chapter 2 bosses. 

3. Prevented special minions from appearing right before the Chapter 3 boss fight. 

4. Fixed empty areas in the mountains of Chapters 2 and 3.

Revenge of The Gamer - Spirit

Hello everyone! Thank you for adding the game to your wishlists; it really helps us promote the game.

I'd like to tell you about the new locations in the game. You can learn about the office and dungeons in the free demo. Now I'll tell you about the "Pre-Order Swamp" and "Game Designer Street."

The Pre-Order Swamp is the swamp where marketers work. The working conditions dictate the results.

Game Designer Street is a cyberpunk-style neighborhood. Neon signs, reflections, and lighting. Game designers can change some of the game's rules. They can teleport you and disable certain features.

Marketers and game designers attack from a distance, so use dodges to win.

The game is currently in the testing phase. I'll finish development and announce the release very soon.

Don't forget to add the game to your wishlist!

Mars Base - krayzie

Hey everyone! Mars Base Adventure is now live on Kickstarter! 🚀

It’s a cozy 3D sci-fi adventure where you can explore, farm, and make Mars your home.

This is also your chance to help shape the game — some tiers even let you create quests that appear in the world! 🌾🪐

If you’ve been following along or enjoyed the first Mars Base, your support would mean the world (and Mars!) ❤️

👉 https://www.kickstarter.com/projects/kzgames/mars-base-adventure

DreamEcho - Lonelysnow

  • Fixed a bug where when the ​​Memory Drop Rarity Bonus​​ exceeded 300%, it began to affect the quantityof drops. After reaching 400%, the drop quantity would increase abnormally.

  • The ​​Memory Drop Rarity Bonus​​ now only affects the rarity of dropped items and will not anomalously generate extra drops.

  • Conversely, the efficiency distribution of the ​​Memory Drop Rarity Bonus​​ from 0% to 400% has been adjusted:

    • Efficiency for the ​​0% - 100%​​ bonus range has been ​​increased by 3 times​​.

    • Efficiency for the ​​100% - 200%​​ bonus range is now ​​2 times higher​​ than before.

    • Efficiency for bonuses ​​above 200%​​ has been ​​increased by 25%​​ compared to before; however, since the bug causing extra drops has been fixed, the overall drop quantity in this range should see a net decrease.

  • Additionally, the quantity of Memories dropped by elite monsters and bosses has been increased (you may now see more drops of ​​Exclusive Equipment​​). The probability for normal monsters to drop Memories has also been raised.

RESEED - Headless Division

Major Changes

  • Added Fast Forward to the execution phase , watch your seed’s run at 3× speed!

  • Complete Hub Menu UI overhaul for a smoother and more intuitive experience.

  • Reworked the first two levels of Mission 2 for better pacing and design.

Minor Changes

  • Moving traps now stop once the seed successfully reaches the end of a level.

Bug Fixes

  • Fixed expired Discord link, you can now join our community again without issues!

Contractors Showdown : ExfilZone - aofeij49

Patch Note 1.4.5.0:

  • Added HQ Halloween decorations.

  • Added special event: Smuggling Tunnel Infection game mode and related activities.

  • Armor repair machine now includes mask repair functionality.

  • When MICA scans armor equipment, it will display the protection level at the current durability.

  • MICA will display the protection level of the mask.

  • Increased durability of all helmet types by approximately 30%. Significantly increased mask durability.

  • Adjusted attenuation effects for footsteps and gunshots at long distances and through walls.

  • Adjusted installation logic for iron sights; multiple installations of the same type of iron sights are no longer possible.

  • Optimized the issue where throwable items could not be used normally after grabbing with a remapped trigger key.

  • Fixed a duplication issue.

  • Fixed the issue where enabling aim stabilization did not provide the corresponding functionality.

Will To Live Online - WTL Online

Trick or treat, fighters! 

We’ve got some terrifying news for you! Mr. Nuke-Pumpkin has crawled out of his radioactive pumpkin patch once again and this time, he’s brought some friends along! 😱 They’re all craving fun… or maybe your panic! 💀 

But don’t be scared just yet! He didn’t come empty-handed. A new challenge awaits you, along with new rewards… and something very strange. 👀 

 

Oh, and one more thing: you can now level up to 100… but not in this life! 💀 

Read all about what that means in our latest article! 

Halloween Event 🎃 

 

While Mr. NukePumpkin entertains his guests at his spooky stall, the wasteland once again trembles with fear: for the terrifying terror itself, the Hellbiont, has returned! He haunts not only the Outskirts of Solnechniy, but many other familiar places as well! 

 

His return did not go unnoticed: after dwelling in the otherworldly realm, he has gained new powers from beyond the grave and become even more dangerous! 

 

As before, defeating the Hellbiont will earn you generous rewards: useful loot, gift cards, and rare items such as the “Devil’s Helmet”, “Skull” mask, and “Zombie” paint. But there’s more! Since kids love sweets, defeating this creature will guarantee you a trick… or a treat! 🍬💀 

 

If you dare to eat one of those candies, well… in the best case, nothing will happen. But not everyone will be that lucky! Some will find themselves on a painful journey to the World of the Dead! 

 

To survive in that world, you’ll have to fight an army of the Undead, collect armor, find weapons, and grow stronger: all while surrounded by the ghosts of fallen fighters near the respawn at Swamp. 

Don’t waste time in the World of the Dead! You can collect gift cards there too, by defeating the undead! Yes, you heard that right - there are gift cards even beyond the grave! The endlessly greedy former inhabitants of the wasteland refused to part with them, carrying them into the afterlife for reasons unknown! 

 

If you die in the World of the Dead at the hands of the Undead (yes, dying in the world of the dead), everything you collected there will stay with you. But if another fighter, who also ate a trick or treat, kills you, then half of the gift cards you’ve gathered in that realm will go to them. The maximum number of cards you can earn in the World of the Dead is 50. 

 

🎃 Gift cards can also be obtained through other, more traditional means by defeating the Hellbiont, killing monsters, completing quests, and so on. But now, entering the World of the Dead gives you an extra, supernatural way to earn them! 

The gift cards you collect can be exchanged at Mr. NukePumpkin’s stall for special themed items. And this time, he’s got something devilishly good for you - the “Hellrider” motorcycle! 

However, not everyone will be able to claim it. To exchange for the Hellrider, you’ll need 5,000 gift cards: a challenge only the most determined and worthy survivors can complete. 💀 

Note: the Hellrider’s performance is closer to that of the Scramblers, and it’s no faster than the Freerider. 

But don’t lose hope: the World of the Dead is generous to those brave enough to enter it. You’ll have plenty of time to prove yourself worthy of this infernal machine! 🔥 

 

Mr. NukePumpkin’s reward list includes: 

• “Hellrider” motorcycle 

• Weapon paint “Blood, Sweat, and Pixels” 

• Mask “Toxic Pumpkin” 

• Mask “Pumpkin” 

• Melee weapon “Sterilizer” 

 

For defeating the Hellbiont, in addition to valuable loot, you may also receive: 

• Mask “Skull” 

• Devil’s Helmet 

• Paint “Zombie” 

• “Trick or Treat” candy for entering the World of the Dead 

 

The event will run from October 24 to November 9 (inclusive). After it ends, amulets, “Trick or Treat” candies, and gift cards will no longer appear or function. Mr. NukePumpkin will remain for a short while so you can exchange your remaining cards. After that, all event-related items will be removed from the game. 

Event Items in the In-Game Store 

 

Event-exclusive items have been added to the in-game store. Alongside the “Hellrider” motorcycle, there’s also a brand-new addition: the Hellrider Leather Jackets. 

These jackets are identical in price and stats to regular biker jackets, but visually, they pair perfectly with the Hellrider motorcycle. 



Other Changes 

• Destroying crystals in “Adventure No. 4” now contributes to the Mining skill: it now levels up. 

• Improved materials for the Premium Pickaxe. 

• Fixed minor design issues in the “Tunnels” location. 

• Fixed minor design issues in the “Coast” location. 

Horse Racing Manager - Sheep Meadow Road Games
Known issues
- Some audio is currently disabled due to problems with an add-on

Added
- Logs button to main menu, this opens the logs folder
- Race horse pin (similar to breeidng pin) in horse detail, hides non-racing horses to own table in stables

Improved
- Changed labels of large and mammoth world, that they are unstable
- The potential and ability stars are now of different opacity, to indicate how reliable the potential and ability is that you see. The clearer it is the better you see them.
- In visual breeding, if you use a sire, when there is a succesful breeding, keep the sire selected if possible (there are mares)

Fixed
- Fixed grade column sorting where DG1 was incorrectly sorted before G1 (now sorts properly: G1, G2, G3, DG1, DG2, DG3, Not Graded)
- Making leaving races a bit safer
- Made CPU race registering a bit safer, was in rare cases causing crashes
Spellmasons - Chicken Skirmish

Hello spellcasters!

When I was planning for this I thought it was going to be a "medium" update but I just kept adding more and more and so here we are!

Major Features

Handmade maps!
After level 6 there is a chance that the maps will be chosen from a pool of handmade maps. These tend to be more interesting than the standard randomly generated ones. And... they're moddable! So modders can make their own. Here's a tutorial on how to make your own handmade maps

Maladies!
Maladies are runes that provide a negative effect but grant you additional Skill Points in return. They will be a great way to push deeper into Rune synergies while also making Spellmaons more difficult for seasoned players!

Gripthulu Returns!! Long awaited and often asked for - the fan favorite Gripthulu is back!

Desktop Pet

About a year ago a Discord user (shout out to Tea Demon), made the game small in windowed mode so he could chill with a Spellmason on his desktop. This led me to have the idea to create an official desktop pet as a cosmetic-only DLC! It's a fun way to have spellmasons's characters chill with you and also a great way to support development of Spellmasons and it's only $3 :)

You can find the Spellmasons Desktop Pet here: Spellmasons Desktop Pet

And if you want to support my work even more you can become a Patreon Member and get access to an exclusive Channel in the discord as well as early access to development builds!
https://patreon.com/jogamedev

Full Change log Below:

- Features

    - Gripthulu returns!

    - Green Glops can now merge with other Green Glops

    - Dark Priest has new AOE cast ability

    - New "Skip Upgrade" option grants SP for Spellmason and Goru (and spends SP for Deathmason since skipping is an advantage for him)

    - Add Difficulty options to hotseat multiplayer (Thanks Orthoros)

    - New Corrupted Ancient enemy deals damage as a % of your health

    - Maladies! (Runes that are negative but grant SP) - Maladies are available to modders!

        - Hemorrhage (thanks Rampantgecko)

        - Rift

        - Doomed

        - Nuclear Option (thanks Entchenklein)

        - Statue (thanks Bug Jones and Mr. Big Shot)

        - Anemic

        - There will be more maladies added in the future, this is just a start!

    - (Secret, hidden) Guns?!?

    - Custom Hand-made maps.  Some maps after level 6 will be chosen from a pool of hand made maps which are more interesting than the randomly generated ones.

        - Right now there are 11 handmade maps

        - These can be modded too!

    - New "Spellmasons Desktop Pet DLC" is avaialble now if you've ever wanted a Spellmason and friends to chill with you on your desktop, now you can; and it's a great way to support development! 😊

    - Familiars!

    - Goru-specific runes

        - Increase starting Souls

        - Increase max souls

    - Added "Runic" rarity for Spells that are only obtainable through runes

    - After level 5 some units will have a Bounty even if there are no bounty hunters (Thanks Weedybird)

- Balancing

    - Goru has a max soul limit (similar to max mana) that can be upgraded via runes

    - Deathmason's cards per round growth has been reduced by 1

    - Damage Limiter Champion modifier (nerfed) caps damage at 10% of unit's max health (Thanks bozoberg from Steam)

    - Make Teach spell require Clone and decrease rarity from Rare to Special (Thanks Weedybird)

    - Multicasting capture soul increases health threshold (Thanks Bug Jones!)

    - Prevent Bolt radius from growing on it's own when stacking bolt (Radius will still increase with the Plus Radius Spell) - (Sorry speedrunners, it had to happen)

    - Nerf Curse Immunity Champion Modifier.  It now causes the holder to heal depending on how many curses they have on them rather than purify curses which previously completely eliminated curse-builds as an option

    - Increase cost of Deathmason-specific runes

    - Remove Self Invulnerability rune because there were several cases where it didn't work as expected that was frustrating folks (Note: Blood Letting still exists)

    - Buff Mana on Kill rune

    - Purify spell now turns red portals into blue portals!

    - Send Mana spell now provides cards to Deathmason and Souls to Goru (thanks Katrina!)

    - Buff Mana Steal

    - Balance: For the Doom Scroll mod: Pillars and Altars will only ever polymorph into each other (never into other units)

    - Creeping Death only triggers when you kill enemy units

- Bug Fixes

    - Fix animation for Soul Shard

    - Fix showing the soul cost of cards when selecting them as an upgrade as Goru

    - Prevent soul particles from sticking around in multiplayer when they're actually gone

    - Fix multiple bugs in hotseat multiplayer when playing with multiple wizard types

    - Fix subsprite images now persist through merging

    - Fix chatbox to stay open until closed intentionally (for Calvin Anderson!)

    - Optimization: Limit max size of UI Circle even if true radius is bigger to prevent renderer lag out (Thanks Suly Katze)

    - Fix shield quantity and soul fragments showing as a decimal

- i18n: German

- Accessibility

    - Text Size Override (Thanks kyleadolson!)

    - Hide animated card draws for Deathmason (Thanks Golden Walrus)

...