We have decided to make the playtest even more exciting and larger in scale to get the most out of our interaction with players!
That is why, while we are preparing an expanded version for the playtest, it will be closed for the time being, with individual access for streamers. If you want to immerse yourself in the Tsarevna universe soon, have a blog or stream on your channel, then send your application to 👉 smm@wattstudio.art, tell us about yourself, and leave a link to your channel. We will definitely consider your participation in the first playtest.
We have already received 14,657 applications to participate. Standard distribution of access will begin later. We are aiming for the end of November. Stay tuned for news!
各位大侠好,
莫道秋深寒意重,柔情亦可破冰封。霜降时节,《下一站江湖Ⅱ》给大家带来资料片“侠骨柔情”第二弹。

由于最近在集中优化IOS4G、安卓6G运存的设备,因此:
1) 10月23日,更新“百花大会”中由大侠们提名、官方自制的五位角色:柳如烟、东方不败、镜无双、潘金莲、高枫芸
2) 11月6日,更新“百花大会”中由大侠们提名、官方自制的小龙女、陆可儿、白霜茗、幽影、灵均
3) 11月13日,侠骨柔情第三弹,更新玩家共创的三位绝色及她的江湖
经过近两个月全力以赴的优化,内部版本运行内存占用由原来的3.9G压到了1.4G左右。目前内部版本:
1) IOS4G运行内存设备已能进入游戏进行体验(将在十一月上旬更新,我们在做最后的测试,胖子将在本周的直播中午给大家展示)
2) 安卓6G运行内存设备已能进入游戏进行体验
3) IOS6G以上、安卓8G以上运行内存设备运行更加稳定、流畅!
我们正在最后的优化冲刺,即将为大侠们带来更流畅的江湖!敬请期待!
1、天下英雄谱之百花谱
“一卷《天下英雄谱》横空出世,列尽武林风流人物”,本次我们将为大家带来“百花大会”中的大侠们提名的五位官方自制角色:柳如烟、东方不败、镜无双、潘金莲、高枫芸。
攻略心仪NPC,解锁专属剧情、独门武学尽归你手!携手入队,仗剑江湖!
11月6日,更新“百花大会”中大侠们提名、官方自制的小龙女、陆可儿、白霜茗、幽影、灵均
江湖2新资料片《侠骨柔情》系列活动二:“百花大会” - 下一站江湖Ⅱ社区活动 - TapTap 下一站江湖Ⅱ论坛
https://www.taptap.cn/moment/719934559633801419
2、数值优化(第七波)
1) 根据社区反馈莫千山作为门派初级晋升NPC挑战难度过高,会导致大侠们无法晋升也无法退出门派:NPC莫千山的境界由“天下无双”调整为“登堂入室”,让新手大侠们可以相对顺利晋升
2) 根据直播间大侠们反馈诛心太高容易秒掉BOSS,适当上调BOSS对抗属性以增加战斗体验:
a. 12阶境界的BOSS增加3000左右御心属性
b. 13阶境界的BOSS增加5000左右御心属性(镜无双除外)
3、其他更新内容
1) 修复了PC端锻造读条时按右上角关闭界面,扣除了材料但不会获得制作物的问题
2) 修复了极小概率下出现连招无法释放的问题
3) 修复了切换武器后,使用的连招还是上个套路连招的问题
4) 修复了老存档在不夜京还存在两个云烟的问题(新档正常)
5) 修复每次读档后,NPC穿戴装备品质会变化的问题
6) 修复了无名浪子和无名之辈没有力敌万夫天赋的问题
7) 修复了部分任务道具双倍掉落的问题
8) 移动端在系统设置里增加视频教学回放
9) 修复追加内容显示异常的问题
10) 修复主角被攻击后,会不显示侠云英杰特效的问题
11) 修复了PC端武器特效明月碧波图标和模型不正确的问题
12) 修复了PC端自动存档文件超过8个后不会自动删除的问题
13) 修复了成就击败巨熊无法完成的问题
14) 修复了成就击败白狼王无法完成的问题
15) 由于NPC变动,去除了击败骆破虏的成就
16) 修复了一些文案的错别字
17) 公告页面加入活动福利标签页,方便大家了解当前活动
周6下午2点半!胖子B站直播带大家实地采风扫描! - 下一站江湖Ⅱ官方公告 - TapTap 下一站江湖Ⅱ论坛
https://www.taptap.cn/moment/730482010757270295
《下一站江湖Ⅱ》2025年Q4版本规划 - 下一站江湖Ⅱ官方公告 - TapTap 下一站江湖Ⅱ论坛
https://www.taptap.cn/moment/692309734400723997
1. 【活动1】:送祝福,领“下一站江湖2”与“百分之一”联动时装“碧之眬衣(女)”!
【友情联动】《下一站江湖Ⅱ》×《百分之一》第二期 - 下一站江湖Ⅱ社区活动 - TapTap 下一站江湖Ⅱ论坛
https://www.taptap.cn/moment/720684324537502117
2. 【活动2】:与渠道联合共创、TapTap独家签到
活动时间:
9月30日0:00至10月31日23:59
签到福利:
1) 累签第7天领【特效】灼灼其华
2) 累签第14天领【特效】金辉掠影
3) 累签第20天领取【时装】红袖添香
(注:累计第8~13天、第15~19天签到无奖励但仍需签到哦!)
“启动游戏,在游戏内点击“活动”——TapTap独家签到跳转前往”
白玉京工作室 拜上
各位大侠好,
莫道秋深寒意重,柔情亦可破冰封。霜降时节,《下一站江湖Ⅱ》给大家带来资料片“侠骨柔情”第二弹。

由于最近在集中优化IOS4G、安卓6G运存的设备,因此:
1) 10月23日,更新“百花大会”中由大侠们提名、官方自制的五位角色:柳如烟、东方不败、镜无双、潘金莲、高枫芸
2) 11月6日,更新“百花大会”中由大侠们提名、官方自制的小龙女、陆可儿、白霜茗、幽影、灵均
3) 11月13日,侠骨柔情第三弹,更新玩家共创的三位绝色及她的江湖
经过近两个月全力以赴的优化,内部版本运行内存占用由原来的3.9G压到了1.4G左右。目前内部版本:
1) IOS4G运行内存设备已能进入游戏进行体验(将在十一月上旬更新,我们在做最后的测试,胖子将在本周的直播中午给大家展示)
2) 安卓6G运行内存设备已能进入游戏进行体验
3) IOS6G以上、安卓8G以上运行内存设备运行更加稳定、流畅!
我们正在最后的优化冲刺,即将为大侠们带来更流畅的江湖!敬请期待!
1、天下英雄谱之百花谱
“一卷《天下英雄谱》横空出世,列尽武林风流人物”,本次我们将为大家带来“百花大会”中的大侠们提名的五位官方自制角色:柳如烟、东方不败、镜无双、潘金莲、高枫芸。
攻略心仪NPC,解锁专属剧情、独门武学尽归你手!携手入队,仗剑江湖!
11月6日,更新“百花大会”中大侠们提名、官方自制的小龙女、陆可儿、白霜茗、幽影、灵均
江湖2新资料片《侠骨柔情》系列活动二:“百花大会” - 下一站江湖Ⅱ社区活动 - TapTap 下一站江湖Ⅱ论坛
https://www.taptap.cn/moment/719934559633801419
2、数值优化(第七波)
1) 根据社区反馈莫千山作为门派初级晋升NPC挑战难度过高,会导致大侠们无法晋升也无法退出门派:NPC莫千山的境界由“天下无双”调整为“登堂入室”,让新手大侠们可以相对顺利晋升
2) 根据直播间大侠们反馈诛心太高容易秒掉BOSS,适当上调BOSS对抗属性以增加战斗体验:
a. 12阶境界的BOSS增加3000左右御心属性
b. 13阶境界的BOSS增加5000左右御心属性(镜无双除外)
3、其他更新内容
1) 修复了PC端锻造读条时按右上角关闭界面,扣除了材料但不会获得制作物的问题
2) 修复了极小概率下出现连招无法释放的问题
3) 修复了切换武器后,使用的连招还是上个套路连招的问题
4) 修复了老存档在不夜京还存在两个云烟的问题(新档正常)
5) 修复每次读档后,NPC穿戴装备品质会变化的问题
6) 修复了无名浪子和无名之辈没有力敌万夫天赋的问题
7) 修复了部分任务道具双倍掉落的问题
8) 移动端在系统设置里增加视频教学回放
9) 修复追加内容显示异常的问题
10) 修复主角被攻击后,会不显示侠云英杰特效的问题
11) 修复了PC端武器特效明月碧波图标和模型不正确的问题
12) 修复了PC端自动存档文件超过8个后不会自动删除的问题
13) 修复了成就击败巨熊无法完成的问题
14) 修复了成就击败白狼王无法完成的问题
15) 由于NPC变动,去除了击败骆破虏的成就
16) 修复了一些文案的错别字
17) 公告页面加入活动福利标签页,方便大家了解当前活动
周6下午2点半!胖子B站直播带大家实地采风扫描! - 下一站江湖Ⅱ官方公告 - TapTap 下一站江湖Ⅱ论坛
https://www.taptap.cn/moment/730482010757270295
《下一站江湖Ⅱ》2025年Q4版本规划 - 下一站江湖Ⅱ官方公告 - TapTap 下一站江湖Ⅱ论坛
https://www.taptap.cn/moment/692309734400723997
1. 【活动1】:送祝福,领“下一站江湖2”与“百分之一”联动时装“碧之眬衣(女)”!
【友情联动】《下一站江湖Ⅱ》×《百分之一》第二期 - 下一站江湖Ⅱ社区活动 - TapTap 下一站江湖Ⅱ论坛
https://www.taptap.cn/moment/720684324537502117
2. 【活动2】:与渠道联合共创、TapTap独家签到
活动时间:
9月30日0:00至10月31日23:59
签到福利:
1) 累签第7天领【特效】灼灼其华
2) 累签第14天领【特效】金辉掠影
3) 累签第20天领取【时装】红袖添香
(注:累计第8~13天、第15~19天签到无奖励但仍需签到哦!)
“启动游戏,在游戏内点击“活动”——TapTap独家签到跳转前往”
白玉京工作室 拜上
With Skate-o-Ween live in-game, we wanted to turn attention back to the top issues in the game as a whole. The focus of this update is to address several of our most pressing crash / stability issues in addition to some key improvements. This is not an exhaustive list, nor is it everything the team is currently tracking. We’ll continue to update everyone via The Weekly Grind (posted every Tuesday on Steam forums, EA Forums, Discord, and Reddit, as well as skatestatus) as we lock in more fixes and ETAs on fixes for trending issues.
We wanted to drop the Patch Notes and Known Issues for you to dive into before Update 0.28.5 goes live at 10AM PT on Oct 23, 2025 with fixes, improvements, tweaks, and changes.
Please note: In Update 0.28 a bug was introduced that resulted in incorrect values when granting Rip Chips and XP through Challenges. With Update 0.28.5, this bug was fixed, which now has the intended grants.
City challenges (rotating):
Per goal: 50 rep / 5 Rip Chips
0.28.0 had 35 rep / 20 Rip Chips
Co-op: 5 Rep / 20 Rip Chips
0.28.0 had 10 rep / 10 Rip Chips
Mission challenges:
Per goal: 0.28.5: 50 Rep / 25 Rip Chips
0.28.0 had 35 rep / 20 Rip Chips
Co-op: 5 Rep / 20 Rip Chips
0.28.0 had 10 rep / 10 Rip Chips
Crew challenges (static/non-rotating):
Per goal: 100 rep / 50 Rip Chips
No change from 0.28.0
Co-op: 5 Rep / 20 Rip Chips
0.28.0 had 10 rep / 10 Rip Chips
BUG FIXES and IMPROVEMENTS
Crashes & Stability: Fixed numerous game or platform crashes and stability problems including, but not limited to, the following:
Crashes when getting into idle screen.
Crashes after completing a challenge, then opening the map.
Crashes while scrolling through the Spectate menu.
Other miscellaneous crashes.
Challenges & Progression: Fixed issues with challenge functionality, player progression and gameplay.
Fixed long loading screens, black screens, and “slow motion” after using Spectate.
Fixed various issues with Quick-Drop.
Fixed Wall Carver challenge completion and rewards.
Store, Economy, and Reward Issues: Fixed issues with the in-game store, item rewards, currency, and economy systems.
Fixed issues with skate.Pass menu navigation.
Fixed reward payouts, scaling, and item rarity.
Audio Bugs & Implementation: Resolved audio-related implementation and playback issues.
Character, Cosmetics & Content Errors: Resolved issues with character assets, cosmetics, missing or incorrect visual content, and user interface inconsistencies.
Fixed missing content and clipping content.
The Replay Editor (PC) often captures stuttering during export.
Fix: Only PC is fixed at this time, and we’re continuing to work on console Replay Editor issues.
skate.Pass UI Bug preventing highlighting of preferred items from previous pages.
Xbox X|S players may notice the update is much larger on their console than for PC and PS players.
Fix: Fixed with update 0.28.5.
KNOWN ISSUES STILL BEING WORKED ON
We are also tracking the following Known Issues. This is not everything, and we’ll keep you updated as more trending issues are tracked.
Stuck on Isle of Grom.
Fix: We pushed out a fix to stop the issue from occurring. However, this didn’t retroactively fix those in this state and we’re working to get the ferry running as soon as possible for those still stuck. If you’re still stuck waiting on the ferry, post in this thread.
Unable to play skate. due to a "connection to EA Servers" error.
Troubleshooting: Ensure that VPN is disabled and check that the EA App is not in offline mode. For more troubleshooting help, refer to our Connectivity FAQ.
Invisible party members when joining a friend from another server.
Workaround (not 100%): When joining a friend from another server, players may sometimes be invisible. The workaround is to use the in-game teleport option via Social menu to teleport to them.
Fix: Team is currently investigating a full fix.
Achievements are not granted to the user.
Fix: We’re looking for a solution and will keep you posted with our progress.
Criteria for unlocking the Market Mile neighborhood is not showing up, causing the "Manual Extension" mission to not appear.
Workaround: You can get to Market Mile by doing more Challenges. Get that XP!
Fix: We’re working on a fix to be implemented as part of other various progression issues between 0.28 and 0.29.
The Replay Editor (consoles) often captures stuttering during export.
Fix: We’re continuing to work on console Replay Editor issues.
KNOWN ISSUES FOR 0.28.5
skate.Pass & Tix Purchase: After the user purchases the Premium skate.Pass or Tix they may be returned to a blank skate.Pass menu with no redemption page, showing only the character.
Workaround: Players can temporarily regain access by switching tabs, then backing out from the gameplay menu.
Fix: We’re working on a fix to be implemented in a future patch.
Hello there,
I’m back with a brand-new developer diary! This one will focus on the new user interface (UI). In the previous devlog, I mentioned that I had completely changed the UI — and now I’d like to share more details about it.
The new UI has been redesigned from the ground up to look more modern and clean, leaving behind the old interface’s rusty and outdated feel. I’ve added several touches to make it fit better with the overall sci-fi theme of the game.
Please note that the images I’ll be sharing below are not final — they are subject to change as development continues.
Our first image is the main menu

A screenshot of the in-game main menu interface

You’ll also see a few in-game logos and visuals, though keep in mind that the pixelization and new art style integration (as mentioned in previous devlogs) are still in progress.


Some of the new in-game logos;
Danger score

Kill count

Credits


One of the new additions is the Danger Score, now visible at the bottom-left corner of the screen. This value indicates the current difficulty level, which was previously hidden and only used internally to determine enemy spawns.
That’s all for this devlog!
In the next developer diary, we’ll dive into the new mechanics and card system — see you then!







Hello from the Finite Reflection Team👋
We’re embarking on a new quest, and today we’re delighted to reveal Mousward! If you enjoyed our previous game, Void Sols, we’re aiming to bring across a lot of what made that so special into this new project. You can see for yourself in our trailer below!
Mouseward is our attempt at a 90’s-inspired collectathon within a recognisable soulslike wrapper. Within a cursed kingdom, your role as a Royal Mouse Guard will be to restore order and dispel mysterious evils.
Mastering combat with all the juicy dodges, rolls and parries you can handle
Uncovering secrets and hidden items
Customizing your mouse guard with a range of skills and equipment at your disposal
Exploring a moody and nostalgic low-poly world
Encountering a memorable cast of woodland critters, both friend and foe

We’re looking forward to revealing more in the coming months. If you come say hello in Discord, there are ways you’ll discover to play the game today!
Yours until the kingdom is restored,
Finite Reflection Studios
Join the Discord Follow us on BlueSky Subscribe to our YouTube
Screamers, you asked, and we listened!
We're incredibly proud to announce DON'T SCREAM TOGETHER, an improved and expanded version of DON'T SCREAM will be launching on Steam soon! You can wishlist it here.This new version will feature online co-op for up to four players! If you played the 2023 single-player version of DON’T SCREAM, DON’T SCREAM TOGETHER will feel like a completely new experience, with major additions and meaningful improvements across the board. The move to co-op fundamentally changes the fear. Exploring a huge, pitch-black forest with friends is genuinely terrifying. You will need to rely on each other and stay calm, yet it is all too easy to lose your cool as the tension builds! As for some important details:
DON'T SCREAM TOGETHER (Classic)
You and your friends can still take on the classic challenge of DON'T SCREAM, but with key improvements. The rules remain simple: if any one player screams, the game instantly restarts for everyone. Get ready to test the bonds of your friendship!
DON'T SCREAM TOGETHER (Hunted) - New Mode
Introducing the brand-new Hunted mode! In this mode, if a friend screams, they don't force a restart for the group. Instead, the fallen friend returns as a playable hunter! The hunter's mission is simple: track down their former teammates and finish them off before the remaining players can escape the forest.
PLAYABLE CHARACTERS
Players will be able to select from multiple characters with some customization, all of whom have their own backstory and lore.
There's a lot more changes to the co-op version, and we'll be sharing more news and details regarding the release date soon!
You can wishlist the game here: https://store.steampowered.com/app/2692990/DONT_SCREAM_TOGETHER/Thank you! - Joe - Digital Cybercherries Socials Twitter | Discord
83 lines updated — stylistic issues corrected.
Terminology consistency improved in the in-game encyclopedia.
"Евік" has been replaced with "еомка", derived from the Ukrainian abbreviation ЕОМ (електронна обчислювальна машина — electronic computing machine).
Thank you to everyone who supports us with feedback — your input is worth its weight in gold!
Haunt every Battleground. The Revenant’s Star Battle Pass is available now until November 20, 1 a.m. PT (8 a.m. UTC). It features the Revenant Carapace outfit and headpiece, Chattery Anis Amitoi, Sable Torus Dash Morph, Gesture: Taunt, and Pose: Lightning Throne.
Want even more unique rewards for completing seasonal challenges? The Battle Pass is an optional seasonal purchase that can turn your accomplishments into new cosmetics, crafting materials, items, and various in-game currency. Each Battle Pass features a free track and a premium track that can be unlocked with Lucent. Look forward to new spoils every season.
Learn more about the Revenant’s Star rewards and then explore answers to your most common questions.

There are desirable rewards at every level, but the most ambitious adventurers will strive to achieve max level (level 50) for the following loot:
Level 1 (Premium Track): Sable Torus Dash Morph
Level 20 (Free Track): Chattery Anis Amitoi
Level 31 (Premium Track): Pose: Lightning Throne
Level 45 (Premium Track): Revenant Carapace (headpiece)
Level 50 (Free Track): Motion: Taunt
Level 50 (Premium Track): Revenant Carapace Outfit
Don’t forget to use your Star Crystals for valuable items in the Revenant’s Star Point Shop. As you progress your Battle Pass, you’ll earn Star Crystals as free rewards at levels 5, 10, 15, 25, 30, 35, and 45. Additional Battle Pass experience upon reaching level 50 will be converted into Star Crystals. Be advised, at the end of the Battle Pass season, your Star Crystals will turn into Quality Recovery Crystals.
Here are some of the featured items from the Revenant’s Star Point Shop:
Adventure Coin: Fortitude
Noble Rune Category Selection Chest
Precious Blessing Pouch: Chaos
Skill Core Engraving Book
Rare Rune Category Selection Chest
Precious Ore Selection Chest
Trait Extraction & Conversion Stones
Nebula Charge Stones
Rare Artifact Chance Chests
Weapon Mastery Experience
Skill Conversion Books
Trait Unlock Stones
Precious Parchment
and more!
Want to learn more about how the Battle Pass works? Check out our FAQ.
Thanks for your support and we’ll see you in Solisium!