Fixed an issue where descriptions for each option in the Dialogue Editing feature were not displayed
Adjusted so that NPCs with custom dialogue now show a “Dialogue Edit” button in the NPC menu
Fixed an issue where the highlight in the eyes of the Elder Sister Native was not displayed
Added an F attack to the Chaos Ring
Added a special effect to the Toy Hammer
Adjusted so that NPCs set to “Survivor type” will not become hostile and will instead use visiting dialogue lines
Adjusted so that Yona can now be interacted with (R key) when downed in Raid Mode
Adjusted so that companions brought along can now follow and carry others
Adjusted so that uploaded background items will now have their tag fixed to “decoration” only
	
	
	
		
	
	
	
	The maximum scalable size of the game can now adapt to the screen, allowing the globe to appear larger on high-resolution displays.
The triggering conditions for achievements such as "Baby" and "First Chicken" have been expanded. For instance, the game will now check whether the player has already obtained the "Baby" achievement when opening the quest interface.
When turning in quests, the game will check if the required items are locked. For example, a locked chick will not be automatically used to complete a quest unless it is manually unlocked.
Some minor bug fixes.