Lost in the Woods - Tine

Hey everyone!

Thanks to your feedback and me watching your Let's Plays, I noticed a few little errors which I have fixed by now:

  • no more voice acting errors - Now the right voice line will be played in the living room with the pig! Some voice lines became even quieter, but this is not an issue anymore!

  • fixed some spelling mistakes

  • big Box Bug - some players were able to find the box way too early which lets you skip a lot of lore. This is fixed, now you can enjoy the full story without skipping anything!

  • Violet's dialouges got fixed, she doesn't speak about herself in the third person anymore since Players found that weird

  • Language glitch in the living room: Now you won't walk into the german room when you play in english

  • changed Icon and Exe- name (this was very embarrassing lol)

Thank you for playing the Demo so eagerly, this helps me out a lot! If there are any more issues, please reach out to me (via comment or Mail: tinygames.int@gmail.com).

Steam fest will start soon, I wish all the entering devs good luck and players a lot of fun with finding new games!

Have fun playing,

Delulu girl

Neon Abyss 2 - Lans
October 11th Update Announcement

Note: Updating the version may cause errors in saved game data. Please complete your current gameplay session before updating.

Beta Branch Update

Weapon Optimizations
  • CACKLE mechanic optimized: Removed charging requirement.

  • TAOMU mechanic optimized: Removed charging requirement.

  • PRISM mechanic optimized: Now automatically charges and releases.

  • GLOOMLING mechanic optimized: Removed charging requirement. Damage type changed.

  • ASCEND mechanic optimized: Increased number of summoned spirit swords per activation.

Mechanic Adjustment
  • The maximum number of Wisps has been adjusted to 30.

New Features
  • Added Trap Link Rooms.


How to Switch to the Beta Branch

In your Steam Library >>> Neon Abyss 2 >>> Right-click >>> Properties >>> Betas >>> Beta (no password required)

Please note that multiplayer between different branches is unavailable due to version differences.

Veewo Games

The Hunting! - HusH

Patch Notes:

  • A tutorial stage has been added at the start of the game.

  • Fixed a bug where the number of investigated objects was recorded incorrectly as higher than intended.

  • Fixed an issue where ally names were displayed incorrectly during battle.

  • In save files from versions prior to 0.99.40, hero names may not display correctly, but they will be restored once you return to camp.

  • The Barracks upgrade has been removed.

  • The cost of weapon and armor upgrades has increased.

  • The cost of skill upgrades has increased.

Silicone Heart - Vladislav LvS

Big news — Silicone Heart is stepping out of the lab!

This isn’t a demo yet — it’s an early playable prototype, a glimpse into the living world of Silicone Heart. The current build includes the farm, the home area, and the landing site — the heart of our early gameplay and atmosphere. We’re not just sharing a game — we’re inviting you to witness the birth of a world. It’s raw, imperfect, sometimes unpredictable — but that’s exactly what makes it alive.

What matters more to you — polished perfection or the thrill of touching something real, still in the making?
Tell us how it feels to play a game that still smells of workshop dust and creativity.

To join:

  • Visit our Steam page

  • Click “Request Access”

  • Wait for your invite — and step into our rusty, cozy universe

We’re listening, tweaking, and improving. Every bit of feedback matters

Shell Soldier - CatHuntTree

Demo updates for Shell Soldier.

Here are the changes that have been made for the demo.

1. Controller support now functional. No aim assist for now.

2. Improved the moving speed of the player.

3. Added Gamma adjustment option.

4. Invert look now only affects Y axis.

5. improved ground detection of the player to prevent falling through floors

6. Added a Shader Compilation feature to reduce game stutters.

7. Fire extinguisher's can now explode.

8. Added the " Dudlemon " radio in the game.

万象群侠传 - kai

【装神弄鬼愚瞒欺天 神憎鬼厌报应在前】

1、开放势力【福庆班】全部事件。

2、增加【金钱雁】夏侯珺的故事剧情,完成后可解锁夏侯珺新形象以及新结局画面。

3、删除红色词条【逃婚少年】,沈蓉蓉相关事件无需此词条即可触发。

4、调整第八年宁王招贤擂事件,调整为战斗胜利后,再选择结局路线选项,且任意路线均可触发风间月事件。

5、左灵珠、项欺霜、沈蓉蓉最终的解锁事件,从特定时间触发调整为无结束时间限制。

6、将技艺幻术并入百戏。

7、开放新功法【通天绳】、【三清观想法】。

8、开放新成就【神憎鬼厌】、【福庆有余】。

9、修复部分事件和文本错误。

DEG - Doseo

Game Updates / Optimizations

  • New Feature: Undo (Z) or Redo (U) coloring and marking actions, supporting up to 200 steps.

  • New Feature: Double-tap R to clear all marks.

  • Audio Optimization: Lowered the volume of certain BGM tracks.

  • Level Optimization: Adjusted the structure of some green-number puzzle levels.

Oct 11
DarkBlood -ReVerse- - kokoacafe
We changed the battle system, but a progression-blocking bug was found. Therefore, we will temporarily revert to the previous version.
Fakeway - mingjilongyuan

Alpha Net 9.3.6

1 Fixed a bug causing errors when jumping.

2 Added female sailor hair.

3 Added female sailor top.

4 Added female sailor pants.

5 Added female sailor arm armor.

6 Added male sailor hat.

7 Added male sailor top.

8 Added male sailor pants.

9 Added male sailor arm armor.

10 Added character display for sailor hat.

11 Added character display for sailor top.

12 Added character display for sailor pants.

NebuLeet - quasilyte


This is a status update for the public roadmap.

Content: added new weapon with unique mechanics "guided", more weapons with this mechanic will come. New campaign missions and interactions.



Factions: added a Faction starting option. Play as Radix, Ensis or Cerebra hired mercenary. They have different end-game goals, starting bonuses, and gameplay-affecting effects (like different period scoring rules).



Diplomacy: observe the wars between the dominions, or participate in them! The wars have goods and bads: they allow you to earn extra money, but they can shift the dominion power balance too much, and they generally make the dominions weaker. The Cult will use this opening.

Politics: strongly connected to diplomacy, politics feature allows the player to directly influence the way dominions might interact. Make them love or hate each other, plot against a single dominion or make everyone your best friend.

Interactive events: some new missions are interactive. Cult can send caravan interception squads - stop them or raid the caravan yourself. Or both. Dominion wars also mean more world-affecting missions are to be expected.



Guided weapon programming: this new weapon class requires extreme care. They usually have tons of flexibility, but at the cost of the programming complexity. Can you fully utilize their potential? Guided weapons include program-guided missile launchers (custom homing!) and "push to continue moving" weapons like Disk Cutter.

I am planning to focus on polishing next.
...