Assassin's Creed® Unity

Ubisoft delved into the "perfect conditions for the perfect storm" behind 2014's Assassin's Creed Unity's launch issues.

As part of the talk '10 Years of Evolution of the Assassin's Creed Brand' at GDC 2018, creative director Jean Guesdon explained how Ubisoft iterated on each game as it built the franchise.

Unity started development in 2011, after work on Brotherhood had finished, and was designed to be the first real next-gen game for then upcoming consoles PS4 and Xbox One.

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Beyond Good and Evil™

Ubisoft has emerged victorious in the long-running battle to stave off a hostile Vivendi takeover.

The publisher of Assassin's Creed, Far Cry, Rainbow Six and Rayman has, over the last year, looked under real threat of being acquired.

Month on month, Vivendi steadily bought up shares until it finally owned 27.3 per cent of Ubisoft capital - close enough that it would soon be required to launch a formal takeover bid.

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Hellblade: Senua's Sacrifice

Ninja Theory's self-published gamble, Hellblade: Senua's Sacrifice, leads the nominations for the BAFTA video game awards 2018, with nine nods including Best Game. It's been a tremendous success for the British studio, with Hellblade winning both critical acclaim and bringing in more than half-a-million sales.

Sony's PlayStation 4 smash hit Horizon: Zero Dawn follows with eight nominations ahead of Eurogamer's number-two game of the year 2018, What Remains of Edith Finch. Our game of the year, The Legend of Zelda: Breath of the Wild, has five nods, as does wonderful and inspired puzzle game Gorogoa.

On the four-nod tier are old Disney-inspired platformer Cuphead, Night in the Woods and Uncharted: The Lost Legacy. On the three-nod tier: Assassin's Creed Oranges, Monument Valley 2, PUBG and Super Mario Odyssey. On the two-nod tier: Snipperclips, Fortnite, NieR: Automata, The Sexy Brutale and Bury Me, My Love.

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Assassin's Creed® Origins

The trio of Egyptian deity bosses in Assassin's Creed Origins are some of the game's toughest challenges - but fans have been calling for them to be made even tougher.

Tomorrow, those fans will get their wish as the Anubis, Sobek and Sekhmet trials get a fresh Hard Mode.

Each week in March will feature both a standard boss and another on Hard Mode. Slay a one of the Hard Mode bosses and you'll unlock some eye-catching new gear as a reward:

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Assassin's Creed® Origins

I spent a couple of hours this week playing a preview build of the upcoming Assassin's Creed DLC, Curse of the Pharaohs - which, as the name suggests, is all about the ire of Egypt's rulers. Specifically, the dead ones. With some careless grave robbers helping themselves to powerful artefacts, the Pharaohs have grown restless and put a curse on the game's new region of Thebes.

The curse manifests in the intimidating Shadows of the Pharaohs - spectral representations of the disgruntled nobles that appear at random and murder everyone in the nearby vicinity. You - that is, Bayek - are charged with putting things right, and that's mostly achieved by hitting said things with a sword.

As you can see from the gameplay above, the region of Thebes is really rather nice - it's colourful, vibrant and also varied, as it also includes the world-famous Valley of the Kings. The true star of my time with the game, however (minor spoilers ahead, here) was the afterlife. The land beyond death is a real treat to explore, providing a beautiful and surreal imagining of what Bayek's afterlife might be like. You can see a whole bunch of new gameplay and find out more about the DLC from the video, but to be honest I mostly wrote this article to see what kind of Pharaoh puns you can come up with in the comments below. I'll start - you can't say Pharaoh than that. Sorry.

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Assassin's Creed® Origins

UPDATE 21/2/18: Assassin's Creed fans have raced through Origins' New Game Plus mode to uncover the secret reward unlocked at the end.

(Cover your eyes now if you don't want to see it.)

After ploughing through the New Game Plus mode's story in around six hours - about 10 times faster than I originally plodded through the campaign - reddit user Najoray became one of the first in the world to unlock the new Mythical Warrior legendary outfit.

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Assassin's Creed® Origins

One of the coolest things in Assassin's Creed Origins is the ability to fight against three of Ancient Egypt's immortal deities in spectacular boss battles.

Now, for the low, low price of $499.99 (about 350), you can get an official figurine featuring all three.

That's the crocodile-headed god Sobek on the left, accompanied by god of the dead Anubis in the middle and the feline-looking warrior god Sekhmet on the right.

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Assassin's Creed® Origins

One of the most fascinating things I ever read about Shakespeare revolves, rather perversely, around how little we actually know of him. Putting the plays and the sonnets to one side, everything we know about Shakespeare the man is "contained within a few scanty facts," according to Bill Bryson. In his book, Shakespeare: The World as a Stage, Bryson marvels that Shakespeare exists within the historical record in a mere hundred or so documents. Despite almost a million words of text in his drama and poetry, "we have just 14 words in his own hand - his name signed six times and the words 'by me' on his will."

Facts, as Bryson argues, "are surprisingly delible things." So delible, as it happens, that much of our knowledge of the physical realities of Shakespearean theatre - our knowledge of what Shakespeare's working environment would have looked like and how it might have operated - is based on a single sketch by a Dutch tourist visiting the Swan Theatre in London in 1596. The original sketch has not survived, of course - why make anything easy? - but a friend made a copy in a notebook that was rediscovered, in 1888, in the library of the University of Utrecht. Voila: "The only known visual depiction of the interior of an Elizabethan playhouse in London. Without it we would know essentially nothing about the working layout of theatre of this time."


When I think of history, I do not often think of what we do not know, and how much of what we do not know there must be out there. It messes with the head. Shakespeare's one hundred or so documents, according to Bryson, actually make him one of the more historically visible people from the late 1500s. Even so, much of his world, of its details and quirks and busy contradictions, has faded in the 400 years since his death.

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Assassin's Creed® Origins

Spoiler warning: This article discusses the ending of Assassin's Creed Origins.

With Bayek and Aya, Assassin's Creed Origins' husband and wife duo, Ubisoft is on to a very good thing. The main game's best story moments occur when the two interact, when they are allowed time to live on screen as a mature, authentic couple. But it's a difficult balancing act, because the meat of a typical Assassin's Creed game is seen through the eyes of one character - the series' stereotypical roguish loner who roams rooftops righting wrongs single-handed, while looking moody in a hood.

Origins plotted its way around Aya and Bayek's relationship by finding excuses to send Bayek off alone, by giving him jobs to do while Aya was off-screen doing other things, and sometimes - just sometimes - by letting you see what she was up to as well. Until, that is, the game's rather abrupt ending - when Aya, newly rechristened Amunet, ditches Bayek for good to oversee a new chapter of the fledgling Assassins in Rome. (Fans were not pleased at Baya's breakup.)

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Assassin's Creed® Origins

Ubisoft is adding a new game plus mode to Assassin's Creed Origins.

Fans hungry for more Assassin's Creed have been asking for a new game plus option for months (which is impressive, as Origins is enormous and despite having played it north of 100 hours I've still got loads to do).

Previously, Ubisoft has said it was investigating whether it was possible to add a new game plus option. (To my knowledge, there has never been one in an Assassin's Creed game before.) Now, Ubi has updated fans with good news.

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