Jul 28, 2023
Xuan-Yuan Sword: Mists Beyond the Mountains - CubeGame
Bug fix
  • Fix the wrong icon of auto-battle button
  • Fix the issue that default window size is fullscreen but displayed as 70% in menu
  • Fix the issue that switching input method may cause keyboard not to work correctly, such as WASD
  • Fix display issues with Spirit Fusion Pot

Upcoming update
  • Workshop will be available soon
Community Announcements - Inmotiongame
《蜀山:初章》网络版第二部大型资料片“万象更新”第一部分更新开服公告
各位道友好:
官方已完成网络版第二部大型资料片“万象更新”第一部分更新,现已开启服务器,大家可进入游戏正常体验!

【新资料片先行区-新服开启】
1、全新大区:资料片先行区已开启;
2、新服9服“万佛金塔”现已开启。全新数值欢迎各位新老道友前来体验!

【更新内容*160条】
具体更新内容请点击查看

感谢各位新老道友的一直支持,我们会坚持做好蜀山的优化!感谢!
全新数值,全新内容。欢迎道友们体验,如您在游戏过程中遇到问题,请随时与我们联系。我们将随时准备进行优化,请道友们多多见谅!

【停服维护补偿】
维护补偿:
(绑定)铜币*15888
(绑定)补天丹*1
维护延时补偿:
(绑定)铜币*15888
(绑定)补天丹*1
补偿将在开服后通过邮件发放,请注意查收!

感谢各位道友的支持,我们将继续推进新一轮的优化及“万象更新”资料片后续部分的开发。更多内容大家可以持续关注我们的爆料,请大家多多期待。蜀山项目组将持续优化产品,带给大家更好的体验!
=================================================================
【联系官方解决BUG】
1)进入游戏后,在游戏内点击“联系官方”按钮,输入手机号进行绑定,然后下载fanbook应用即可加入官方fanbook社群在里面直接联系我们
2)进入游戏后,点击客服系统,直接通过此聊天系统联系我们解决问题
【与道友交流修仙心得】
进入官方Q群733747412

重楼工作室
2023年7月28日
Ettrian - The Elf Prince - Metthink
New songs, small change in the plot and a new map in the middle of your way.
OPUS: Prism Peak - Sigono_games
OPUS: Prism Peak
Character concept reveal!
”Capture the moment, then learn to ___ __.”

Wishlist OPUS: Prism Preak
https://store.steampowered.com/app/1947910/OPUS_Prism_Peak/

Project Wunderwaffe: Prologue - Weasel Games
The Prologue of Project Wunderwaffe has been improved. Various progressions have been added to make Project Wunderwaffe: Prologue even more enjoyable!

This update includes all of the modifications made to the whole game in version 1.3.

https://store.steampowered.com/app/1477700

Project Wunderwaffe: Prologue is only playable in survival mode and features a single difficulty setting: hard. Tier I can be completed in its entirety.

NOTE: It is impossible to save the game because Project Wunderwaffe: Prologue is an excerpt of the full version.

Option to save, Tiers II and III, three difficulty levels (easy, medium, and hard), and all game stuff, are only available in Project Wunderwaffe's complete edition.

If you wish, you may reach out to us on Discord!



Check out our update!! Launch your Wunderwaffe Project!
Bloodhound - Kruger & Flint Productions
The hotfix the following Bloodhound game elements:

- VFX Pooling Repair:
Enemie's VFX projectiles do not stay where they hit and do not create a landmine effect.
- Improving the soket in rocket launcher. Missiles do not stop in the air or explode on the player.

Thank you for your support and help in finding bugs. o7
BlazBlue Entropy Effect - Dishonored
Hello everyone! We are Team 91Act, a passionate and dedicated team specializing in Action game development. We are excited to introduce to you BlazBlue Entropy Effect, the latest spin-off in the BlazBlue series. Authorized by Arc System Works, this Action Roguelite game stands out with its distinct and innovative designs.



Act x Rogue is a fantastic gameplay formula. With years of experience, expertise and passion, we have designed a distinctive character-based Roguelite customization system. Players can continuously evolve their combat skills by activating the exclusive Potential Skills of their characters in challenges, and by blending skills of seven elements (Umbra, Ice, Electricity, Toxin, Light, Fire, Blade). The abilities and skills of each of your well-trained characters can be passed on to new characters, setting the stage for fresh experiences.



As you delve deeper into the game, the world’s hidden truth will gradually unfold. Along your adventurous journey, you will encounter others like you, who are lost in this world. It’s up to you to decide whether they are companions or enemies. You can also collect Phenomena Fragments and piece them together into a complete story. This will help you solve some of your puzzles and venture further into your exploration.



We can’t wait to see you in our game, and we truly hope that this game will be a pleasant surprise for you all.
The 7th Guest VR - Rach_RavenNiffler
https://store.steampowered.com/app/2456960/The_7th_Guest_VR/

In the depths of another eerie week, a dev post emerges, beckoning you to peer into the shadowy realms of the illustrious volumetric shoots.

For those who remember, the original 7th Guest had a fun and engaging story told through full motion video. In those bygone days, the animated pre-rendered graphics and full motion video were absolute technological breakthroughs, made possible in part by the availability of cd-rom drives.




In our VR version we want to give that same sense of awe by putting the players inside the beautifully real-time rendered mansion and show the ghostly videos with a special 3d technology called Volumetric video. This technology allows players to experience the ghostly flashback from all sides, and as close as possible, in a way only possible in VR.

Since projecting anything on a flat plane in VR simply falls flat and hollow, we devised a different path, a path that would rekindle the essence of those bewitching filmed sequences. An obvious choice would be to use rigged 3D-characters, but that didn't feel in line with the spirit of the original which had 'real actors'. So we went with Volumetric Video, captured at 4DR Studios using a 4DViews system.




Plus, In order to get those impressive captures to work on standalone headsets we needed the amazing compression abilities of HoloSuite, using HoloEdit by Arcturus. This allowed us to film actual actors, complete in wardrobe, and play their captured meshes back in the game.




BUT WHAT ARE VOLUMETRICS, REALLY?

Volumetric video is like 'bullet time' from the Matrix. The actors stand in the middle of a circle while they're being filmed by cameras all around them. The result is a series of meshes with textures that update each frame. You really have that sensation of being in the same room as the actors.

The transition from the original capture to the in-game scenes is astounding, capturing every detail, from the folds in a dress to the subtle movements of a jacket. The actors' performances come to life with nuanced expressions like eye rolls and smirks.



We can’t wait for you to see it in ‘real life’.

-Vertigo Games

https://store.steampowered.com/app/2456960/The_7th_Guest_VR/
Jul 28, 2023
Out of Ore - northmoddingcompany
Friday News Report!

The upcoming update 0.16 "Open Pit Equipment" is moved, and planned to drop on the 12/13th August after a Q&A livestream showcasing the update,

Reson for this is that the 0.17 "Leveling & Progression" update will also drop at the same time, And this simple require a bit more time to test and playtrough as the game now takes time to playtrough

the livestream time will be announced at a later stage and will be a Q&A between me (Christian) and Splitintwo (YT channel hosting the stream)



But this update will be the biggest to date looking at the amount of content.
This includes a brand new stationary selling point,
Multiple vehicles and with a bit of luck alot of other just general improvments.



What we are working on & testing that will be included in the update:

*Stationary selling point / coal plant
*New map with the selling point
*Haultrucks
*Bigger loaders
*Bigger excavators
*General improvements to the game/dirt/vehicles
*and alot more to be disclosed in coming friday news!

Roadmap:
Shakes and Fidget - Juuri Playa Games
We've got some exciting news for you! Today at 16:00 PM CEST, the highly anticipated Twitch Drops will become available at the same time when the Hellevator starts. You can receive them by watching the official S&F stream: https://www.twitch.tv/sfgameofficial


To know more about Twitch Drops and on how to receive them, you can read about it in our FAQ: https://playa-games.helpshift.com/hc/en/4-shakes-fidget-1653988985/faq/255-twitch-drops/


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