From Thursday, September 10th, we will host a competition in Return!, the third Level of Chapter Two. But this time you have to be the fastest without walking, that is navigate the level only by jumping, rotating and falling. This race will end Wednesday, September 16th and the three fastest player will win a version of <a href="http://tale-of-tales.com/ThePath/" target="_blank" >The Path</a>. Thanks Tale of Tales!
From Thursday, September 10th, we will host a competition in Return!, the third Level of Chapter Two. But this time you have to be the fastest without walking, that is navigate the level only by jumping, rotating and falling. This race will end Wednesday, September 16th and the three fastest player will win a version of The Path. Thanks Tale of Tales!
Play And Yet It Moves and win Trials 2! From Wednesday, July 20th, we will host a competition in Horny Pet, the fourth Level of Chapter Two. This race will end Sunday, July 26th and the three fastest player will win a version of <a href="http://www.redlynxtrials.com/", target="_blank">Trials 2</a>. Thanks Red Lynx!
Play And Yet It Moves and win Trials 2! From Wednesday, July 20th, we will host a competition in Horny Pet, the fourth Level of Chapter Two. This race will end Sunday, July 26th and the three fastest player will win a version of Trials 2. Thanks Red Lynx!
Well actually it has been for a few days now already. You should automatically get it when you start the game.
Here's a change list:
1.0.5 - rev. 3665 level was entered in passive mode, when playing in non competition mode after watching a ghost mac controller support added pause also for controller mappable fixed bug when switching profile and displaying options afterwards fixed double controller button mapping after edited in options more visual variation for stones in level stoned fixed cave drop crash on PPC macs improved performance in level Stoned general code optimizations deleted non intended shortcuts in the levels Break Them All and Stoned fixed easy killing stones in Spin Circle
Well actually it has been for a few days now already. You should automatically get it when you start the game.
Here's a change list:
1.0.5 - rev. 3665 level was entered in passive mode, when playing in non competition mode after watching a ghost mac controller support added pause also for controller mappable fixed bug when switching profile and displaying options afterwards fixed double controller button mapping after edited in options more visual variation for stones in level stoned fixed cave drop crash on PPC macs improved performance in level Stoned general code optimizations deleted non intended shortcuts in the levels Break Them All and Stoned fixed easy killing stones in Spin Circle
From Wednesday, June 24th, we will host a competition in Spin Cycle, the third Level of Chapter Three. This race will end Sunday, June 28th and the three fastest player will win a version of <a href="http://www.worldofgoo.com/", target="_blank">World Of Goo</a>. Thanks 2D Boy!
From Wednesday, June 24th, we will host a competition in Spin Cycle, the third Level of Chapter Three. This race will end Sunday, June 28th and the three fastest player will win a version of World Of Goo. Thanks 2D Boy!
From this Friday, May 29th, we will host a competition in The Great Escape, the fourth Level of the Chapter One. This race will end at Friday, June 5th and the three fastest player will win a version of <a href="http://www.crayonphysics.com/" target="_blank">Crayon Physics Deluxe</a>. Thanks Petri Purho!
From this Friday, May 29th, we will host a competition in The Great Escape, the fourth Level of the Chapter One. This race will end at Friday, June 5th and the three fastest player will win a version of Crayon Physics Deluxe. Thanks Petri Purho!