Outlast - contact@rockpapershotgun.com (Adam Smith)

I didn't have to mock this image up to illustrate the article

Looking through the recent releases on Steam, a casual observer might believe that there’s a horror game renaissance underway. In the last few weeks, several games have appeared, with titles like Paranormal and The Orphanage. I’ve installed a few of them, heard them go bump in the night, and then moved on. Despite some quality releases, horror is in a rut. And it’s an unpleasant one>.

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Amnesia: A Machine for Pigs - contact@rockpapershotgun.com (Adam Smith)

I’ve spent most of the week thinking about Amnesia: A Machine For Pigs. I finished the story at the weekend and spent the last five minutes of the game with a huge grin plastered across my face. Not the reaction that a horror game might hope to elicit but thechineseroom’s cleverly concealed secret, hidden behind the dark curtain of that title, is that in some ways they haven’t really constructed a horror game at all. Thankfully, they’ve made something far more interesting instead.>

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Amnesia: A Machine for Pigs - contact@rockpapershotgun.com (Jim Rossignol)

Fear is the event of the season. We shouldn’t be surprised. As Ol’ Grandfather Gillen pointed out so long ago, it’s something that games are good at. It might be the thing that they are best at. Amnesia: The Dark Descent was one of the highlights in that regard: a world where vulnerability and atmospherics smothered you like the pillow in the hands of a maniac. Its sequel, A Machine For Pigs, wants to pull off the same tricks. Only more. Only worse.

The horror? The horror? Here’s wot I feel.> (more…)

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