After a year of hard work, we've completely refreshed our game's presentation on Steam. New screenshots, new description, new assets… and this is just the beginning!
Very soon, we'll be releasing a new version of the demo, including all the changes, improvements, and new content we've developed over the past year.
Thanks for your support, and stay tuned for more updates!
Dear City Lords, Revival and Exploration will be maintenance and update on July 17th, 2025. Please be informed!
1.Opened a new phase of "Secret Treasure" – details available in the Event interface.
2.Opened a new phase of "Trial Secret" – details available in the Drill interface.
1.Adjusted the Palace upgrade condition in some levels.
1. Fixed an issue that customers eating exception in Food Stall.
2. Fixed an issue that task guaide exception in some cases.
v0.9.3.0 ( July 16 - 2025)
First god stone interactions added
Fixing broken landscape dirt texture
Changed tree tint with new shading system for autumn season
Hi everyone, we have an awesome update that adds some functionality into the app with some nice bug fixes and minor improvements.
In this update, we introduce the "Object Cloner" which as the name suggests---clones objects! This can be used to duplicate objects in the scene, from rubber balls to avatars. What's cool is that this can be hooked up to chat commands or mix-it-up to get chat users into the scene as an alternative to the existing multiplayer feature!
On the node graph, you can "Tag" objects by passing in Text, this could be for naming things or if you want to dynamically add usernames to objects for chat commands
We updated the launcher similarly to the Object Cloner, enabling you to tag objects or have chat commands display usernames above launched objects.
Below is a quick overview on how to create a 3D version of Stream Avatars. We use MixItUp here, but other types of software should also work as well.
Encore Playtest Weekend
18 July 2025 at 10AM PT → 21 July 2025 at 10AM PT
This time, we’re lifting the NDA, so feel free to stream, record, screenshot, and share everything. Tag us in your content, we love seeing what you create!
This is still an invite-only playtest, with priority going to:
Players who signed up for our playtest & newsletter
Anyone who joined previous playtests
Not signed up yet? Sign Up Now!
More invites are going out, so keep an eye on your inbox!
Didn’t get in yet? You’ll have chances to win access during the weekend by tuning into our Rising Stars creator streams! Join our Discord!
For a recap of all the new features, check our previous announcement! We will also share a patch note with more details.
This is still a pre-alpha build, and your input is hugely important. Tell us what’s working, what’s not, and what you want more of! Please take the time to fill the in-game survey ❤️
Spread the word and we’ll see you in-game.
- The Dead as Disco Team
The fan reception to Stronghold: Definitive Edition in 2023 showed us the hunger in the community for more games that take the cult classic games of the past, leaving the gold while elevating the old. The tremendous outpouring of love has pushed us to make this definitive edition of the fan-favourite Crusader the best it possible can be, adding more features, fixes and content than anyone could have expected. We can't wait to see how fans take this reimagined classic and make it their own.
Every bit of feedback across our demos has helped to inform the final game, allowing us to craft this expanded remaster hand-in-hand with the community. This player-first development focus has helped to shape this into a love letter to the golden age of isometric strategy games, one that will continue after launch with a robust roadmap of updates and DLC.
The fundamental game will feel like an elevated version of the classic experience for returning fans and new players alike. With improvements and expansions to practically every core feature and beyond: reworked visuals, higher fidelity audio, new units, new AI Lords, new modes, 10k units cap, co-op, new missions, larger-than-ever maps, 8-player Steam multiplayer, Steam Workshop support, QoL improvements and more!
Stronghold Crusader: Definitive Edition is the culmination of almost a quarter century of development experience, fan support and technological advancements. Better-looking, smoother-running and bigger in all ways possible, Stronghold Crusader: DE is the ultimate way to take a trip down memory lane.
Inverse (9/10) -- "This Definitive Edition is a genuinely massive update that improves the game in a handful of crucial ways. It’s taken one of the best castle builders of all time and transformed it into something truly definitive."
Finger Guns (9/10) -- "Stronghold Crusader: Definitive Edition sets a gold standard of what should be expected of remasters."
4Players (8.5/10) -- "Stronghold Crusader Definitive Edition offers the core of the RTS masterpiece in a beautiful, fluid, and improved form."
https://store.steampowered.com/app/3024040/Stronghold_Crusader_Definitive_Edition/Seen a bug? Got feedback? Please submit issues both large and small through the Firefly Studios support site. Between this and our planned post-launch roadmap we are dedicated to fixing any significant issues players are having and the more reports we get the faster and more effectively we can do that :)