One of the biggest issues for our community right now is the ability to customise your own experience of Ace of Spades. Our goal has always been to give you more freedom of choice – This process has been started already with addition of customisable weapons and Classic mode. Following on from that, we’re now looking to open up the ability for you to control your own matches in the form of custom server space, giving you the option to make private matches, choose maps, game types, load-outs and even more besides.
We want to be able to give you the ability to customise your own matches and control the types of games you want to play, while still maintaining the security and quality of service that you expect. To make sure we deliver the best experience possible we are looking to you, the Ace of Spades community, to help us deliver on our goal.
In the next couple of weeks we will be looking for volunteers to help test out our new customised match system, and regularly feedback to us on the experience. This period will be a beta test, and the system will improve as we apply updates and react to your feedback. In particular, we will be looking for clan leaders, leaders of large communities and experienced beta testers to get involved.
We are still finalising the method of distribution, but it is likely that we will provide local server space with a set number of game ‘slots’ for a modest, reasonable fee. This opportunity will be available to our community leaders and will be much like them having their own server, except that the game will be running securely within our own environment on Steam’s platform. It’s worth highlighting at this point that player-rented servers have not been ruled out as an option for Ace, but there are some hurdles we need to overcome before we are able to offer that solution, so we hope that this will serve as a good start along that path.
This is a really exciting project for us to work on, and one which has been initiated by you, the community. With your help we can make Ace of Spades an awesome, ever-improving experience for a long time to come.
One of the biggest issues for our community right now is the ability to customise your own experience of Ace of Spades. Our goal has always been to give you more freedom of choice – This process has been started already with addition of customisable weapons and Classic mode. Following on from that, we’re now looking to open up the ability for you to control your own matches in the form of custom server space, giving you the option to make private matches, choose maps, game types, load-outs and even more besides.
We want to be able to give you the ability to customise your own matches and control the types of games you want to play, while still maintaining the security and quality of service that you expect. To make sure we deliver the best experience possible we are looking to you, the Ace of Spades community, to help us deliver on our goal.
In the next couple of weeks we will be looking for volunteers to help test out our new customised match system, and regularly feedback to us on the experience. This period will be a beta test, and the system will improve as we apply updates and react to your feedback. In particular, we will be looking for clan leaders, leaders of large communities and experienced beta testers to get involved.
We are still finalising the method of distribution, but it is likely that we will provide local server space with a set number of game ‘slots’ for a modest, reasonable fee. This opportunity will be available to our community leaders and will be much like them having their own server, except that the game will be running securely within our own environment on Steam’s platform. It’s worth highlighting at this point that player-rented servers have not been ruled out as an option for Ace, but there are some hurdles we need to overcome before we are able to offer that solution, so we hope that this will serve as a good start along that path.
This is a really exciting project for us to work on, and one which has been initiated by you, the community. With your help we can make Ace of Spades an awesome, ever-improving experience for a long time to come.
Last week we invited TheGrandmaster to see us and help us understand what Classic Mode really should be. tGM is a long time veteran player and it was great to get his input.
To see what had to say about his visit, have a look at his blog here.
Last week we invited TheGrandmaster to see us and help us understand what Classic Mode really should be. tGM is a long time veteran player and it was great to get his input.
To see what had to say about his visit, have a look at his blog here.
Today’s the day that Classic Mode is launched, so log in, update and give it a go. This strategic mode is more reminiscent of the alpha versions of Ace of Spades that many of you have been asking for. We want the community to lead the developmental direction of this game mode so please do give us as much detailed feedback as possible. It is really exciting for us to be a part of this innovative project and we can’t wait to see what you have to say.
We want to cater for player preferences in terms of the way equipment items/weapons are used within the game, and since launch you have probably noticed a lot of balancing changes to weapons. This for example has seen weapons like the RPG go from Slow but strong to a much faster weapon with less impact. So what we will be doing is essentially seeing how splitting a selection of equipment items/weapons into two variations goes:
Commando - split the RPG:
Powerful, slow, single shot
Rocket jump RPG
Marksman – Split the Sniper Rifle:
Single Shot, super powerful
Weaker, larger magazine (more shots)
Rocketeer – Split the Jetpack:
Low hover Jetpack allows you to travel far quickly (long recharge)
Short burst Jetpack allowing ‘super jumps’ (quicker recharge)
Miner – Split the Shotgun:
Double barrelled, crazy power but short ranged
Pump action, less power but greater range
Post launch we will be really keen to hear what you think of the addition of multiple versions of weapons/equipment, which ones you prefer, if you’d like to see more of this, and ideas for future development.
Today’s the day that Classic Mode is launched, so log in, update and give it a go. This strategic mode is more reminiscent of the alpha versions of Ace of Spades that many of you have been asking for. We want the community to lead the developmental direction of this game mode so please do give us as much detailed feedback as possible. It is really exciting for us to be a part of this innovative project and we can’t wait to see what you have to say.
We want to cater for player preferences in terms of the way equipment items/weapons are used within the game, and since launch you have probably noticed a lot of balancing changes to weapons. This for example has seen weapons like the RPG go from Slow but strong to a much faster weapon with less impact. So what we will be doing is essentially seeing how splitting a selection of equipment items/weapons into two variations goes:
Commando - split the RPG:
Powerful, slow, single shot
Rocket jump RPG
Marksman – Split the Sniper Rifle:
Single Shot, super powerful
Weaker, larger magazine (more shots)
Rocketeer – Split the Jetpack:
Low hover Jetpack allows you to travel far quickly (long recharge)
Short burst Jetpack allowing ‘super jumps’ (quicker recharge)
Miner – Split the Shotgun:
Double barrelled, crazy power but short ranged
Pump action, less power but greater range
Post launch we will be really keen to hear what you think of the addition of multiple versions of weapons/equipment, which ones you prefer, if you’d like to see more of this, and ideas for future development.