- Added a new mission type: bring down the observatory balloons. - Added two new airplanes: Fairey Swordfish and the F8F Bearcat. - Added incendiary rockets to bring down the balloons and the zep. They do more damage than bullets. WW2 airplanes do not carry rockets since their bullets already do more damage. - Team Dogfight mission now requires only 15 kills. (Thanks Outlaw_war and AceGirl) - Improved some airplanes graphics. - Improved performance on several fronts.
I've been working on the Adams Corp HQ Interior. I've been making tons of new civilian and interior wall/floor sprites.
New Enemy Zombified Adams Soldier :
Finished the design for Neha's sister Rachel :
Designs for the 2nd Adams Corp blood processing team that works with Spryward :
Made some camera adjustments so that it adjusts / functions better in smaller interior spaces. Added a dodge function to combat that is bound to pressing the left stick down. Swing speed is slower, but gets faster while holding down left bumper. Broxa Boss Animations WIP :
Note from Dev :
My girlfriend finally got her order for a Steam Deck. We should be getting it in the next couple of weeks. I'll try to film some gameplay of Spryward on it, as well as work on some specific Steam deck optimizations once it's here. Next week's devlog will have some updates to the training room, so I can test some more issue 3 content with you all.
- Added a placeholder solution to waves getting stuck / not progressing (If your game hangs between a wave, give it a few seconds and this temporary solution should kick-in and start the next wave)
Both the profile screen and main menu now have a 'Send feedback' button, which will open a web browser to a form that you can fill out to tell us anything you'd like.
Bug fixes
Today's build also has some more bug fixes:
Penguin: Fixed typo in rules
The Clock: Fixed crash when using 'Show gameplay' in the rules
Items unlocked dialog: Fixed 'Thanks' button being off screen for short window heights
Fixed 'Show gameplay' not working for Sir Tommy family
Fixed spurious 'Foundation complete' sound effect that could occur under a few scenarios
- Added a "Hall of Fame", leaderboard for record holders (More details below) - Added two new songs composed by Omexa, Slipstream and City 8401
- Improved grouping (setting translation/rotation/scale values is now applied to the group instead of individual objects) - Car spawn rotation bug should be fixed - Fixed a bug displaying "-1." rating in downloaded levels, for levels that have no ratings
Currently, for the Hall of Fame, any top 3 record will grant you points on the leaderboard, if the level is either in the Grid or has a difficulty rank. It will update every 24 hours. Top 1 = 4 leaderboard points, Top 2 = 2 points, Top 3 = 1 point. Grid levels award double those amounts. Leaderboard points are calculated/adjusted each 24h update
The balloons will not only be flying away only to be pricked, now they will attack you!!!! ______________________________________________________________
Ahora los globos no solo estarán volando a lo lejos solo para ser pinchados. ¡¡Ahora te atacaran!!