Black Otaku - SOS HD - DefSauce .com (indie game dev)
- version 7.3.2
------- rebuilt with updated version of game engine


- version 7.3.1
------- adjusted Matt's running/movement speed to a more playable speed
------- miscellaneous other minor improvements (gameplay, animation, sounds)


- version 7.2.2
------- made it more difficult to just run past the enemies called diRigs
------- made the hit-box (area that counts as a head-shot) bigger on the Sewer Escape boss
------- added new achievement: "WAYNE BENJAMIN'S ACHIEVEMENT" from The Lab Video Game TV
------- added new achievement: "ISAIAH TRIFORCE JOHNSON'S ACHIEVEMENT" from Empire Arcadia


- version 7.1.2
------- Black Otaku - SOS drops on Steam
SOLAS 128 - Amicable Animal
Hi all, Tom here.

You might have seen that Unity has... well, had a bad time recently. Long story short, there has been a rare vulnerability discovered which has meant that every game made in Unity (since 2017) should be updated to patch it.

Yeah... fun time for anyone with games made with Unity! Anyway, long story short I've pushed out a patch for SOLAS 128 and SOLAS 128 Prologue that includes the new version of the Unity DLLs so it should no longer be susceptible to this exploit. In particular, due to the game being in an older version of Unity we are only patching the Unity DLLs here, not touching the game content at all. All being well you shouldn't see any difference in the game itself. The version number(s) will stay the same, and saves should all load correctly.

Fingers cross this will protect you from the vulnerability and you can all still continue exploring the neon depths!

-Amicable Animal
Beautiful Life Show - info

Hello everyone, this is Fukudanuki.

Thanks to the connections made at TGS,

I had the pleasure of visiting the Umeda Campus of Osaka Institute of Technology,

where we conducted a Beautiful Life Show test play session.

In addition to the demo version that was shown at events,

students also played a new build still in development.

We were able to collect valuable log data, feedback,

and even a few bug reports through their cooperation.

Beautiful Life Show including SO-FU Acceleration Program,

and it has continued to grow, supported by the kindness and enthusiasm

of so many wonderful people.

True to its name, it truly feels like a beautiful life show—

a project born from meaningful connections.

We are deeply grateful for everyone’s generosity,

and we’ll continue to push forward with renewed determination

to meet your expectations.

Persona Shell - Mike

Hello everyone,
Version 1.3.2 is now live! This update brings several useful features, UI improvements, and important bug fixes.


New Features
  • Offline Speech-to-Text Module: You can now use voice input without an internet connection.

  • Improved Settings Menu Interface: Enhanced structure and usability.

  • Manual Diary Generation Button: Manually trigger AI-generated diary entries.


Bug Fixes
  • Fixed an issue where diary entries could appear blank.

  • Fixed animation looping errors.

  • Fixed a bug where dragging an image could mistakenly open the music player.


Update Notes

In some environments, the game may experience occasional unresponsiveness.
The issue has been minimized but not fully eliminated—restarting the program usually resolves it.

If the issue persists, you can revert to the previous stable version:

https://drive.google.com/file/d/1nmGpnuf_uCco02ac-b6bZfTSGH14giV5/view?usp=sharing

Future updates will continue working to fully resolve this issue.
A full fix would currently delay other development progress, so this version has been released early. Thank you for your understanding.

Cube Kingdoms - gamingpugsstudios
🛠️ Improvements:
  • Performance improvements when placing walls

  • Gates now close automatically when under attack. Melee units (which cannot damage walls) prioritize and destroy the gate if there is no path to the keep. Archers do not attack gates! This means that an attack without melee units or units capable of destroying walls will always fail once the castle is fully walled in. Flying units also do not attack the gate, as they can simply fly over it (assuming I’ve fixed that)

🐞 Bugfixes:
  • When a flying skull died, it teleported to its target

  • Floating armors were unable to deal damage

⚖️ Balancing:
  • Units that deal damage to buildings previously only attacked other units once all buildings were gone. Now they switch to the next available target, making melee units more useful in defense

  • The range of the keep’s towers has been slightly reduced

Ancient Kingdoms - Ancient Pixels
Adventurers, a new update has arrived bringing major balance changes, new skills, and quality-of-life improvements across all classes!

💰 Banking System
  • You can now deposit and withdraw gold pieces from your bank — shared between all your characters.
🧙‍♂️ Wizard Balance
  • Manaburn is now a Mastery Veteran Skill.
  • Added new Advanced Skill: Spellwind.
  • Slightly increased cast time for several spells.
🗡️ Rogue Balance
  • Decreased poison bonus per DEX from 3 → 2.5.
  • Reduced buff duration for Master Poisoner while increasing its cooldown and rage cost.
🏹 Ranger Balance
  • Winds of Forest is now a Mastery Veteran Skill.
  • Increased healing and reduced cast time and mana cost for Breeze.
  • Added new Veteran Mastery Skill: Virulent Slash.
  • Added new Veteran Skill shared: Parry.
🐾 Ranger / Druid
  • Improved pet skills Savage Surge and Wildheart Blessing.
🌸 Druid Balance
  • Increased healing done by Early Spring.
⚔️ Warrior Balance
  • Added new Veteran Skill: Battle Focus.
  • Toxin Ward now also improves resistance to poison and disease.
  • Added new Veteran Skill shared: Parry.
✨ General Improvements
  • Changed visual effect for Meditation.
  • Runeshield now has an added effect.
  • Detect Traps description now clarifies that traps can also be disarmed.
  • Backpack now highlights the selected slot.
  • Improved mercenary behavior to ensure they respond more reliably.
  • You can now hire up to 6 mercenaries (still only 3 active at once).
  • Reduced random movement from mercenaries.
  • Added a tutorial message after hiring a mercenary explaining how to command them to attack with the “X” key.
🔧 Fixes & Adjustments
  • Fixed issues with Arcane Fade, Elixir Endurance, and Runeshield cast bar.
  • Radiant Aether:
     • Now only consumed when in main inventory.
     • Activation chance set to 15%.
     • Related bugs resolved.
  • Fixed descriptions for Sylvan Hunter Tunic, Druvina’s Blight, and Wraithforged Armor.
  • Wraithforged Armor is now usable by Rangers (added mana to Breastplate).
  • Increased mana bonus from Hunter Armor.
  • Increased drop rate of Tarnished Crown of King Vaeril from Fallen Knights.
  • Icevril Hammer is now usable only by Warrior / Cleric.
  • Frenzied Troll now always spawns (100%) and guarantees the Throne Room Key.
  • Lore Keeping Notes now trigger Need / Greed rolls.
  • When selling items, you can now compare stats with equipped gear.
  • Poison- and disease-based skills now scale with Dexterity.
  • Server now automatically removes orphaned furniture on startup.
  • Dedicated Server: boss kills now appear in global chat for all players.
🏰 And More to Come...
Thank you all for your continued support and feedback! Each update brings Eratiath one step closer to its full release. Your adventures, discoveries, and bug reports help shape the world of Ancient Kingdoms.

Stay tuned for the next update — and see you in Eratiath!
Hypermarket Simulator - CroissantGames

12 October 2025 - Patch v00.60.093:

  • Fixed an issue where the Employee Recruitment Board was not updating properly.

  • Refixed the Witch Hat problem.

  • Added a safeguard to prevent the mic desk from being repeatedly selected.

  • Staff now look for tasks more slowly while in the waiting state; once they start working, their normal speed is restored. (to increase performance)

  • Staff can now sit down during training.

  • Fixed an issue where the Box Carrying task couldn’t be assigned, it can now be assigned properly.

  • “Products > XXXX” and “Boxes > XXXX” appearing as the same task in the list issue solved.

  • Resolved: Task names changing after saving (e.g. “Category 2000 - Sub 2006”).

  • Fixed pathing problem between fences etc.

Join our Discord to report bugs, share suggestions, and ask questions!

https://discord.gg/yagvmMCnR7

Backrooms: Glitchfield - sudtgames
Voice chat fixed
Sunday League Manager: Horse & Spoon - chris.pincombe

Version 0.9.3 will release today after a final round of dev branch testing. It will bring with it a number of quality of life improvements as well as upgrades & planned parts of the roadmap to V1. First of all:

Appearance Data

Players appearance data will be available to you when selecting your starting XI, allowing you to ward off any potential unhappiness from lack of playing time.

Appearances of the players

Finally we have ageing avatars working. We're still looking forward to custom artwork for these avatars - but for now we have additional faces to work from and these will age with the players themselves as the seasons continue.

Seasonal Awards

We've already got seasonal awards, but we didn't have anywhere to see them. Historical awards will now be kept in an Awards/Hall of Fame section where retired players & players who have left to play in pro leagues will also be presented.

Absence Refined

Absence for players in games in the past was very unintuitive. All you knew was that some players weren't there on match day. Now you'll see why, how long it'll last & the flimsy excuses these part-timers can provide you with when their personalities prioritise pints over points.

Scouting Reworked

Scout reports will persist beyond the missions that you send them on, allowing you to view the players you've scouted for as long as they remain free agents. Age parameters are a little more obedient, with more stricter obedience depending on the level of scout you can afford to hire.

Youth Players

Need a hole in the squad filled, or planning on winning it all with your own Golden Generation? Take a trip to local Youth teams and speak to the coaches about the prospects they have available. You'll get their opinion on their potential and the squad position they hold for that coach's team.

Retirement

Players over 35 will start to feel the strain in the game more than ever now, and as they approach the ripe old age of 40 they will look to retire. Every retiring player will have an automatic prospect promoted in their place - but this isn't Premier Manager 98, so you're not getting a fully fledged Alan Shearer Regen at 16 years old here.

Training Impact

Training is now more important than ever for younger players. Rather than a static potential, we have a dynamic potential working in the background of the game that will increase if your training stats are up to scratch and you are properly investing the time in this player. You can feasibly turn a potential Squad player in to your dream striker, but in the same breath if you're ignoring the next big thing - they might not make the grade!

4:50am
Basketboy's Adventure - WP

New Dev Diary for Basketboy’s Adventure!

Meet the JK Girl — a burst of light and youth in the city’s dim bar scene.

Her smile can change the whole mood of the night.

Watch here:

...