Oct 11
Ardent: Rise Playtest - Potential Entertainment
Minor tuning changes and bug fixes.
Lesbian Voyeur Simulator 2 - iris
"Applications that were built using affected versions of the Unity Editor are susceptible to an unsafe file loading and local file inclusion attack depending on the operating system, which could enable local code execution or information disclosure at the privilege level of the vulnerable application. There is no evidence of any exploitation of the vulnerability nor has there been any impact on users or customers. Unity has provided fixes that address the vulnerability and they are already available to all developers."

For more information, you can check Unity's patch notes on: https://unity.com/es/security/sept-2025-01
Ratpack Playtest - pseudolabsnz
Leaderboard for lap times in the training area is now available by holding Tab
Moved the gunner perspective to third person
Stellar Shapers - Nekomata Games
What’s Changed?

  • Sound Effects: More variety for module and chip sounds. Some have been replaced.

  • Player Progression: The order of unlocked mechanics and their rewards has been adjusted.

  • Account Level: Special rewards are now granted at the end of a run when leveling up.

  • World: More power-ups and survivor capsules added. Asteroid and power-up respawn times have been increased and redistributed to improve performance.

  • Collectibles: Healing collectibles and the repair kit now restore some destroyed parts.

  • UI: More information about modules and chips is now displayed in loot selection.

  • UI: Mechanics are better explained when unlocked.


Fixes

  • UI: Fixed an issue where the account level panel could disappear.


We appreciate your feedback, we’re continuing to build this galaxy together with you.

Oct 11
Politiks - Kingkat
Good day candidates!

The campaign just got spicier! You can now Disrupt your Rival’s attacks — no longer must you hide behind cards and fancy strategies alone. Timing, reflexes, and skill now play a role in crushing your opponent’s ambitions.

But that’s not all! Weather now changes your strategy — will you keep your fiery card streak blazing, or adapt to the winds of political chaos to seize the weather bonuses?

And for your precious eyes — rejoice!
We’ve given the UI a full Quality of Life makeover. No more staring at dull tables, cluttered overlays, or graphs that make you question your career choices. You can now toggle away the noise and focus on what truly matters: winning the hearts (and votes) of the people!

Indian Mechanic Simulator - phoenixavi04

We’ve received reports from players seeing invisible car bodies or floating seats and engines in the Indian Mechanic Simulator Demo.
This issue occurs only on Intel graphics cards due to a temporary shader compatibility problem.

✅ The good news:

  • The game works normally on AMD and NVIDIA GPUs.

  • A fix for Intel GPUs is already being tested and will be included in the next update / full version.

If you’re using an Intel system, don’t worry — your hardware will be supported in the full game.

Thank you for your patience and understanding, and for helping us make the game better! 💪
Please continue sharing feedback in the discussions — every report helps us improve.

MageQuit - brettpennings
I've patched the newly discovered Unity CVE vulnerability.
You can read more about the vulnerability here: https://nvd.nist.gov/vuln/detail/CVE-2025-59489

I also increased the quality of the videos for the newly updated spells.

P.S. Don't forget our next MageQuit Shuffle Tournament is in a couple weeks!
https://magequit.com/signup/
Starlight Mining Company - Chinese Earthquake
Enhancements
  • Added difficulties: Easy, Medium, Hard, Insane (and support for future Endless)

  • Unlock harder difficulties by beating previous difficulties

  • Added popup explaining path creation and shift-clicking

Bug-fixes
  • Fixed issue where break rock tutorial step sometimes gets stuck

Oct 11
NOMIA - Tangleworm
Thanks for reporting these!

BUG FIXES
  • Fixed cards getting stuck in the middle of the screen when closing the card menu during the animation.
  • Fixed boss-defeat achievements automatically unlocking (they have been reset and will be properly unlocked upon opening the Library if you've already defeated them on that save file).
  • Fixed Serration's backlash showing damage on preview for non-attack cards.
  • Fixed some unintended behaviour with the Cauldron when one party member has retreated.

This will also be on the v0.8.1 changelog.
Arinoa: Conquest - Alternate

For those that haven't been keeping up with the playtest here's a summary for most of the updates so far. I'll also be ending the playtest pretty soon and will be putting up a demo instead. If you've been playing the playtest you won't notice much difference between the two though.

Additions

Added save/load/import/export functionality for custom units.

Added 71 new units and 2 new factions.

Added victory conditions.

Added 25 passive skills.

Added basic town management options (simple tax system, migration/merging, deconstruct button)

Added faction personalities. Factions will behave differently in terms of diplomacy based on their personality.

Updated the character sprites of 9 units.

Performance optimizations.

Added window mode and resolution options.

Changes

Made improvements to the research and garrison UI.

Made improvements to the experience/leveling system.

Quality of life improvements (better camera following, hold position, multi-select workers)

Expanded squad system (10 > 20 squads) with improved UI and clickable map icons.

Made improvements to diplomacy and the faction AI.

100+ bug fixes.

...