Battle through an onslaught of mystical backwater cultists, possessed militants & even darker forces as you attempt to discover just what lurks beneath the Earth in this retro FPS inspired by the '90s legends.
7.20e: == * Wraith Band: Bonus agility reduced from +8 to +6 (cost reduced by 25) * Bracer: Bonus strength reduced from +8 to +6 (cost reduced by 25) * Null Talisman: Bonus intelligence reduced from +8 to +6 (cost reduced by 25) * Power Treads: Bonus damage reduced from 16 to 12
* Anti-Mage: Counterspell duration reduced from 1.4 to 1.2 * Anti-Mage: Counterspell manacost increased from 40 to 45/50/55/60 * Beastmaster: Level 25 Talent reduced from +40 Inner Beast Attack Speed to +30 * Brewmaster: Drunken Brawler critical damage reduced from 200/220/240/260% to 170/200/230/260% * Brewmaster: Drunken Brawler cooldown increased from 20/19/18/17 to 23/21/19/17 * Bristleback: Strength gain increased from 2.2 to 2.5 * Bristleback: Bristleback now considers damage from towers as valid * Chaos Knight: Chaos Strike lifesteal increased from 35/45/55/65% to 50/55/60/65% * Dark Seer: Surge speed reduced from 36/54/72/90% to 30/45/60/75% * Dazzle: Poison Touch cast range reduced from 600/700/800/900 to 500/600/700/800 * Dazzle: Poison Touch manacost increased from 80/100/120/140 to 95/110/125/140 * Dazzle: Shallow Grave cooldown increased from 60/45/30/15 to 60/46/32/18 * Death Prophet: Spirit Siphon charge replenish time reduced from 60/55/50/45 to 60/52/44/36 * Death Prophet: Exorcism damage increased from 56-61 to 59-64 * Ember Spirit: Strength increased from 20 + 2.4 to 21 + 2.6 * Grimstroke: Ink Swell max stun duration reduced from 1.7/2.4/3.1/3.8 to 1.4/2.2/3/3.8 * Grimstroke: Soulbind cooldown increased from 90/70/50 to 100/75/50 * Gyrocopter: Agility gain increased from 2.8 to 3.1 * Huskar: Level 10 Talent reduced from +20 Damage to +15 * Juggernaut: Omnislash bonus damage from 30/45/60 to 30/40/50 * Keeper of the Light: Will-O-Wisp off period increased from 1.75 to 1.85 * Keeper of the Light: Will-O-Wisp AoE increased from 650 to 675 * Lifestealer: Agility gain increased from 1.9 to 2.4 * Lina: Base armor increased by 1 * Lone Druid: Base movement speed reduced from 340 to 330 * Lone Druid: Spirit Bear movement speed increased from 340/350/360/370 to 340/355/370/385 * Lone Druid: Level 10 Talent reduced from +150 Attack Range to +125 * Lone Druid: Level 20 Talent improved from -0.2 Spirit Bear Base Attack Time to -0.3 * Magnus: Empower bonus damage reduced from 20/30/40/50 to 10/20/30/40% * Magnus: Empower cleave reduced from 20/38/56/74% to 14/34/54/74% * Magnus: Reverse Polarity cooldown increased from 120 to 130 * Night Stalker: Dark Ascension cooldown reduced from 160/140/120 to 140/130/120 * Outworld Devourer: Equilibrium mana restore from 80/100/120/140% to 65/90/115/140% * Phantom Assassin: Phantom Strike duration reduced from 2.25 to 2 * Phantom Assassin: Stifling Dagger manacost increased from 30/25/20/15 to 30 * Phantom Assassin: Coup de Grace critical damage reduced from 210/330/450% to 200/325/450% * Phantom Assassin: Blur manacost increased from 30 to 50 * Puck: Base armor increased by 1 * Puck: Illusory Orb cooldown reduced from 14/13/12/11 to 13/12/11/10 * Queen of Pain: Agility increased from 18 + 2 to 22 + 2.2 * Queen of Pain: Scream of Pain manacost reduced from 110/120/130/140 to 95/110/125/140 * Riki: Base damage increased by 3 * Sand King: Sand Storm damage reduced from 25/50/75/100 to 20/40/60/80 * Shadow Fiend: Base armor increased by 1 * Slark: Level 20 talent reduced from +1.5s Pounce Leash to +1.25s * Spectre: Haunt illusion damage increased from 40/55/70% to 40/60/80% * Storm Spirit: Base damage increased by 2 * Sven: Base movement speed increased from 290 to 295 * Sven: Warcry shield health is 25% stronger on your hero * Terrorblade: Metamorphosis movement speed loss increased from 25 to 30 * Undying: Flesh Golem cooldown increased from 110 to 125 * Undying: Level 10 Talent reduced from +10 Health Regen to +8 * Ursa: Base movement speed increased from 305 to 315 * Venomancer: Poison Nova damage increased from 30/55/80 to 40/65/90
* Minor CPU performance improvements with certain types of art content * Reworked the Global Item Loadout page to make shuffling items easier to work with. * Fixed Last Hit Trainer bugs * Various SFM improvements (material overrides, health bars, etc) * Fountain damage now cancels effects similar to hero damage (e.g. salve, heart, blink), and now has 25% Accuracy (Note: This change was added in an update last week)
Introducing Danger Zone — a fast-paced battle royale game mode built on CS:GO’s tactical gameplay where players use their wits, skill, and resources to fight to the finish. Play solo, or work together as a squad of two or three!
CS:GO is now FREE TO PLAY So there’s never been a better time to bring in your friends.