Underhollow changes; * When defeated, heroes now drop the 3 highest net worth items they are carrying. The remaining items are converted and dropped as gold for their sale cost. * Significantly increased the amount of experience awarded for player eliminations. * Fixed invisible Roshan killing players. * Adjusted difficulty of a few combat encounters. * Added an initial stock time to dynamite of 60s. * Fixed heart being purchasable via its recipe. * Added localization.