1 ธ.ค. 2010
ProtoGalaxy - Valve
Updates to ProtoGalaxy have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

ProtoGalaxy v1.0.5

Game:
  • It is now possible to join network games while missions are in progress.
  • Fixed a bug where network clients would sometimes lag behind the server, causing sync issues.
  • Fixed a rare bug where some enemies would survive upon taking fatal damage.
  • Fixed some cursor movement speed inconsistencies during the game.
Menu:
  • Fixed a bug where some users would crash on launching the game.
  • Fixed a rare crash that could occur when joining new players on the campaign menu.
  • Fixed a bug where a users host name on the Join Screen was sometimes missing a character.
  • Hot key controls are now set by default for the first Controller for new game installations.
  • Improved changing controls from the pause menu.
  • It is no longer possible to remove required controls from the Pause Menu.
Editor:
  • Added some basic default triggers to new maps created in the editor to help new users work on maps.
  • Added a new editor mode to the Campaign Editor to allow changing component stats.

ProtoGalaxy v 1.0.4

Controls:
  • Added hotkeys for switching weapons. This allows players to switch actions without using the radial menu. NOTE: For users already playing ProtoGalaxy, you will need to reset your controller in the options menu to get the hotkeys added to the control settings.
  • Added option for hotkeys to fire rather than just switch action.
  • Added option for aiming controls that are independent of ship movement.
Gameplay:
  • Fixed a crash that could sometimes happen after playing for a long time.
  • Fixed a crash that could sometimes happen while playing sounds.
Graphics:
  • Fixed a bug where some valid screen resolutions were not being listed in the options menu.
  • Added buttons to switch between 16bpp and 32bpp screen modes.
  • Added options for turning off damage and helper text in missions.
  • The laser graphic is now larger so it is easier to tell when it will cause damage.
Menu:
  • Made text boxes much easier to see.
  • Added a note to host screen indicating the game's port number (11334).
  • Allowed networked computers with no players to access menu while in mission.
  • The pause menu can now set multiple controls for each action similar to the main menu.
  • Fix a crash related to the network game list.
  • Allow controllers to scroll lists on the main menu similar to the campaign menu.
Profiles:
  • Upgraded player profile file format to allow for future additions.
  • The game now identifies profiles that are invalid and prevents them from crashing the game.
Campaign:
  • Fixed a crash related to selling components in the shop.
  • The cursor on the campaign mission select screen now updates across the network.
  • Levels can now have up to three missions.
Editor:
  • You can now place objects in a campaign map.
  • If a mission has no objectives, the campaign menu now has text to state that.
  • Using the move region command in a map with no regions no longer causes game to freeze.
  • You can now set the maximum x and y rotation of player ships.
21 ต.ค. 2010
ProtoGalaxy - Valve
Updates to ProtoGalaxy have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Controls:
  • Greatly increased the pointer speed in all menus.
  • Made the campaign menu's pointer speed match the cursor speed in game.
  • Added the Escape key as a default key on controller 1 for the Cancel action (so it opens menus). NOTE: For users already playing ProtoGalaxy, you will need to reset your controller in the options menu to get the Escape key added to the control settings.
Menu:
  • Fixed deleting save files.
  • Fixed using enter and esc to interact with various popups.
  • Fixed a crash related to trying to host deleted custom campaigns.
Campaign:
  • Changed the visual style of levels with no missions so they are easy to distinguish.
  • Removed glow on levels with no objectives.
  • Fixed a crash caused by custom campaign levels with no missions assigned.
Gameplay:
  • Improved missile flame trail effect.
  • Fixed the battery display and usage when trying to use the teleport ability to teleport to an invalid lcoation.
New Features:
  • Added option for drawing or hiding cursors of networked players.
  • Added option for drawing or hiding gravity range circles of networked players.
Editor:
  • Slightly improved the mission editor's loading time.
  • Fixed bug with invisible menus in editor after switching mode using hotkeys.
  • Fixed bug with using hotkeys to edit text and numbers in editor.
  • Prevent the editor from automatically scrolling if you alt-tab.
  • Fixed the coloring of the editor's minimap screen previews.
  • Improved the float comparison trigger condition.
  • Allowed using camera paths made up of only a single node.
  • Fixed a bug related to saving multiline text descriptions in custom maps.
  • Fixed the display of long text descriptions in custom maps.
  • Fixed crash related to modding tile sets.
  • Fixed a bug related to randomizing tile styles to improve modding capability.
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