Prime World: Defenders - Valve
Major changes
- You can play Defenders offline now
- No statistics is gathered
- You can save your game in a cloud - it will be done automatically if you're online
- If local save is different from cloud save you'll be able to choose preferred save
- Demo version!

Minor changes
- Game now correctly remembers your resolution and full screen mode
- Changed camera behaviour
- Added voices volume settings
- You can now exit game session via settings menu
- Tuned daily prize - it is now gets progressively better if you play each day
- Tuned information window before fusing and evolving
- Steam achievements should work now

Balance
- Story difficulty changed (Boss 1 and level 15 are now easier, boss 5 and level 16 are harder)
- Minor drop changes for random missions for easy and medium levels
- Better drops in store bought chests
- Decreased difficulty of easy and medium random missions
- Fixed totem health bug on random missions
- Increased second and third level upgrades for some towers:
Slow Tower - effect now lasts longer (from 4/4.2/4,4 to 4/5/6 seconds).
Stun Tower - effect now lasts longer (from 3/3.1/3.2 to 3/4/5 seconds)
Сurse Tower - upgrade now increases stun chance to 25%/27%/30%

Bugfixes
- Hopefully fixed crashes on later levels
- Hopefully fixed all known screen resolution bugs
- Fixed stuck story missions for some players
- Fixed difficulty bug for random missions
- Fixed bug with map on higher screen resolutions
- Fixed Lightning Tower bug
- Fixed bug when towers wouldn't shoot totems where there were two of those around
- Fixed Tower of the Sun plus Prime Injector combo where Tower of the Sun would heal creeps
- Fixed some spells descriptions
- Fixed bug with DOT effects after mission relaunch

Prime World: Defenders - Valve
Prime World: Defenders 0.99.1969
Patch Notes

Changelog:
• Screen resolution fixes. Everything is nice and smooth now, full screen mode should work on Windows 8 devices and Macbook with Retina display.
• Drop rate changes. Tweaked drop chances for rare and unique cards, you should get them more often now.
• 50% increase in silver awards for random missions.
• Difficulty increase for random missions. Difficulty increased from 5% to 27% based on level.
• Some price changes in store.
• Hotkeys for camera movement and rotation.
• Right-click to cancel tower placement.
• Tweaked voices a bit. We will make game voices event-dependent later, right now we've just made them less often.
• Minor interface changes.
• AOE Mortar bug fixed.
Please, note, game is still in beta and that's why it connects to our servers - we need your gameplay stats to tweak balance. Release version will not require online connection.

Bonus stats:
Beta is out for two weeks already, here are some stats to celebrate:
• 1,22 million of game sessions
• 10 million towers built
• 1 billion creeps killed (estimated)
• 2,2 million spells used
• 100 thousand boosters bought
• 85 thousand talents bought
• 115 thousand towers evolved
• 200 thousand towers fused
• 300 thousand achievements unlocked

...

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