Gurgamoth - GalvanicGames


Cultists rejoice, you can now awaken Gurgamoth on Nintendo Switch!

Experience the perfect mix of party, chaos, and strategy all over again with 4-player controller support. Don't have that many friends? Then enjoy getting spiked by cold-blooded BOTs!

Gurgamoth awaits.

But in other news...



We just announced our next game, coming to Steam and Switch in 2019. Some Distant Memory is a narrative exploration game that tells the story of the Professor and her AI companion, ARORA.

300 years in the future, Earth is a wasteland of corrosive algae. The few who remain struggle to understand humanity's past. Everything changes when you fall into the ruins of an ancient house. As you explore, the memories of the people who lived there come to life with the help of ARORA's Memory Reconstruction system. Uncover clues about what happened to civilization, discover strange artifacts, and discover the secrets of the family whose tomb you've raided.

Do us a solid and add Some Distant Memory to your Steam wishlist before you forget.

From us at Galvanic, thank you very much. Let's hang out sometime! Here's where we do that.

Gurgamoth - GalvanicGames
Gurgamoth has been unleashed on the world for six glorious months!

Here's some of our favorite clips of watching people play:

Jesse Cox:
https://www.youtube.com/watch?v=deq7B3PlRwM

Stumpt:
https://www.youtube.com/watch?v=wtjobAavT1s

Far From Subtle:
https://www.youtube.com/watch?v=SjPGin5QDrU

Alaab (in Arabic):
https://www.youtube.com/watch?v=zWvITsgLR3c

To celebrate, we're putting Gurgamoth on sale for $0.99!
Gurgamoth - GalvanicGames
Gurgamoth has been unleashed on the world for six glorious months!

Here's some of our favorite clips of watching people play:

Jesse Cox:
https://www.youtube.com/watch?v=deq7B3PlRwM

Stumpt:
https://www.youtube.com/watch?v=wtjobAavT1s

Far From Subtle:
https://www.youtube.com/watch?v=SjPGin5QDrU

Alaab (in Arabic):
https://www.youtube.com/watch?v=zWvITsgLR3c

To celebrate, we're putting Gurgamoth on sale for $0.99!
Gurgamoth - GalvanicGames


One of our most requested features since launching has been bots and the ability to play Gurgamoth singleplayer. We're happy to announce you can play against bots starting today on Steam!

Bots come in two varieties: Normal and Hard. Normal is perfect for those of you who are just starting out. They'll give you a good chance to practice your juking, aiming your attacks, and using power-ups. Hard is meant to give a challenge to our more advanced players who are working on their timings and positionings. You can toggle the difficulty from the character select screen.

If you're attending Pax East this weekend, we'll be in the Indie Minibooth. Stop by, say hi, and take the opportunity to play against us!

And, finally, for those of you who've been waiting to buy Gurgamoth, it's on sale all week for 50% off!.

Change Log
- Added normal and hard bots
- Disabled the screen split power-up
- Removed countdown and sped up match restarts

Bug Fixes
- Fixed a bug where distortion shaders persisted after power-ups
Gurgamoth - GalvanicGames


One of our most requested features since launching has been bots and the ability to play Gurgamoth singleplayer. We're happy to announce you can play against bots starting today on Steam!

Bots come in two varieties: Normal and Hard. Normal is perfect for those of you who are just starting out. They'll give you a good chance to practice your juking, aiming your attacks, and using power-ups. Hard is meant to give a challenge to our more advanced players who are working on their timings and positionings. You can toggle the difficulty from the character select screen.

If you're attending Pax East this weekend, we'll be in the Indie Minibooth. Stop by, say hi, and take the opportunity to play against us!

And, finally, for those of you who've been waiting to buy Gurgamoth, it's on sale all week for 50% off!.

Change Log
- Added normal and hard bots
- Disabled the screen split power-up
- Removed countdown and sped up match restarts

Bug Fixes
- Fixed a bug where distortion shaders persisted after power-ups
...

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