Zeno Clash - [ACE] cbordeu
Mod DB is nominating the Indie Games of the year. You can help Zeno Clash by voting for it in the following link:

<a href=http://www.moddb.com/games/zeno-clash>Zeno Clash at Mod DB</a>
Zeno Clash - [ACE] cbordeu
Mod DB is nominating the Indie Games of the year. You can help Zeno Clash by voting for it in the following link:

http://www.moddb.com/games/zeno-clash>Zeno Clash at Mod DB</a
Zeno Clash - [ACE] cbordeu
We'd like to announce that ACE Team has produced the Zeno Clash OST. Zeno Clash's music greatly contributed to create a game with unprecedented style, so we thought it was a great idea to release a music compilation that features re-edited & remastered tracks of the original score that was developed by our talented composer Patricio Meneses.

The OST is already available at <a href=http://itunes.apple.com/us/album/zeno-clash-ost/id343796582>iTunes</a> and other music distributors such as <a href=http://www.cdbaby.com/cd/PatricioMeneses>CDBaby</a>. To celebrate this release we'd like to giveaway 3 of the 18 tracks for free! You can download the free tracks right from our blog:

<a href=http://blogs.aceteam.cl/zenoclash/index.php?showentry=40>Free Music Tracks - Zeno Clash Blog</a>

We hope everyone enjoys the music. Let us know what you think of the music at the <a href=http://forums.steampowered.com/forums/forumdisplay.php?f=553>forums</a>.
Zeno Clash - [ACE] cbordeu
We'd like to announce that ACE Team has produced the Zeno Clash OST. Zeno Clash's music greatly contributed to create a game with unprecedented style, so we thought it was a great idea to release a music compilation that features re-edited & remastered tracks of the original score that was developed by our talented composer Patricio Meneses.

The OST is already available at http://itunes.apple.com/us/album/zeno-clash-ost/id343796582>iTunes[/url. To celebrate this release we]Free Music Tracks - Zeno Clash Blog[/url]

We hope everyone enjoys the music. Let us know what you think of the music at the forums</a].
Zeno Clash - [ACE] cbordeu
Gamasutra has posted a lengthy article about Zeno Clash's development process with the classic 'what went right' and 'what went wrong' items. An interesting read and definitely worth checking out for aspiring game developers working in mods.

<a href=http://www.gamasutra.com/view/feature/4156/postmortem_ace_teams_zeno_clash.php>Postmortem: ACE Team's Zeno Clash</a>

Enjoy the article!
Zeno Clash - [ACE] cbordeu
Gamasutra has posted a lengthy article about Zeno Clash's development process with the classic 'what went right' and 'what went wrong' items. An interesting read and definitely worth checking out for aspiring game developers working in mods.

Enjoy the article!
Zeno Clash - [ACE] cbordeu
We're finally releasing the editing tools so the Zeno Clash community can develop their own levels and modifications for the game. We've created a Wiki entry with documentation so users can browse through the main changes and enhancements we've added to the Source Engine. The ACE Team wiki and SDK files are located at the following URL:

<a href=http://wiki.aceteam.cl/>ACE Team Wiki</a>

We invite users to contribute to the existing wiki information and experiment or develop custom content for the game. The official discussion area to ask about the tools or discuss about custom content will be the newly added 'editing' area in our forums.

<a href=http://forums.aceteam.cl/index.php?showforum=15/>ACE Team Forum - SDK</a>

We hope everyone enjoys this content release and we look forward to new developments by the Zeno Clash community.
Zeno Clash - [ACE] cbordeu
We're finally releasing the editing tools so the Zeno Clash community can develop their own levels and modifications for the game. We've created a Wiki entry with documentation so users can browse through the main changes and enhancements we've added to the Source Engine. The ACE Team wiki and SDK files are located at the following URL:

We invite users to contribute to the existing wiki information and experiment or develop custom content for the game. The official discussion area to ask about the tools or discuss about custom content will be the newly added ]ACE Team Forum - SDK

We hope everyone enjoys this content release and we look forward to new developments by the Zeno Clash community.
Zeno Clash - [ACE] cbordeu
Here are the new features & fixes:

-Added damage counter and timer for challenge mode. Damage counter warns player 20 HP before losing to personal record. Timer warns player 20 sec before losing to personal record
-Animal cruelty achievement fixed. Works as global counter
-Added Italian language and translation credits to the game
-Fixed crash when switching shadow quality in-game
-Player auto-locks on to F-M when health drops to zero (Single-Player)
-Tower Challenge F-M does not require lock-on to defeat
-Fixed throwing your weapon in maps where it causes problems
-Player returns to Challenge screen when dying in a tower level
-Fixed timer bug when pausing a Tower Challenge
-Tweaked collision detection for uppercut finisher and deflect kick
-Player now does attack sound when throwing weapons
-Moved health fruit in final map so it is easier to pick up
Zeno Clash - [ACE] cbordeu
Here are the new features & fixes:

-Added damage counter and timer for challenge mode. Damage counter warns player 20 HP before losing to personal record. Timer warns player 20 sec before losing to personal record
-Animal cruelty achievement fixed. Works as global counter
-Added Italian language and translation credits to the game
-Fixed crash when switching shadow quality in-game
-Player auto-locks on to F-M when health drops to zero (Single-Player)
-Tower Challenge F-M does not require lock-on to defeat
-Fixed throwing your weapon in maps where it causes problems
-Player returns to Challenge screen when dying in a tower level
-Fixed timer bug when pausing a Tower Challenge
-Tweaked collision detection for uppercut finisher and deflect kick
-Player now does attack sound when throwing weapons
-Moved health fruit in final map so it is easier to pick up
...

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