Eurogamer

CD Projekt Red has released a few new screenshots from Cyberpunk 2077.

In it we see what looks like the Cyberpunk 2077 E3 demo Wesley saw and wrote a whopping great feature about.

We think the guy with the patchy haircut you see in the image is Jackie Welles, your sidekick. He's a gun for hire, an assassin. The player plays as main character V, remember, who can be male or female and from a variety of backgrounds.

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Eurogamer

During a Forza Horizon 4 session at Gamescom today, I was shown the game's recently-leaked Halo map in full. It's a loving mash-up of Scottish countryside and, as expected, Halo campaign level The Silent Cartographer. Less expected - Cortana commentates your race throughout.

The event is a special one-off mission which appears in-world for you to select and can be played multiple times to your heart's desire, creative director Ralph Fulton told me.

Master Chief himself pilots the Warthog you race with, and climbs aboard in a cutscene which describes the mission as a training level necessary for all UNSC forces in recognition of the "current Covenant threat"... before the action transitions back to the Scottish countryside - albeit with a Halo ring in the background.

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Shenmue I & II

It may not be the full-on remaster/remake we might have hoped for, but Shenmue and its sequel are finally playable on modern hardware, courtesy of Sega and developer d3t. PlayStation 4, Xbox One and PC releases are available, each delivering a remarkably close conversion of the Dreamcast originals, with one or two interesting tweaks.

Let's begin with the first game. It should come as no surprise that Shenmue HD delivers a higher resolution experience. Across all Xbox and PlayStation consoles, Shenmue HD operates with a 1080p pixel-count - whether you're gaming on base or enhanced hardware. The good news is that image quality is terrific. Shenmue uses a form of anti-aliasing that manages to clean up edges to the point where it's nearly impossible to see individual pixel steps. It's an extremely effective solution and it holds up well even when scaled on a 4K TV.

More importantly, in comparison to Dreamcast, shimmering is kept to an absolute minimum with thin objects and fine details appearing temporally stable in the HD version. In its original format, Shenmue exhibits a lot of noticeable shimmering and aliasing - something atypical for the Dreamcast. That's because Shenmue is one of the few games on the system to completely eschew mip-maps - something it shares with AM2's arcade games. My guess is that AM2 felt that the side effects of utilising bilinear filtering in combination with mip-maps - which leads to blurred textures at oblique angles - took too great a toll on the perception of fine detail. Thankfully, the new HD version handles this much more effectively, enabling clean surfaces devoid of shimmering and artefacts.

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Guacamelee! 2

I didn't think I was going to like Guacamelee 2.

For starters, I can't spell it. Each time I try, my fingers fumble to type the letters in the correct order, that final double-e almost inevitably becoming a double-l. It's an irrational grudge to hold, granted, but we're friends here, right? So I'm hoping you won't hold it against me.

Then I was adamant the Day-Glo colours and outrageously jolly soundtrack would grate on my nerves. It happens a lot, and it probably won't surprise you to hear my tolerance dips in direct correlation with games that require more dexterity than my preferred just-point-a-gun-in-this-direction-and-shoot style of play. I know I can only put up with a cheery score for so long, and Guacamelee 2 seemingly has the most aggressively cheery music of them all.

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Desperados 2: Cooper's Revenge

THQ Nordic has announced a new Desperados game - Desperados 3 - for release on PC, PlayStation 4 and Xbox One next year.

Desperados is the Commandos-like, squad-based and real-time tactical series set in the Wild West. It began with Desperados: Wanted Dead or Alive in 2001, and it's back to the first game German studio Mimimi has looked for inspiration with Desperados 3.

Desperados 3 will plonk you and your squad in overwhelming scenarios and leave it up to you how you want to inch through them. Do you want to go stealthily and use your varying abilities to thin the outlaw ranks, or do you fancy your chances guns blazing? It's all about overcoming the odds your way.

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SOULCALIBUR VI

Bandai Namco has pulled back the curtain on Soulcalibur 6's second story mode.

The fighting game has two story modes, the first of which, Chronicle of Souls, Bandai Namco has already revealed. The other, called Libra of Soul, is revealed today.

In Libra of Soul you create your own custom fighter before roaming the world on a quest to stop a mysterious new villain who's trying to gather the Soul Edge shards. During the quest you come up against characters from across the main storyline as well as other custom fighters created by the community in rule-specific fights.

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Eurogamer

Here's some cool news coming out of gamescom if you're into strategy series The Settlers: Ubisoft is re-releasing The Settlers 1-7 - and has announced a brand new The Settlers game, simply titled The Settlers, due out in 2019.

Here's the official blurb on the brand new The Settlers:

"Forced to leave their homelands after a devastating earthquake of mysterious origins, the Settlers set sail towards the unknown in the hopes of finding a new home. Not only will they face countless new challenges, they will also become part of an ancient mystery that will change their lives forever."

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Eurogamer

Shenmue 3 finally has a release date, with the third instalment in Yu Suzuki's grand adventure opus arriving on August 27th next year.

That's almost 20 years since the original Shenmue released - that game having come out on the Dreamcast in December 1999 - and 18 years after Shenmue 2, which came out in September 2001.

The announcement came alongside a new look at Shenmue 3, which is being made by a small team at Ys Net comprised of many Sega veterans and headed up by Suzuki himself.

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Eurogamer

The Vive wireless adapter, which frees the headset from the cable tethering it to a PC, will launch here 24th September and oh my giddy aunt it's 300! And the Vive Pro wireless adapter is 364!

The adapters appear to be the same. They're relatively small and light (129 grams) black devices which look, to me, a bit like a bull's head and horns. Yes they do. The adapter sits on your head on a band which attaches to the Vive headset (you could pretend to be the bull!) and receives a wireless signal broadcast from your PC by a special PCI-e card accompanying the device (make sure you have space on your motherboard).

It looks like the battery, an HTC QC 3.0 PowerBank, sits on your waist - you can see it in the picture. Battery-life is up to two-and-a-half hours and you can swap other charged batteries in and out.

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Eurogamer

Supermassive is going multiplatform with a new set of horror games collectively called the Dark Pictures Anthology.

The Until Dawn developer is working with publisher Bandai Namco to bring the horror titles to PC via Steam, PlayStation 4 and Xbox One.

Here's the official blurb, from Supermassive boss Pete Samuels:

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