2017年1月19日
Client Update - Valve
A new Steam client has been released and is being automatically downloaded.


General
  • Updated Web control to Chromium v56.0.2924.10
  • Account email and password wizards are now web based and offer usability and recovery improvements
  • Game install folders can be moved to other Steam Library folders under Properties / Local Files
  • Improved download/update error messages when game files are locked by other programs
  • Improved error message when you fail to install a game and don't have enough disk space due to user quotas
  • Added “Repair” option for Steam Library Folders to fix Windows user access rights
  • Support for including log files and crash dumps in system reports when submitting some types of help requests
  • Fixed a client issue causing HITMAN™ to skip one-time setup on new computers
  • Fixed an issue that could cause the client to hang when the computer wakes from sleep mode
  • Fixed incorrect colors in screenshots and In-Home Streaming for Vulkan applications on AMD hardware

Big Picture
  • Added support for using the overlay keyboard for games that have launchers
  • Improved display when running on retina enabled devices under OSX

Steam Controller
  • Added XBox 360, Xbox One, and Generic X-Input controller configurator support. This allows all recognized controller types to use the advanced mapping features of the Steam Controller Configurator. Note that because X-Input currently lacks per-controller means of unique identification, all controllers of that type will share personalization and configuration settings. As they share the same inputs, Xbox 360/One/Generic controllers will all see each-others configurations when browsing. Automatic conversion will be attempted when loading configurations from other controller types.
  • Unrecognized Generic X-Input gamepad style controllers will be recognized by the Steam Controller Configurator once their buttons have been assigned to match a generic gamepad layout.
  • Recommended configurations specified for a game by the developer will now attempt to assign based on Controller Type.
  • Added option to disable Guide Button issuing a Steam focus change. This is available through the Big Picture controller options menu. This allows better interoperability with other applications which use the Guide Button, such as PSNow.
  • Added Single Button simple button mode for trackpads. This allows a trackpad to be treated as a single giant button.
  • Fix for free-floating On Screen Keyboard running very slowly if a game was open but did not have focus or was running windowed.
  • Added independent horizontal/vertical scaling to joystick move and joystick mouse.
  • Joystick Move mode no longer shows mouse sensitivity option unless mouse output is selected.
  • Added additional support for third party PS4 controllers, including some HORI, MadCatz, and Armor pads and fight sticks.
  • Fixed a bug with PS4 triggers where they were being scaled incorrectly, leading to maxing out of the value too soon.
  • Added ability to change x-input controller order from the Controller Options menu - so in multi-controller setups of x-input games, the mapping of physical controller to x-input index can be swapped around. Note that this currently only applies to controllers that have opted into Steam Controller Configurator support.
  • Fixed Configurator Switch Controller interface not showing controller icons.
  • Re-enabled Gamepad outputs for desktop configurations for users of third party programs which hook into applications via the desktop configuration.
  • Added XBox Controller Rumble Support
  • Added ‘Turn Off Controller’ Support for PS4 Bluetooth and Wireless Receiver
  • Added Open Big Picture controller action binding.
  • Fixed a bug where Steam Chords wouldn't work reliably when multiple controllers were connected and disconnected in a single session.
  • Fixed Volume being muted when connecting a Sony Wireless Receiver in Windows
  • Fixed analog stick on-screen-keyboard interactions not working inside of Big Picture
  • Fixed Guide Button not switching into Big Picture when Steam has focus but Guide Button Focus option has been disabled.
  • Add support for Emio PS4 "Elite" controller

Windows
  • Added overlay support for new Windows 10 Insider preview builds

OSX
  • Reduced energy usage when Steam is not the active application rights

Linux
  • Improved interactions between the Steam runtime and host distribution libraries, which should let Steam work out of the box with open-source graphics drivers on modern distributions. If using an older distribution or running into problems, use STEAM_RUNTIME_PREFER_HOST_LIBRARIES=0 to revert to previous behavior.
  • Unify close-to-tray behavior with other platforms. If using a distribution that doesn't have proper compatible tray support, use STEAM_FRAME_FORCE_CLOSE=0
  • Added idle detection, friend status will now automatically switch to Away/Snooze
  • Fixed Steam not obeying SIGTERM, Steam will now gracefully exit when logging out of a session
  • Fixed keyboard input and cursor switching in overlay for Vulkan applications
  • Update Vulkan loader in the Steam runtime to enable Xlib support
  • Updated libxcb in the runtime with a fix for DRI3-related crashes on open-source graphics drivers
2017年1月19日
Client Update - Valve
A new Steam client has been released and is being automatically downloaded.


General
  • Updated Web control to Chromium v56.0.2924.10
  • Account email and password wizards are now web based and offer usability and recovery improvements
  • Game install folders can be moved to other Steam Library folders under Properties / Local Files
  • Improved download/update error messages when game files are locked by other programs
  • Improved error message when you fail to install a game and don't have enough disk space due to user quotas
  • Added “Repair” option for Steam Library Folders to fix Windows user access rights
  • Support for including log files and crash dumps in system reports when submitting some types of help requests
  • Fixed a client issue causing HITMAN™ to skip one-time setup on new computers
  • Fixed an issue that could cause the client to hang when the computer wakes from sleep mode
  • Fixed incorrect colors in screenshots and In-Home Streaming for Vulkan applications on AMD hardware

Big Picture
  • Added support for using the overlay keyboard for games that have launchers
  • Improved display when running on retina enabled devices under OSX

Steam Controller
  • Added XBox 360, Xbox One, and Generic X-Input controller configurator support. This allows all recognized controller types to use the advanced mapping features of the Steam Controller Configurator. Note that because X-Input currently lacks per-controller means of unique identification, all controllers of that type will share personalization and configuration settings. As they share the same inputs, Xbox 360/One/Generic controllers will all see each-others configurations when browsing. Automatic conversion will be attempted when loading configurations from other controller types.
  • Unrecognized Generic X-Input gamepad style controllers will be recognized by the Steam Controller Configurator once their buttons have been assigned to match a generic gamepad layout.
  • Recommended configurations specified for a game by the developer will now attempt to assign based on Controller Type.
  • Added option to disable Guide Button issuing a Steam focus change. This is available through the Big Picture controller options menu. This allows better interoperability with other applications which use the Guide Button, such as PSNow.
  • Added Single Button simple button mode for trackpads. This allows a trackpad to be treated as a single giant button.
  • Fix for free-floating On Screen Keyboard running very slowly if a game was open but did not have focus or was running windowed.
  • Added independent horizontal/vertical scaling to joystick move and joystick mouse.
  • Joystick Move mode no longer shows mouse sensitivity option unless mouse output is selected.
  • Added additional support for third party PS4 controllers, including some HORI, MadCatz, and Armor pads and fight sticks.
  • Fixed a bug with PS4 triggers where they were being scaled incorrectly, leading to maxing out of the value too soon.
  • Added ability to change x-input controller order from the Controller Options menu - so in multi-controller setups of x-input games, the mapping of physical controller to x-input index can be swapped around. Note that this currently only applies to controllers that have opted into Steam Controller Configurator support.
  • Fixed Configurator Switch Controller interface not showing controller icons.
  • Re-enabled Gamepad outputs for desktop configurations for users of third party programs which hook into applications via the desktop configuration.
  • Added XBox Controller Rumble Support
  • Added ‘Turn Off Controller’ Support for PS4 Bluetooth and Wireless Receiver
  • Added Open Big Picture controller action binding.
  • Fixed a bug where Steam Chords wouldn't work reliably when multiple controllers were connected and disconnected in a single session.
  • Fixed Volume being muted when connecting a Sony Wireless Receiver in Windows
  • Fixed analog stick on-screen-keyboard interactions not working inside of Big Picture
  • Fixed Guide Button not switching into Big Picture when Steam has focus but Guide Button Focus option has been disabled.
  • Add support for Emio PS4 "Elite" controller

Windows
  • Added overlay support for new Windows 10 Insider preview builds

OSX
  • Reduced energy usage when Steam is not the active application rights

Linux
  • Improved interactions between the Steam runtime and host distribution libraries, which should let Steam work out of the box with open-source graphics drivers on modern distributions. If using an older distribution or running into problems, use STEAM_RUNTIME_PREFER_HOST_LIBRARIES=0 to revert to previous behavior.
  • Unify close-to-tray behavior with other platforms. If using a distribution that doesn't have proper compatible tray support, use STEAM_FRAME_FORCE_CLOSE=0
  • Added idle detection, friend status will now automatically switch to Away/Snooze
  • Fixed Steam not obeying SIGTERM, Steam will now gracefully exit when logging out of a session
  • Fixed keyboard input and cursor switching in overlay for Vulkan applications
  • Update Vulkan loader in the Steam runtime to enable Xlib support
  • Updated libxcb in the runtime with a fix for DRI3-related crashes on open-source graphics drivers
2016年12月12日
Client Update - Valve
A new Steam client has been released and is being automatically downloaded.

UPDATED: This client was re-released with an updated Steam Subscriber Agreement that reflects legal changes between Valve Corporation and its affiliate companies, effective January 1, 2017.

General
  • We have recently updated our Privacy Policy to comply with the Privacy Shield Framework as agreed to by the US Department of Commerce and the European Commission. The Privacy Policy notes our compliance with Privacy Shield and provides contact information in the event customers have questions regarding our privacy practices.
  • Updated web control to CEF v55.0.2883. This version requires Windows 7 or macOS 10.9 and above, users on older OS versions will continue running the existing version.
  • Improved the error message shown when trying to run a 64-bit game on a 32-bit OS.
  • Improved download and patching speeds when games are installed to a traditional non-SSD hard drive.
  • Improved error messages when unable to launch a game that requires a third-party key.
  • Added web links to Steam Support pages in Change Password wizard.
  • Fixed crash on launch if you had some malformed music album images.
  • Fixed third-party mods showing up as the incorrect game name in the friends lists.
  • Fixed an issue that could cause non-stop re-downloading of workshop content

SteamVR
  • Improved navigation when using the Steam dashboard with the Oculus Touch controller.

In-Home Streaming
  • Added higher bandwidth options for 4K streaming.
  • Automatically restart Steam if it crashes while streaming a game.
  • Updated to support NvFBC with the latest NVIDIA driver.
  • Implemented support for Steam Controller personalization while streaming.
  • Fixed audio stuttering and dropout when streaming games to a Mac.
  • Fixed game crash in D3D9 games when alt tabbing away from them while streaming.

Overlay
  • Added access to the music settings page in the Settings dialog.
  • Fixed multiple Web tabs opening in the Web Browser when clicking certain types of links.
  • Fixed taking of screenshots in Vulkan-based games

Big Picture
  • Show game names in the library page when art for the game is slow to load.
  • Fixed crash when launching into Big Picture with an active voice chat.
  • Fixed game art being clipped on the suggested game row of the main page.

Windows
  • Added overlay support for the Windows 10 insider build for 64-bit games.
  • Fixed black Store, Community, and web views when Steam is installed underneath an NTFS junction

macOS
  • Fixed a bug that caused the client to freeze when generating internal error reports.
  • Fixed ignored keystrokes for certain keys such as '0' under some versions of macOS

Linux
  • Fixed issues when installing games onto filesystems, such as ZFS, that report abnormally large sector sizes.

Controller
  • Added Steam Configurator support for PS4 Dual Shock Controller. Enable in Big Picture settings Add/Test Controller settings. When enabled, PS4 controllers will have access to the same sort of customization/configuration support as Steam Controllers, including native API support. PS4 Controllers using this system can map the trackpad, gyro, buttons, etc. to keyboard, mouse, or x-input outputs and can make use of action sets, touch menus, radial menus, and so forth.
  • Added software gyro+accelerometer integration for IMUs without hardware integration. Allows Joystick-Move/D-Pad/Mouse Leaning support for the PS4 gyro input.
  • Added New Mode – Joystick Mouse. This is a joystick based mouse control useful for stick based controllers.
  • Added controller preference setting for haptics. Haptics can now be globally disabled for a controller or default to the configuration preferences.
  • Added support for LED Color setting. Controllers which are capable of setting an LED color can now set this in controller personalization.
  • Added LED Brightness/Color controller action binding. The light on the controller can now be changed via a binding. This is useful to mark changes in state such as different action sets or mode shifts, or on start/release press activators for changing while a button is pressed, for example. Light settings are reset to user preference when changing applications/configurations.
  • Added software calibration for non-Steam controller based IMUs to counter for gyro drift.
  • Modes and bindings which are unavailable to desktop and Big Picture modes will no longer be shown in the configurator.
  • Steam now shows a dialog when trying to edit a config for a controller which has opted out of being configurable.
  • Unified Radial Menu Button Press/Release behavior on digital inputs such as physical face buttons or d-pads.
  • Dismiss quit menu when minimizing or turning off a controller.
  • Controllers now support a default Rumble Preference to be On or Off. Games can override this setting or use the default preference for that controller. Setting is available under each controllers Preferences in Controller Settings in Big Picture.
  • Individual games can opt out of using Steam Configuration support for the PS4 controller under each game’s Controller Settings. If a game has native PS4 support this allows it to continue to be recognized directly.
  • Changed mode shift button activators to be uninterruptible by default.
  • Changed Mouse mode Gyro Enable Button to default to Always On when placed on a PS4 Controller.
  • Changed Joystick Mouse to default to Wide Response.
  • Configuration Browser can now be toggled to show all available controller types rather than the default of the in-use controller type.
  • Configurations can now be marked as “Unique” to a specific controller. This configuration will only be applied to that controller for that user's account. By default, all controllers of a specific type will share a configuration unless marked as Unique.
  • Fixed a bug where rumble would send to the incorrect controller and could cause controllers to control the incorrect player.
  • Fixed default settings not applying properly to mode shifted modes, which could cause certain parameters to be incorrect by default on mode-shifts.
  • SteamOS users should update to the latest version of SteamOS, as described here.
  • Linux users should consider upgrading your udev rules to allow Steam access to /dev/hidraw* , as described here.
2016年12月12日
Client Update - Valve
A new Steam client has been released and is being automatically downloaded.

UPDATED: This client was re-released with an updated Steam Subscriber Agreement that reflects legal changes between Valve Corporation and its affiliate companies, effective January 1, 2017.

General
  • We have recently updated our Privacy Policy to comply with the Privacy Shield Framework as agreed to by the US Department of Commerce and the European Commission. The Privacy Policy notes our compliance with Privacy Shield and provides contact information in the event customers have questions regarding our privacy practices.
  • Updated web control to CEF v55.0.2883. This version requires Windows 7 or macOS 10.9 and above, users on older OS versions will continue running the existing version.
  • Improved the error message shown when trying to run a 64-bit game on a 32-bit OS.
  • Improved download and patching speeds when games are installed to a traditional non-SSD hard drive.
  • Improved error messages when unable to launch a game that requires a third-party key.
  • Added web links to Steam Support pages in Change Password wizard.
  • Fixed crash on launch if you had some malformed music album images.
  • Fixed third-party mods showing up as the incorrect game name in the friends lists.
  • Fixed an issue that could cause non-stop re-downloading of workshop content

SteamVR
  • Improved navigation when using the Steam dashboard with the Oculus Touch controller.

In-Home Streaming
  • Added higher bandwidth options for 4K streaming.
  • Automatically restart Steam if it crashes while streaming a game.
  • Updated to support NvFBC with the latest NVIDIA driver.
  • Implemented support for Steam Controller personalization while streaming.
  • Fixed audio stuttering and dropout when streaming games to a Mac.
  • Fixed game crash in D3D9 games when alt tabbing away from them while streaming.

Overlay
  • Added access to the music settings page in the Settings dialog.
  • Fixed multiple Web tabs opening in the Web Browser when clicking certain types of links.
  • Fixed taking of screenshots in Vulkan-based games

Big Picture
  • Show game names in the library page when art for the game is slow to load.
  • Fixed crash when launching into Big Picture with an active voice chat.
  • Fixed game art being clipped on the suggested game row of the main page.

Windows
  • Added overlay support for the Windows 10 insider build for 64-bit games.
  • Fixed black Store, Community, and web views when Steam is installed underneath an NTFS junction

macOS
  • Fixed a bug that caused the client to freeze when generating internal error reports.
  • Fixed ignored keystrokes for certain keys such as '0' under some versions of macOS

Linux
  • Fixed issues when installing games onto filesystems, such as ZFS, that report abnormally large sector sizes.

Controller
  • Added Steam Configurator support for PS4 Dual Shock Controller. Enable in Big Picture settings Add/Test Controller settings. When enabled, PS4 controllers will have access to the same sort of customization/configuration support as Steam Controllers, including native API support. PS4 Controllers using this system can map the trackpad, gyro, buttons, etc. to keyboard, mouse, or x-input outputs and can make use of action sets, touch menus, radial menus, and so forth.
  • Added software gyro+accelerometer integration for IMUs without hardware integration. Allows Joystick-Move/D-Pad/Mouse Leaning support for the PS4 gyro input.
  • Added New Mode – Joystick Mouse. This is a joystick based mouse control useful for stick based controllers.
  • Added controller preference setting for haptics. Haptics can now be globally disabled for a controller or default to the configuration preferences.
  • Added support for LED Color setting. Controllers which are capable of setting an LED color can now set this in controller personalization.
  • Added LED Brightness/Color controller action binding. The light on the controller can now be changed via a binding. This is useful to mark changes in state such as different action sets or mode shifts, or on start/release press activators for changing while a button is pressed, for example. Light settings are reset to user preference when changing applications/configurations.
  • Added software calibration for non-Steam controller based IMUs to counter for gyro drift.
  • Modes and bindings which are unavailable to desktop and Big Picture modes will no longer be shown in the configurator.
  • Steam now shows a dialog when trying to edit a config for a controller which has opted out of being configurable.
  • Unified Radial Menu Button Press/Release behavior on digital inputs such as physical face buttons or d-pads.
  • Dismiss quit menu when minimizing or turning off a controller.
  • Controllers now support a default Rumble Preference to be On or Off. Games can override this setting or use the default preference for that controller. Setting is available under each controllers Preferences in Controller Settings in Big Picture.
  • Individual games can opt out of using Steam Configuration support for the PS4 controller under each game’s Controller Settings. If a game has native PS4 support this allows it to continue to be recognized directly.
  • Changed mode shift button activators to be uninterruptible by default.
  • Changed Mouse mode Gyro Enable Button to default to Always On when placed on a PS4 Controller.
  • Changed Joystick Mouse to default to Wide Response.
  • Configuration Browser can now be toggled to show all available controller types rather than the default of the in-use controller type.
  • Configurations can now be marked as “Unique” to a specific controller. This configuration will only be applied to that controller for that user's account. By default, all controllers of a specific type will share a configuration unless marked as Unique.
  • Fixed a bug where rumble would send to the incorrect controller and could cause controllers to control the incorrect player.
  • Fixed default settings not applying properly to mode shifted modes, which could cause certain parameters to be incorrect by default on mode-shifts.
  • SteamOS users should update to the latest version of SteamOS, as described here.
  • Linux users should consider upgrading your udev rules to allow Steam access to /dev/hidraw* , as described here.
2016年10月13日
Client Update - Valve
The client beta has just been updated with the following changes:

General
  • Improved performance when unlocking a preloaded game
  • Added ability to spectate VR games from Steam Link
  • Fixed the client buildid not being reliably included in UserAgent for some web requests

Big Picture
  • Fixed mouse clicks in Big Picture overlay

Steam Controller
  • Fixed Configuration bug when performing a Steam-Chord action from a non-Steam game.
  • Fixed Joystick Move gyro flipping when turning the controller too far. It will now lock to the maximum deflection until it is past 180 degrees from neutral.
2016年10月13日
Client Update - Valve
The client beta has just been updated with the following changes:

General
  • Improved performance when unlocking a preloaded game
  • Added ability to spectate VR games from Steam Link
  • Fixed the client buildid not being reliably included in UserAgent for some web requests

Big Picture
  • Fixed mouse clicks in Big Picture overlay

Steam Controller
  • Fixed Configuration bug when performing a Steam-Chord action from a non-Steam game.
  • Fixed Joystick Move gyro flipping when turning the controller too far. It will now lock to the maximum deflection until it is past 180 degrees from neutral.
2016年9月23日
Client Update - Valve
A new Steam client has been released and is being automatically downloaded. Changes since the last major release include the following:


General
  • Fixed a rare crash during login for some users
  • Improved performance of local file validation, particularly for traditional (non-SSD) drives
  • Improved error text when trying to install games to an alternate library location on an incompatible filesystem
  • Fixed some incorrect UI elements when viewing episodic video content or special features

In-Home Streaming
  • Improved AMD hardware encoding performance for GPU intensive games
  • Fixed bitrate issue when using AMD hardware encoding
  • Fixed black screen issue when streaming Duelyst and They Bleed Pixels


Steam Controller
  • Added Radial Menu Mode for touchpads and joysticks which allows up to 20 menu slots plus center and click bindings.
  • Added configuration for Steam Big Picture UI. Like other configurations, this can be saved and shared with the community.
  • Added configuration for Steam-button chording. These bindings are activated by holding the Steam Button in combination with other input, and are globally available on the desktop, in the Steam UI, or in games.
  • Added new bindable actions for Steam Music, screen magnification, and power options
  • Added more than 200 new icons for use in Touch and Radial menus
  • Added "Always Send" input style to Radial Menu and Touch Menu, which outputs the selected item immediately upon highlighting. This can be used to navigate lists or even bind 8-way movement.
  • Fixed bugs related to updating native configuration support in existing games
  • Fixed crashes and configuration errors reported by users
  • Fixed cases where bad wireless connections could cause controllers to appear unregistered
  • Fixed several reported issues with the On Screen Keyboard
2016年9月23日
Client Update - Valve
A new Steam client has been released and is being automatically downloaded. Changes since the last major release include the following:


General
  • Fixed a rare crash during login for some users
  • Improved performance of local file validation, particularly for traditional (non-SSD) drives
  • Improved error text when trying to install games to an alternate library location on an incompatible filesystem
  • Fixed some incorrect UI elements when viewing episodic video content or special features

In-Home Streaming
  • Improved AMD hardware encoding performance for GPU intensive games
  • Fixed bitrate issue when using AMD hardware encoding
  • Fixed black screen issue when streaming Duelyst and They Bleed Pixels


Steam Controller
  • Added Radial Menu Mode for touchpads and joysticks which allows up to 20 menu slots plus center and click bindings.
  • Added configuration for Steam Big Picture UI. Like other configurations, this can be saved and shared with the community.
  • Added configuration for Steam-button chording. These bindings are activated by holding the Steam Button in combination with other input, and are globally available on the desktop, in the Steam UI, or in games.
  • Added new bindable actions for Steam Music, screen magnification, and power options
  • Added more than 200 new icons for use in Touch and Radial menus
  • Added "Always Send" input style to Radial Menu and Touch Menu, which outputs the selected item immediately upon highlighting. This can be used to navigate lists or even bind 8-way movement.
  • Fixed bugs related to updating native configuration support in existing games
  • Fixed crashes and configuration errors reported by users
  • Fixed cases where bad wireless connections could cause controllers to appear unregistered
  • Fixed several reported issues with the On Screen Keyboard
2016年8月16日
Client Update - Valve
(Updated August 23: The client has been re-released with additional fixes for minor issues caused by the previous update.)

A new Steam client has been released and is being automatically downloaded. Changes since the last major release include the following:

Mac OS X / macOS
  • The Steam application has been reworked for better compatibility with macOS Sierra. This may result in an older copy of the Steam application being placed in your Trash. It is safe to delete the older copy by emptying the trash.

Linux
  • Fixed handling of clickable URLs in chat text for the desktop Steam client

General
  • Fixed a crash when games passed certain parameters to the Steamworks API
  • Added button to clear local cache under download settings. This may fix downloads by removing stale or corrupt cached data.
  • Added UI text to indicate if a selected title is excluded from Family Sharing
  • Worked around a problem where a recent Windows 10 update could cause Xbox One controllers to send duplicate input
  • Fixed cases where playing a free game could trigger Family Sharing error messages

In-Home Streaming
  • Added support for spectating VR games from the Steam Link, mirroring the VR player's viewpoint

Steam Controller
  • Added "Set Cursor Position" binding controller action. This allows an arbitrary X/Y position to be moved to on a button press and optionally warp back to the original position on release. When combined with a click via either multi-binding or an additional activator, allows for on-screen UI to be bound to buttons even if they have no hotkey. Multiple Set Cursor Position inputs can be multi-bound to a single button allowing cursor position binding cycling.
  • Scroll wheel Mode on Joystick now ignores the joystick returning to the center position when doing horizontal/vertical scrolling. This allows for bindings to be cycled through scroll wheel on left/right or up/down taps.
  • Added Gyro Button Behavior setting. Allows for the Gyro Enable Button to be flipped to be a Gyro Disable Button, so gyro is disabled while the specified button is held, but otherwise on all the time.
  • Fixed broken configurations where modes could be attached to sources that don’t support them which caused errors in both the UI and in behavior.
  • Fixed issues with Double Press activator not working in certain games.
  • Fixed Interruptible activators not interrupting in a few specific scenarios.
  • Fixed haptic location not always being updated properly with activators.
  • Changed new full press activators to use the mode's current haptic setting as a default setting on the new activator.
  • Fixed activator-based haptics on specfic switch buttons to be correct based on physical position on the controller.
  • Fixed a bug when turning off legacy mode while editing Triggers.
  • Fixed incorrect modes being created when a developer is creating a new native configuration.
  • Fixed configurator option not showing up if game was VR capable and had VR controller support but also had non-VR and normal controller support.
  • Fixed adding action sets to fully legacy configs in games that have native configs. Now legacy action set configs and native configs won't stomp each other.
  • Fixed mode-shifted mouse regions flipping their initial Y position if "teleport on start" was set that was introduced with recent set cursor position additions.
  • Cleaned up the Choose Binding panel to improve legibility.
  • Added icons for Controller Actions such as Change Action Set, Take Screenshot, Move Cursor, and Show On Screen Keyboard.
  • Fixed the backslash character '\' not showing up on keyboard layouts.
  • Added RB/LB buttons to change current action set when editing a configuration.
  • Fixed gamepad binding highlights being offset in certain overlay resolutions
  • Fixed issues that prevented Streaming gyro from functioning properly.
2016年8月16日
Client Update - Valve
(Updated August 23: The client has been re-released with additional fixes for minor issues caused by the previous update.)

A new Steam client has been released and is being automatically downloaded. Changes since the last major release include the following:

Mac OS X / macOS
  • The Steam application has been reworked for better compatibility with macOS Sierra. This may result in an older copy of the Steam application being placed in your Trash. It is safe to delete the older copy by emptying the trash.

Linux
  • Fixed handling of clickable URLs in chat text for the desktop Steam client

General
  • Fixed a crash when games passed certain parameters to the Steamworks API
  • Added button to clear local cache under download settings. This may fix downloads by removing stale or corrupt cached data.
  • Added UI text to indicate if a selected title is excluded from Family Sharing
  • Worked around a problem where a recent Windows 10 update could cause Xbox One controllers to send duplicate input
  • Fixed cases where playing a free game could trigger Family Sharing error messages

In-Home Streaming
  • Added support for spectating VR games from the Steam Link, mirroring the VR player's viewpoint

Steam Controller
  • Added "Set Cursor Position" binding controller action. This allows an arbitrary X/Y position to be moved to on a button press and optionally warp back to the original position on release. When combined with a click via either multi-binding or an additional activator, allows for on-screen UI to be bound to buttons even if they have no hotkey. Multiple Set Cursor Position inputs can be multi-bound to a single button allowing cursor position binding cycling.
  • Scroll wheel Mode on Joystick now ignores the joystick returning to the center position when doing horizontal/vertical scrolling. This allows for bindings to be cycled through scroll wheel on left/right or up/down taps.
  • Added Gyro Button Behavior setting. Allows for the Gyro Enable Button to be flipped to be a Gyro Disable Button, so gyro is disabled while the specified button is held, but otherwise on all the time.
  • Fixed broken configurations where modes could be attached to sources that don’t support them which caused errors in both the UI and in behavior.
  • Fixed issues with Double Press activator not working in certain games.
  • Fixed Interruptible activators not interrupting in a few specific scenarios.
  • Fixed haptic location not always being updated properly with activators.
  • Changed new full press activators to use the mode's current haptic setting as a default setting on the new activator.
  • Fixed activator-based haptics on specfic switch buttons to be correct based on physical position on the controller.
  • Fixed a bug when turning off legacy mode while editing Triggers.
  • Fixed incorrect modes being created when a developer is creating a new native configuration.
  • Fixed configurator option not showing up if game was VR capable and had VR controller support but also had non-VR and normal controller support.
  • Fixed adding action sets to fully legacy configs in games that have native configs. Now legacy action set configs and native configs won't stomp each other.
  • Fixed mode-shifted mouse regions flipping their initial Y position if "teleport on start" was set that was introduced with recent set cursor position additions.
  • Cleaned up the Choose Binding panel to improve legibility.
  • Added icons for Controller Actions such as Change Action Set, Take Screenshot, Move Cursor, and Show On Screen Keyboard.
  • Fixed the backslash character '\' not showing up on keyboard layouts.
  • Added RB/LB buttons to change current action set when editing a configuration.
  • Fixed gamepad binding highlights being offset in certain overlay resolutions
  • Fixed issues that prevented Streaming gyro from functioning properly.
...

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