Rock, Paper, Shotgun

I can feel some kind of sore throat bug coming on. It must be the baleful influence of Creative Assembly's latest free update for bellowing strategy bonanza Total War: Warhammer 3. Out 30th April, the update introduces Epidemius, Proctor of Pestilence - a new Nurgle Legendary Lord who gains rewards based on how many ickle diseases you’ve spread to other factions (already my favourite aspect of playing Nurgle in the game). Does Epidemius also get buffs if the player is infected by something? I hope so. It would be a consolation to know that my ailing trachea is contributing to the Nurgle cause.

That’s not the only new addition in TWW3 patch 5. They’re also bringing a Gold Wizard hero, who is sort of Magneto but blingier, and a cursed crown that will make everybody hate you. Let’s dig in.

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Rock, Paper, Shotgun

PlayerUnknown’s Battlegrounds - aka the game that inspired and then was overtaken by Fortnite’s Battle Royale mode - is seemingly borrowing a leaf from its cartoony cousin’s playbook by resurrecting its original map.

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Rock, Paper, Shotgun

The developers behind Fable card game spin-off Fable Fortune and the digital adaptation of dungeon-crawling board game Gloomhaven have revealed a new upcoming co-op RPG… only to announce at the same time that the upcoming game’s development has been put on pause amid layoffs at the studio and difficulty finding funding.

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Rock, Paper, Shotgun

As a somewhat deflating example of the money-churning might of GTA Online becoming the sole focus of Rockstar’s Grand Theft Auto 5 efforts over the last decade, the actor who played Trevor in the ridiculously well-selling crime epic has teased some details of planned story DLC that would have turned the controversial protagonist into a James Bond-style spy. The pack supposedly got as far as shooting with the actors, only to end up cancelled and folded into a GTA Online heist.

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Rock, Paper, Shotgun

Dark Souls, one of the most widely acclaimed video games of the last two decades - perhaps all time - and progenitor of one of modern video gaming’s most influential and oft-copied-rarely-bettered genres, the Soulslike, would’ve been a better game had it launched into early access. That’s the suggestion from the head of Ori and the Blind Forest developers Moon Studios in the wake of launching their own early access Soulslike, No Rest For The Wicked.

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Rock, Paper, Shotgun

Welcome back to Should You Bother With, the RPS hardware column that combs away the fluff surrounding PC gaming gear to reveal a smooth, hairless core of pure consumer advice. This time: Hall effect keyboards, a relatively fresh flavour of desktop peripheral that’s been gaining traction with manufacturers for the switch design’s supposed durability and reliability benefits. These represent perhaps the first major challenge to mechanical keyboard hegemony, but you may be wondering: who’s Hall? What’s their effect? And does it actually make for a better gaming keyboard? Time to found out.

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Rock, Paper, Shotgun

Lots of Soulslikes have about as much joy, and the same colour palette, as a burning cowpat. They are grim and dark and often have gimmicks that are a bit middling: mechanical arms that spew gunk, or turning to stone. Or they stand out with incredibly deep combat, with dense menus and rainbow loot. So, Another Crab's Treasure comes as a refreshing surprise, what with it's crustacean theme, platforming, and shell gimmick that actually complements fights in clever ways. Not only that, but it's colourful and funny, with plenty of challenge for veterans and plenty of difficulty tweaks for those who just want a good time. Trade cowpat for coral, I'd say.

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Rock, Paper, Shotgun

Sand Land is like a sanitised manga-ish Mad Max Fury Road, where there are fewer explosions and nobody huffs paint and screams "Witness me!". So, arguably, a less cool Mad Max. In this incarnation it's an open world action game with light RPG elements; in previous incarnations it is a manga and anime by the creator of Dragon Ball. My takeaway from playing Sand Land the game is that it is a tremendous advert for the manga and anime, in the sense that everything good about Sand Land the game is from those, and I would rather be reading or watching them instead.

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Rock, Paper, Shotgun

I went to see Civil War this weekend. I liked a bunch of it, didn't like a bunch of it. One thing I thought was very obvious is that it sanitises its titular conflict of any political context. On the one hand, I understand this as part of the theming, said almost directly into the camera by Kirsten Dunst's photojournalist character: as journalists they're there to observe, so other people ask questions. On the other hand, the civil war being between the government and the Western Forces, an alliance between California> and Texas> feels extremely "Republicans buy sneakers too", if you ask me.

It made me think about the Fallout TV show. One of the things I like about it is that it doesn't pretend The Brotherhood Of Steel aren't absolute mad lads (pejorative). Like, they're clearly not good news, and there isn't any attempt to make them seem like they are - just that they might seem that way from the point of view of a traumatised child being rescued from a fridge like a tiny Indiana Jones. Many of the video games I like pride themselves on offering choice to the player, but in reality they smooth over any bumps in the road to make the choices appear equal - rather than telling the player they are choosing between bad and good.

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Rock, Paper, Shotgun

When, in town building simulation Manor Lords, you erect your first manor, it feels natural to place it in the center of your humble 14th century European settlement. It presents as a locus of power, where your character avatar resides. Also, it’s right there in the title. I built mine down a side road, between oxen posts and granaries, for no real reason but free space. The more I play, the more it feels a fitting place. Not sidelined, exactly, just not especially loud. I need the taxes it brings to pay mercenaries to see off bandits, but lords - their whims and ambitions - don’t set the tone here. Parchment and seals aren’t as important as tilled earth; as winter snow, spring thaws and autumn harvests. So, despite the title, this sedate, curious, and intricate sim isn’t really about lords, nor manors. Not half as much, anyway, as it is about manure.

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