Scribblenauts Unlimited - contact@rockpapershotgun.com (John Walker)

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.>

The first time I played Scribblenauts was at the Warner booth at E3 in 2009. E3 is awful, and it stood out like a ray of golden light, emitted from a tiny DS station hidden behind their booth proper. Word of mouth saw journalists nudging each other to go check it out – this little impossible miracle of a game, where anything you typed in would appear, animated, in the game. No one believed it, everyone came away in awe. The game – it wasn’t so great. The magic – it was breathtaking.

By the time the series reached PC, it had figured out how to be a good game too. That was Scribblenauts Unlimited.

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Scribblenauts Unlimited - contact@rockpapershotgun.com (Nathan Grayson)

As of now, god, the devil, and dinosaurs are still considering their legal options.

Here at RPS, we make a policy of loving Scribblenauts in spite of its flaws, and sometimes we use it to construct elaborate, oddly poignant superhero parodies. And yet, even before DC license announcements entered the picture, I was always impressed by how carefully the series balanced on the glossy lip of pop culture without falling into a bottomless well of legal troubles. No, it’s never applied names (or any proper nouns at all) to its homages, but some of the candy coated likenesses are uncanny. So naturally, it’s finally happened: a lawsuit. But it didn’t come from Rick Astley, Barack Obama, or even a wacky waving inflatable arm-flailing tube man. Oh no. So then, who are> 5th Cell’s mighty legal foes? Why, none other than the folks who created Keyboard Cat and Nyan Cat. Welcome, ladies and gentlemen, to the Internet.

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Scribblenauts Unlimited - contact@rockpapershotgun.com (Nathan Grayson)

Maxwell's smile is so unabashedly gleeful that I'm almost not disturbed by the fact that he's flashing it because a dragon's killing god.

Remember when Scribblenauts Unlimited simultaneously launched in all territories thanks to the lightspeed techno-magic of the 21st century? Well then, congratulations. You evidently live in a pristinely wound clockwork dimension where things actually make sense. Others of us aren’t so fortune. Case in point: the entirety of Europe. While North America got the whimsically open-ended puzzler back in November, Warner Bros decided to shove its European release date into “early 2013″ for no apparent reason. Seriously, even developer 5th Cell was basically baffled. But now, finally, mercifully, anyone can grab it on Steam.

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Scribblenauts Unlimited - contact@rockpapershotgun.com (John Walker)

Scribblenauts Unlimited has now been released in both North and South America. It’s soon out in Australia. And Europe’s not getting it until next year, and no one will say why. Sigh. And that’s a damned stupid shame, because it’s a ridiculously lovely thing, that I’d will everyone to check out. If only the could. Here’s wot I think:>

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Scribblenauts Unlimited - contact@rockpapershotgun.com (John Walker)

Scribblenauts Unlimited – the fourth game in the magical series – released on PC for the first time this week. Kind of. If you’re a North American, you’ll see the game available on your Steam account, and indeed the Wii-U version in your stores. But if you’re outside of the former colonies, prepare to significantly increase the tax on any tea you might want to sell them, because there’s no sign of it at all.

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