Armored Warfare - Silentstalker
On the 18th of September 2019, starting from 8:00 CEST (17th of September, 11 PM PDT), the server will not be available for 2 hours due to the application of Update 0.29.5711.

List of Update 0.29.5711 Changes

  • Added 3 days to the Age of Rage Battle Path duration
  • Added several Oktoberfest assets

Armored Warfare - Silentstalker

We’ve prepared another set of historical camouflages, this time from the United States of America.

In the 1970s, the U.S. Mobility Equipment Research & Design Command (MERDC) developed a system for camouflaging armored vehicles. Not only did it standardize the camouflage patterns used at that time, it was designed so that it would be very easy to repaint any vehicle for different conditions. The whole idea worked thus:

Each vehicle would be camouflaged with four differently colored stripes with each stripe sporting one of twelve approved colors (four shades of green, three shades of brown, three shades of sand color, black and white) in one of eight approved combinations for every environment envisaged as a battlefield.

These combinations included:
  • Winter battlefields without snow
  • Winter battlefields with snow (with or without trees)
  • Arctic (pure white)
  • Two types of desert camouflage (grey and reddish)
  • Summer camouflage
  • Tropical camouflage (this one was used very rarely)

The trick to these patterns was that they were easily adaptable because the patterns that could have appeared on the same battlefield usually required one color change only. As an example:
  • The temperate winter camouflage for open terrain consisted of colors brown (45% of surface), white (45% of surface), black (5% of surface) and sand (5% of surface)
  • The temperate winter camouflage for an environment with trees consisted of colors forest green (45% of surface), white (45% of surface), black (5% of surface) and sand (5% of surface)

So, if an armored unit commander expected to fight in an environment with trees instead of open terrain, he merely had to have a portion of the camouflage repainted – in this case, the brown stripes to green. Spray-painting was also an approved technique, which meant that the process was very fast and practical.

It’s also worth noting that most of these patterns featured the color forest green – that was because it was the default color of newly issued American vehicles at the time. For most European environments, the deployed units therefore only had to apply three colors.

Below, you can find the camouflage screenshots – we are introducing seven of them to the game (NATO white is available already as a base paint).

The MERDC camouflage patterns were intended for all U.S. vehicles and were mostly used during the Cold War. They stopped appearing after the mid-1980s because, in 1984, the MERDC system was replaced by a unified NATO pattern that is currently in use (it’s worth noting that the NATO pattern also exists in Armored Warfare as the French Leclerc camouflage). However, the MERDC color patterns do sporadically appear on various armored vehicles to this day.

Like before, these camouflages will be available for all vehicles and environments and will soon be available in Armored Warfare. We hope you will enjoy them and are hard at work on the next set.

Stay tuned and see you on the battlefield!

Armored Warfare - Silentstalker

It's time to challenge other teams in this exciting "Indian Summer" PvE tournament organized by DCOT!

Where does the event take place?

  • Language: German/English ( clients only)
  • Date: 28.9.2019
  • Time: from 16:00 to 23:59 CEST
  • Mode: PvE Hardcore
  • Format: 5 Player-Platoons, the best 5 Experience results count
  • Tier: 8 (Premium vehicles and Field Repair Kit permitted)

How to sign up?

The registration is open until 27.9.2019, 23:59 CEST.


The best four teams will obtain the following prizes:
  • First place: Challenger 1 Fionn Tier 7 Premium MBT for each member of the team
  • Second place: VFM5 Tier 6 Premium LT for each member of the team
  • Third place: Sabre Tier 6 Premium AFV for each member of the team
  • Fourth place: Chieftain Mk.6 Tier 5 Premium MBT for each member of the team

Teams placed first to sixth will also receive a DCOT decal.

Rules and Organizer

The host of this Event is the DCOT (Deutsche Community Organisations-Team). You can find the list of rules following {LIEN SUPPRIMÉ}
We'll see you on the battlefield!

Armored Warfare - Silentstalker

Last week, we launched the first Public Test Server round of Update 0.30 and have received plenty of your feedback to work with. Today, we’d like to address some of the issues that you brought up to us.

The first and most important topic was that of the Consumables changes. We heard you loud and clear – you did not like the first iteration. That is why we are introducing some quite serious changes to the system compared to the first round of testing:
  • We will keep the PvE consumables that repair vehicle hitpoints (healing) but will no longer heal crews or repair vehicles (that's what the other consumables are there for)
  • New Ammo resupply and respawn mechanics will stay, as will the standard consumable overhaul (two types, one for free)
  • New PvE consumables will not be introduced because they aren't as good as we hoped

So, in summation, you will be able to heal yourself in battle like you did until now and will have a free ammo resupply available (without having to waste your healing) along with respawns not tied to consumables – you can therefore heal AND respawn in one battle, independently.

The second feedback category concerns new vehicles – TTB and Griffin. The Griffin will receive a mobility buff in the form of improved acceleration, maximum speed and reverse speed as well as some other smaller tweaks. The TTB will definitely receive a mobility buff as well (we are looking at improving its acceleration) and, additionally, we are currently investigating the properties of its gun and whether it needs an improvement.

The next round of Public Test Server, available during the upcoming week, will include the M113 Hellfire and we are eagerly awaiting your feedback regarding this killer Tank Destroyer as well as the improvements we are making.

See you on the battlefield!
Armored Warfare - Silentstalker

September 13 will see the observation of Mid-Autumn Festival all across East Asia, China included. This festival, based on the lunar cycle, celebrates successful harvests and family reunions and is one of the most popular Asian events of the year. In Armored Warfare, we are celebrating with a series of bonuses and gifts. Additionally, we have a brand new Chinese vehicle on offer.

Between September 12 and September 19, 2019, the following bonuses will be available:
  • 300% Experience income bonus (x4) for the first victory of the day for the PvE mode
  • 50% Crew Experience income bonus for every battle

You can also pick up a gift on MyLoot for the duration of this event. The gift contains the following items:
  • AMX 10 RCR Mid-Autumn Festival skin
  • Two Mid-Autumn Festival decals
  • 1.000 Battle Coins
  • 1 Battle Coin Boost token

We are also offering the following items with very high discounts:
  • Battle Path access (90% off, one per account on MyLoot)
  • 100.000 Battle Coins (90% off, one per account on MyLoot)
  • WZ-1224 Tier 6 Premium MBT (up to 30% off on MyLoot)

In other words, you now have the chance to join the ongoing Battle Path almost for free – however, it’s worth noting that the Battle Path will end on September 29, 2019.

And, last but definitely not least, you can now pre-order a very exciting Chinese vehicle called QN-506.

The QN-506 is a Premium Tier 9 Tank Destroyer that resembles gameplay-wise the popular BMPT series. However, unlike the Russian Terminators, it has a number of unique features including:
  • Three different weapon systems (30mm cannon, 70mm unguided rockets and 151mm ATGMs)
  • Loitering recon ammunition flying towards the end of a map and spotting everything in its path

You can read more about it in our dedicated article. Please note that this vehicle is available only on MyLoot and only during this particular event – after this offer expires, it will not be available at least until the end of the current year. The vehicle is available with two other items:
  • 7 days of Premium Time
  • Three real-life Chinese digital camouflages

The camouflages and the vehicle will be delivered to you as soon as it is introduced in one of the updates coming in the near future.

See you on the battlefield!
Armored Warfare - Silentstalker

One of the most important aspects of all free-to-play MMOs is their ability to be accessible to pretty much every player who wants to try them out. This includes, of course, the ability to run on a wide variety of hardware configurations, including some truly old ones.

However, it is equally important for the game’s development to not stay frozen and to steadily improve the game’s engine, visuals and other elements. To that end, we would like to announce that, by December 2019, we will end the support of 32bit systems.

We have decided to take this necessary step due to the fact that only less than 2 percent of Armored Warfare users actually use 32bit systems but, at the same time, the support of these systems takes a significant amount of work and prohibits us from using some more advanced features the CryEngine offers.

This step will improve the game for the vast majority of players since the resources saved in this fashion will be redistributed to other areas of development in order to introduce further enhancements (including visual ones). Please make sure to upgrade your operating systems to 64bit in order to continue enjoying Armored Warfare.

See you on the battlefield!

Armored Warfare - Silentstalker

Today, we’d like to unveil a Premium vehicle that’s coming soon to Armored Warfare – a Chinese Tank Destroyer called QN-506.

But before we get to its in-game properties, a little background on it.

The T-54/55 series of tanks (and its foreign clones) is the most produced tank family in history with over a hundred thousand built over much of the 20th century. At the time of its introduction right after the Second World War, it was – without any doubt – one of the best Medium Tanks around, if not the best, but that was over seventy years ago since the first vehicles rolled off the assembly line in Nizhny Tagil.

The original T-54 underwent a series of improvements over the decades that followed, eventually evolving into the T-55 in 1958, but that doesn’t change the fact that, despite its numerous upgrades, the tank design itself is veritably ancient and practically worthless on modern battlefields.

But, despite that fact, it is still in service all over the world. During the Soviet era, thousands upon thousands were sold to the third world (often at a loss) in an effort to gain influence and many of these are actively used (including combat) even today. And there’s a good reason for it – the parts are cheap (even though not as cheap as they used to be), these tanks are easy to repair and maintain and, most importantly, their owners can rarely afford something better.

However, recent conflicts have shown us that even though these tanks can still bite, the proliferation of cheap Chinese, Russian and other ATGMs makes them incredibly dangerous to operate on any battlefield a superpower takes an interest in. Which brings us to the question many of their users have been asking themselves as of late – since they can no longer effectively operate as tanks, what should be done with them?

There are, of course, several approaches to this

The most obvious answer is to just phase them out and buy something better. But, like we stated above, buying new tanks usually comes with some serious strings attached, strings that many countries attempting to appear as neutral would found unpalatable. Many simply cannot afford it and there are countries that no-one will seriously sell tanks to because to do so would mean to incur the wrath of someone powerful.

The second solution is to keep operating them as they are until they fall apart. This is actually quite viable for many of the least developed world countries simply because their potential enemies (usually their neighbors) have nothing better anyway and a T-54 is perfectly fine for anti-guerrilla operations where the rebels do not have any serious anti-tank weaponry. This scenario is practically exclusively restricted to Africa.

The third solution is to keep upgrading them but this is an approach that rarely pays off. Simply put, there’s only so much you can do with an existing tank as small as the T-54/55 series. You can’t put in a bigger gun without making it practically unusable (technically you can and 125mm T-55 prototypes did exist, but the result will be terrible), you can only upgrade electronics and FCS so much before the costs rise exponentially for only minor combat value gains. This topic was covered extensively in our earlier Retrofits in Real Life article but, long story short, it’s almost never worth it.

The last approach is to repurpose the tanks. Make something else from their component – a tractor, a heavy IFV – sky’s the limit. And that’s where we can start discussing the QN-506. The QN-506 is a commercial solution by Wuhan Guide Infrared Co., Ltd., transforming a T-55 series tank (specifically, in this case, the Chinese Type 59) into something like the Russian Terminator.

A prototype of this vehicle appeared in 2018 at AirShow China expo. It consisted of a modified Type 59 hull with an extra superstructure, housing an unmanned ZPT-99 turret with multiple weapons systems. These included:
  • 30mm autocannon (a copy of the Soviet 2A72 with 80 DTC10-30 APDS rounds and 120 HE rounds, -5/ 52 degrees depression and elevation, 2000m range)
  • 7.62mm machinegun with 2000 rounds
  • 151mm QN-502C ATGMs (two per launcher, 4000m range)
  • 70mm QN-201 guided missiles (twenty in total)
  • S570 loitering ammunition launchers (can be used as long range fire support guided by an onboard drone with a range of 10km)

The QN-502C ATGMs with tandem warheads can penetrate up to 1000mm of RHAe but these missiles also come in a top-attack version. The smaller QN-201 missiles can penetrate approximately 60mm of armor or 200-300mm of reinforced concrete. The autocannon APDS ammo can penetrate 120mm RHAe at 200m.

That’s quite a handful of weapon systems for the three man crew of this vehicle, which sits in the hull and has to rely on external cameras to see – the QN-506 carries two sets, one for close range and one for long ranges. The crew can also use a thermal imager and the vehicle’s panoramic sights.

The vehicle has also to rely on its offensive capabilities to survive because its steel-only armor will not protect it from modern threats. The protection levels of the QN-506 are incomparably lower to the BMPT series since it has, after all, only a steel hull. The vehicle does have, however, some advanced defensive electronics such as a counter-sniping device and some form of soft-kill APS in the form of a LWR connected to its smoke grenade launchers.

The entire vehicle weighs 30-35 tons (sources vary) and is powered by the Type 59’s 12150L 520hp diesel engine, giving it a mobility compared to the original MBT.

The QN-506 made the news not only by its somewhat wild appearance, but also by the outrageous boasts, not uncommon to the Chinese, who named it the “King of the Battlefield.” Unfortunately for it, it seems the project itself gained little traction despite its press coverage and has yet to find an interested customer because the Chinese themselves are not buying.

In Armored Warfare, the QN-506 will be a Tier 9 Premium Chinese Tank Destroyer. At first glance, it might seem like a Terminator vehicle built on a much weaker platform, but that’s not accurate at all.

Before we continue, the usual disclaimer:

This is just an initial idea that shows how we’d like to set the vehicle up in the game. These numbers are therefore all but certain to change after a number of thorough rounds of testing.

With that being said:

It is true that the armor of the QN-506 will be considerably inferior to the BMPT series with plates of rather thin steel (for its Tier, anyway) and some weak ERA elements standing between the enemy and QN-506’s three-man crew. The survivability will, however, be enhanced by its unmanned turret that only takes reduced damage.

The mobility of this platform will not save it either – a 580hp engine with mediocre agility and the maximum speed of 60 km/h is, after all, nothing to write home about.

Where this vehicle will excel is, however, its firepower. The QN-506 will not have one or two but actually three different weapon systems:
  • 30mm rapid-fire autocannon against light targets (400 RPM, 168mm APDS penetration)
  • 70mm unguided rockets that will be quite accurate (300mm penetration HEAT-MP warheads)
  • 151mm ATGMs (fire and forget function, 1000mm penetration tandem HEAT warhead, 4 missiles with a launch every 3 seconds)

But that’s not all. The vehicle will have a very special fourth weapon system in the form of the S570 loitering recon ammunition. Upon launch, this special missile will fly along the line of your aiming reticle towards the border of the map, spotting everything in its path (it will not be guided – once launched, it will just head forward).

The missile will have its own view range and line of sight so it will be possible to avoid it. It’s worth noting that unlike other such recon platforms in the game, this missile will be impossible to intercept or shoot down. Only four such missiles will be available with 60 second cooldown so one must carefully consider when to launch it and where.

And last but not least, the vehicle will have good viewrange (even though its camouflage will be average) as well as two active abilities to choose from – Engine Overdrive (increasing the vehicle’s mobility at the expense of camouflage) or Silent Running (increasing the vehicle’s camouflage at the expense of mobility).

The QN-506 will not be the best close-range fighter or the best sniper in the game. The true strength of this vehicle will be its ability to be absolutely universal. It will be able to take on practically any role successfully as long as you mind its weaknesses, making it one of the most versatile vehicles in the game.

We hope that you will enjoy it and will see you on the battlefield!
Armored Warfare - Silentstalker

Today, we’d like introduce you to one character some of you might already know from the Black Sea Incursion Special Operation – Douglas O’Reilly.

Born into a family of Irish immigrants, Douglas O’Reilly grew up in Milwaukee, Wisconsin, during the waning days of the United States of America. Right from the beginning, he was pegged as a troublemaker and served more than one stint in jail for disorderly behavior, petty thefts and other misdemeanors. Cunning and smart, he quickly saw the opportunity to escape his boring life in becoming a mercenary. Eventually, he’d found his own outfit, which he’d called the Evocati after the veteran volunteers of ancient Rome.

The unit quickly became notorious for accepting even the dirtiest corporate contracts, which in turn caught the eye of Sebastian Grimm, the villainous CEO of Clayburn Industries. During the new corporate wars he had unleashed, the Evocati suffered heavy losses. After the collapse of their patron, they effectively ceased to exist and O’Reilly returned back to the U.S.A. However, such a man as O’Reilly couldn’t stay away from fighting for long – when the chance presented itself, he joined a local resistance cell opposing the Enigma takeover.

Douglas O’Reilly will be possible to unlock from the M48 GAU-8 Tier 10 Tank Destroyer that is coming in Update 0.30 to Oscar Faraday’s vehicle pool and will be a defensive commander at heart with an interesting role on the battlefield. He’ll be very useful for stopping oncoming rushes, but will not push you to rely on camouflage – quite the opposite. Douglas O’Reilly likes to be seen. He is a shrewd commander who likes to be in the thickest fighting, pushing his troops with yelling and, if required, kicks and prods.

As such, he will feature an interesting new skill.

Within a certain radius of his vehicle, the performance of his teammates (specifically, their damage output) will be boosted as long as his own vehicle is not moving.

At the same time, his other basic skills (he has three in total) increase his rate of fire and acceleration significantly, but only up to 25 km/h or slower. Additionally, there is a trade-off. For one, there is a camouflage penalty applied under all circumstances and, above 25 km/h, the acceleration is actually reduced as well. In short, he trades high speed acceleration and camouflage for initial acceleration and damage output.

His other skills boost his vehicle, crew and module hitpoints as well as crew saving throws and view range bonuses (along with further penalties to camouflage), making him essentially a commander that’s ideal for machines that can take a punch or two but focus mostly on damage output (such as Faraday’s new Tank Destroyers). He is, however, not suitable for machines that have to rely on camouflage or very high speed to survive.

It’s worth noting that the area team buff skills on multiple vehicles do not stack – if multiple vehicles with the same commander band together, they will all be affected by the strongest buff active in the area. Same rule applies to any debuffing area effects in the game.

We hope that you will enjoy Douglas’ comeback and will see you on the battlefield!

Armored Warfare - Silentstalker

Today, we are celebrating the men and women that make the tanks possible. It’s not just about designing and building them, after all – it’s about being brave enough to drive them into battle. Join us in celebrating brave tank crews with a series of gifts, bonuses and offers!

Between September 6 and September 12, 2019, the following bonuses will be available:
  • 400% Experience income bonus (x5) for the first victory of the day for the PvP and Global Operations modes
  • 50% Commander Experience income bonus for every battle
  • 30% Credit income bonus for every battle

You can also pick up two gifts on MyLoot for the duration of this event. The first gift contains three T-80 Tier 5 progression MBT skins, each consisting of a historical camouflage. The second gift contains the following items:
  • 5 Gold Loot Crates
  • 2 Platinum Loot Crates
  • 2 Tanker Day decals
  • 1 Object 640 Loot Crate

And last but not least, we are offering several rare and coveted items:
  • Object 640 blueprint Loot Crates in our Web Shop (in discounted bundles)
  • Object 640 Cyber skin on MyLoot
  • BMPT Sapphire Tier 8 Premium TD on MyLoot
  • Five historical camouflages on MyLoot (either standalone or in a discounted bundle)

See you on the battlefield!

Armored Warfare - Silentstalker

Another season is launching soon and, this time, we’ll be moving from Moscow to what used to be the United States of America, which is why we decided to name it American Dream.

The American Dream season will focus on various U.S.-themed pieces of content, including new vehicles, Special Operation missions and a gorgeous Arizona Garage.

It will also bring major changes to existing mechanics as well as the introduction of new ones. It is no understatement to say that some of this season’s features will change the nature of Armored Warfare gameplay forever, so let’s get to the details.

Here’s what awaits you at the launch of the American Dream season with Update 0.30:

New Vehicles

Oscar Faraday will be receiving a new set of high-Tier progression vehicles, each of them fairly different and with its own unique abilities and play style. These vehicles will be possible to unlock from other dealers’ trees and vehicles. The Update 0.30 launch will include the following machines:
  • Griffin 50mm Tier 8 AFV - unlocked from the Leclerc Prototype, this Griffin will be the heavy IFV version of the program. Gameplay-wise, it will feature a tremendously powerful and accurate automatic cannon, allowing it to snipe at longer distances (learn more about its history)
  • M113 Hellfire Tier 9 TD - unlocked from the Griffin 50mm, this fragile but potent vehicle will feature multiple Hellfire ATGM launchers, allowing it to devastate its targets at long distances (learn more)
  • TTB Tier 9 MBT - unlocked from the M1A2 Abrams, this vehicle represents the future of the Abrams MBT, at least the way the American developers saw it in the 1980s. With its unmanned turret and a plethora of upgrades (including a hydraulic suspension), you will have to see the “what if the Cold War never ended” Abrams future in action (learn more)
  • M48 GAU-8 Tier 10 TD - unlocked from the TTB, this vehicle will feature a brand new mechanic that is coming to Armored Warfare - a rotary cannon. Spin those barrels and let the enemies experience several dozen rounds per second (learn more)

Two more progression vehicles will be arriving at a later date during the season:
  • T249 Vigilante featuring a massive 37mm rotary cannon, unlocked from the Tier 8 BMPT Terminator
  • M8 with LOSAT missiles, featuring new mechanics for hypersonic kinetic ATGMs

Unlike the previous season, however, this one will not feature a new Premium vehicle available for Gold within the game. What it will feature will be new retrofits, camouflages, achievements and a new commander that you are already familiar with - Douglas O’Reilly of the Evocati PMC!

What you might not be familiar with, however, is his commander skillset that will include a new mechanic - the ability to boost the performance of his team mates within a certain radius. We’ll tell you more about Mr. O’Reilly’s very interesting skillset in the future.

American Dream Special Operations

Europe is nearly lost to the mysterious new organization that calls itself Enigma. With its seemingly endless resources, Enigma made itself known during the ill-fated Moscow summit, attacking and defeating the ISD within weeks using previously unseen technologies. Various terrorist groups, lured by the promise of funding, united under its banner, dealing a crippling blow to corporations and forces of order alike.

What little resistance survived the onslaught was forced to hide or flee across the ocean to the lawless territories that used to be a part of the now nearly defunct United States of America only to discover that evil has taken root even in the land of the free.

As Ryan Miller, a former sheriff turned resistance fighter from Arizona, it is up to you to find out more about the mysterious enemy!

Four new Special Operations missions await you, taking place between Enigma’s assault on Salzburg and the Pleternica operation of the Moscow Calling season. Two missions will be available initially at launch with two more coming during the season.

Fresh Contract Mission Campaign

A new Contract Mission campaign awaits you in Update 0.30. Based on your positive feedback, the campaign will feature similar mechanics to the Moscow Calling one, allowing you to obtain the main prize without having to collect Loot Crates or blueprint pieces.

The new prize will be a Tier 9 Premium Tank Destroyer called Stryker ADATS - a Stryker chassis with a turret featuring not only very fast ATGMs, but also unguided rockets. You can read more about it in our dedicated article.

Consumable Redesign

We are introducing serious changes to the way the consumables work, including the following changes:
  • Two useless (lowest quality) consumables have been removed
  • The consumables will be split to normal and improved ones
  • All normal consumables are now free to use
  • Removed the old PvE consumables and replacing them with the ability to respawn and to reload ammunition for all players in PvE
  • Added new PvE consumables that provide major temporary bonuses

More information will follow in the detailed patchnotes.

Further Season Plans

These are, of course, not the only things coming during the American Dream season. This season will feature a steady monthly flow of content with some features we are really excited about still in works and coming after the season’s launch. Here’s what you can look forward to in the next couple of months:
  • Two progression vehicles and two Special Operations missions mentioned above
  • A major, yet unannounced feature that we are sure you’ll love
  • New Battalion features, including a new Battalion reward vehicle, the Shadow
  • Dynamic dirt system (vehicles getting progressively more dirty as they drive through dusty, muddy or snowy environments)
  • Improved list of AI vehicles
  • Tank encyclopedia page in your Garage
  • Overhauled player death UI

But that’s still not all. There’s much more coming, including rebalances, bug fixes and culminating with the launch of a new Battle Path campaign that will arrive by the end of the year. The autumn and winter of 2019 will definitely be really exciting and we are looking forward to your first feedback from a PTS session that is launching soon.

See you on the battlefield!

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