Melon Simulator™ - Melon Simulator


Alpha 1.6.4 is now available. This update adds workshop editor objects. Workshop editor objects are custom collections of shapes and/or objects that can be used in any map... So the next time you're making a level you will not only have access to objects made by the developers but custom editor objects made by the community. This update also adds preview images for each editor object, updates all objects to spawn flush with the ground surface (not halfway into it), and updates the level editor selection outline among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards. Workshop editor objects are still in development so any feedback, bug reports, etc. would be very helpful.

Alpha 1.6.4 Changes
  • added level editor objects
  • added level editor objects workshop support
  • added level editor general object selection outline
  • updated level editor to automatically put objects flush with ground
  • updated level editor add objects panel to include preview images
  • updated level editor add objects panel to include workshop editor objects
  • updated level editor object selection outline
  • updated level editor lighting settings item spacing
  • updated level editor snap distance tooltip
  • updated level editor snap angle tooltip
  • fixed level editor floating tooltip bug
  • disabled volumetric lighting in level editor
Melon Simulator™ - Melon Simulator


Alpha 1.6.3 is now available. This update adds the ability to merge shapes in the level editor, undo object deletions (limited to one object for now), and fixes object rotation issues among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.6.3 Changes
  • added level editor undo deletion (thanks Borderdict Colliebatch)
  • added level editor merge shapes tool (thanks Borderdict Colliebatch)
  • added level editor input field sounds
  • added level editor ground plane object to add objects panel
  • added level editor selected object position info
  • added level editor selected object rotation info
  • added level editor selected object scale info
  • added level editor selected object size info (thanks Borderdict Colliebatch)
  • added level editor panel appear animations
  • added level editor panel title tooltips
  • added /set server max response time command (thanks Octopai)
  • updated server max response time to four seconds (thanks Octopai)
  • updated level editor button colors
  • updated level editor lighting settings titles (thanks Borderdict Colliebatch)
  • fixed level editor shape rotation bug (thanks Borderdict Colliebatch)
  • fixed level editor arch object missing sides (thanks Borderdict Colliebatch)
  • fixed level editor default material bug
  • fixed black textures bug
  • fixed frozen melons bug
Melon Simulator™ - Melon Simulator


Alpha 1.6.2 is now available. This update adds the top fifty Steam Workshop maps for Melon Simulator to the create match screen. Just click on one of the workshop maps and it will install and be ready to play without ever having to leave Melon Simulator. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.6.2 Changes
  • added the top fifty workshop maps to create screen
  • added server browser hover tooltips
  • added create match hover tooltips
  • added create match name input field typing sounds
  • added chat input field typing sounds
  • added settings slider sounds (sensitivity, volume, etc.)
  • updated create match level preview image opacity (more visible)
  • fixed broken weapons remaining in-game bug
  • fixed doors closing immediately after opening bug
  • fixed create match duplicate "download more maps" buttons
  • fixed frozen melons bug
  • fixed texture quality bug that turned objects black
Melon Simulator™ - Melon Simulator


Alpha 1.6.1 is now available. This update moves all weapon physics to the client (occasionally corrected by the server) to decrease the perceived lag in multiplayer among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.6.1 Changes
  • updated weapons physics to be handled client-side (reduced lag)
  • updated level editor to respect invert look settings
  • updated level editor to respect sensitivity settings
  • updated settings controls to include number keys for swapping weapons
  • updated railing cull distance (increased)
  • updated melon attack event to be sent unreliably (optimization)
  • updated outdated version warning
  • fixed can't click close button bug after changing resolution
  • fixed interacting with settings while the loading screen is open
  • fixed weapons resetting when not out of bounds
  • fixed weapons not validating after the original host leaves
  • fixed late join wrong wave bug
  • fixed melon attack called twice bug
  • fixed weapon eat playing break particle effect
  • removed melee collision events (client-side now)
  • removed unused level editor code (optimization)
  • optimized melon spawn event (28 bytes to 5 bytes)
  • optimized player health to be serialized as an int (optimization)
  • optimized weapon impale melon event
  • optimized level loading weapons
Melon Simulator™ - Melon Simulator


Alpha 1.6.0 is now available. This update adds a new system for blood on weapons that adds both texture and transparency variation as blood accumulates on each weapon. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.6.0 Changes
  • added a new blood on weapons system
  • added broken weapon warning message
  • updated blood placement (more blood!)
  • updated high settings to use realtime reflections
  • updated low settings to use pre-baked reflections
  • updated player-controlled melons to not spawn with weapons impaled in them
  • updated shadow distances (optimization)
  • updated all melons to die when the game ends
  • updated blood decals draw distance (optimization)
  • updated melons to not continue spawning after the game ends (optimization)
  • updated check for weapons that need to be removed (optimization)
  • updated check for out of bounds weapons (optimization)
  • updated dead melons to be reused (optimization)
  • fixed round increasing before all melons are dead bug
  • fixed indoor/outdoor reflections bug (thanks Lord Tism)
  • fixed weapon break sound not playing bug
  • fixed blood on weapons disappearing bug
  • fixed painting blood bug
  • fixed create match can't click buttons bug
  • fixed spectating input bug
  • fixed player-controlled melons attack damage bug
31 de mar
Melon Simulator™ - Melon Simulator


Check out the new Melon Simulator Early Access Reaction trailer!
https://youtu.be/uvShuIXHwUs
Melon Simulator™ - Melon Simulator


Alpha 1.5.9 is now available. This update improves performance (10% fps increase on some computers) and fixes a few bugs among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.5.9 Changes
  • added display frame rate under misc settings
  • updated quick play to use all available levels
  • updated blood (optimization)
  • updated particle collision layers (optimization)
  • updated some objects to not case shadows (optimization)
  • updated all sounds to load in the background
  • updated display frame rate to not run when disabled (optimization)
  • updated reflection probe resolutions (optimization)
  • updated reflection probe baking order (inside to outside)
  • updated signs, writing, and grafiti textures (optimization)
  • updated materials (optimization)
  • fixed player head through wall bug
  • fixed melon chunk slash collision bug
  • fixed melon chunk not spawning blood on collision bug
  • fixed melon knockback bug
  • fixed cinderblock physics material
  • fixed level editor preview image bug (thanks D E G E N E R A T E)
  • removed reflection probe blending (optimization)

Level Editor Warning
The blood system was changed significantly in this update. Maps created with the level editor prior to this update will not load any blood decals. The map creator can fix this by adding the new blood decals in the level editor. Sorry for the inconvenience.
Melon Simulator™ - Melon Simulator


Alpha 1.5.9 is now available. This update improves performance (10% fps increase on some computers) and fixes a few bugs among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.5.9 Changes
  • added display frame rate under misc settings
  • updated quick play to use all available levels
  • updated blood (optimization)
  • updated particle collision layers (optimization)
  • updated some objects to not case shadows (optimization)
  • updated all sounds to load in the background
  • updated display frame rate to not run when disabled (optimization)
  • updated reflection probe resolutions (optimization)
  • updated reflection probe baking order (inside to outside)
  • updated signs, writing, and grafiti textures (optimization)
  • updated materials (optimization)
  • fixed player head through wall bug
  • fixed melon chunk slash collision bug
  • fixed melon chunk not spawning blood on collision bug
  • fixed melon knockback bug
  • fixed cinderblock physics material
  • fixed level editor preview image bug (thanks D E G E N E R A T E)
  • removed reflection probe blending (optimization)

Level Editor Warning
The blood system was changed significantly in this update. Maps created with the level editor prior to this update will not load any blood decals. The map creator can fix this by adding the new blood decals in the level editor. Sorry for the inconvenience.
Melon Simulator™ - Melon Simulator


Alpha 1.5.8 is now available. This update improves performance significantly (50% - 100% fps increase on some computers) and adds a new lighting system among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.5.8 Changes
  • added new server browser (one list for all regions)
  • added achievement for killing your first melon
  • added achievement for killing an exploding melon
  • added server browser match high ping warning
  • updated particles to be culled when far away (optimization)
  • updated level editor boundary texture
  • updated ambient occlusion (optimization)
  • updated melon rotation speed (increased)
  • updated level navigation generation to use colliders (optimization)
  • updated motion blur (optimization)
  • updated licenses folder
  • updated minimum system requirements (decreased)
  • fixed walk through melons bug (thanks Annoying Orange)
  • fixed melons walking through corporation wall (thanks Stumpt)
  • fixed blood decal fade out bug
  • fixed level editor input bugs
  • fixed play workshop level achievement bug
  • fixed menu click sound not playing bug
  • fixed cinderblock sound bug
Melon Simulator™ - Melon Simulator


Alpha 1.5.8 is now available. This update improves performance significantly (50% - 100% fps increase on some computers) and adds a new lighting system among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.5.8 Changes
  • added new server browser (one list for all regions)
  • added achievement for killing your first melon
  • added achievement for killing an exploding melon
  • added server browser match high ping warning
  • updated particles to be culled when far away (optimization)
  • updated level editor boundary texture
  • updated ambient occlusion (optimization)
  • updated melon rotation speed (increased)
  • updated level navigation generation to use colliders (optimization)
  • updated motion blur (optimization)
  • updated licenses folder
  • updated minimum system requirements (decreased)
  • fixed walk through melons bug (thanks Annoying Orange)
  • fixed melons walking through corporation wall (thanks Stumpt)
  • fixed blood decal fade out bug
  • fixed level editor input bugs
  • fixed play workshop level achievement bug
  • fixed menu click sound not playing bug
  • fixed cinderblock sound bug
...

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