Release Notes: - Fixed winter achievement not displaying correctly. - Bomb pickup now respects player timescale. - Santa heli now respects player timescale. - Warning timer now appears at 15 seconds (was 10 seconds).
Version 1.84 - Gameplay: Chooser gamemode no longer scrambles merc lineup. - Gameplay: landmines now respect user's gamespeed. - UI: middle mouse click now opens Merc Chooser window. - UI: Alt+Enter now toggles fullscreen/windowed. - UI: added option to quit without saving. - UI: added social feed. - UI: added More Games menu. - UI: increased Report-a-Bug window size. - UI: campaign log export now includes hours/minutes in filename. - System: Disable joysticks with "-joystick 0" command line. - System: Disable sound with "-sound 0" command line. - System: Added telemetry system. - Fix: crash in 3D renderer. - Fix: crash in region generation. - Fix: crash in newsletter page. - Fix: crash with empty mod names. - Fix: crash in music system. - Fix: crash in pathfinder. - Fix: crash in text renderer.
1.79 changelog: - Gameplay: fixed conflict between Elephantbird and Chooser gamemode. - Mods: Reload mod data button is now backslash (Steam version) - UI: added option to turn off tutorial tips. - UI: Improved the Fileshare's scrollbar. - UI: Catbird was mistakenly labeled Elephantbird. - Fix: joystick now only updates if more than one player is enabled.
v1.77 changelog - Gameplay: added "Chooser" gamemode. Select mercenary lineup every month. - Gameplay: dynamite no longer required for mission start. - Mods: added FORCE_CHOOSER parameter to force the Chooser gamemode. - UI: press Enter to end planning phase. - Fix: fixed Combatant gamemode (was always on). - Fix: fixed typo in mine_triggertime parameter. - Fix: fixed "Bookworm" achievement. - Fix: crash when time values are too large. - Fix: crash in File Manager.
Version 1.73 changelog - UI: added music links to main menu. - UI: added file count to File Share. - UI: fixed File Share scrollbar. - Mods: new nighttime length parameter (NIGHTTIME_SECONDS). - Fix: added error popup for audio crash. - Fix: ensure outbreak cities always have correct population. - Fix: fixed crash when BARRICADE_LIFETIME is too high. - Fix: fixed various city size-mod crashes. - Fix: fixed crash in when retrieving vignette data from profile.
v1.72 - Gameplay: fixed Zed Bait last-saved positions. - Gameplay: zombies & humans can no longer both get points from same territory. - Gameplay: ensure populations are always set during No Quarter games. - UI: add UI that highlights dynamite. - UI: added scrollbar to File Share - Mods: fixed mod loading when continuing a savegame. - Mods: Zed Bait parameters now accept decimal values. - Mods: Mine damage parameters (MINE_MAXDAMAGE, MINE_MINDAMAGE) - Mods: Mine trigger delay (MINE_TRIGGERTIME) - Mods: allow milestones to be triggered on both zombie and human track: MS_RESEARCH_Z MS_CATBIRD_Z MS_ELEPHANTBIRD_Z MS_LLAMABOMB_Z MS_CABIN_Z MS_LLAMAPURCHASEABLE_Z MS_BIGOUTBREAKS_H MS_EXPLOSIVEBUILDINGS_H MS_SUPERZOMBIES_H - Fix: fixed crash in File Share. - Fix: fixed crash in mod diff viewer. - Fix: fixed crash in finale audio. - Fix: added error popup for some ATI video cards.