Prime World: Defenders - Valve
Major changes
- You can play Defenders offline now
- No statistics is gathered
- You can save your game in a cloud - it will be done automatically if you're online
- If local save is different from cloud save you'll be able to choose preferred save
- Demo version!

Minor changes
- Game now correctly remembers your resolution and full screen mode
- Changed camera behaviour
- Added voices volume settings
- You can now exit game session via settings menu
- Tuned daily prize - it is now gets progressively better if you play each day
- Tuned information window before fusing and evolving
- Steam achievements should work now

Balance
- Story difficulty changed (Boss 1 and level 15 are now easier, boss 5 and level 16 are harder)
- Minor drop changes for random missions for easy and medium levels
- Better drops in store bought chests
- Decreased difficulty of easy and medium random missions
- Fixed totem health bug on random missions
- Increased second and third level upgrades for some towers:
Slow Tower - effect now lasts longer (from 4/4.2/4,4 to 4/5/6 seconds).
Stun Tower - effect now lasts longer (from 3/3.1/3.2 to 3/4/5 seconds)
Сurse Tower - upgrade now increases stun chance to 25%/27%/30%

Bugfixes
- Hopefully fixed crashes on later levels
- Hopefully fixed all known screen resolution bugs
- Fixed stuck story missions for some players
- Fixed difficulty bug for random missions
- Fixed bug with map on higher screen resolutions
- Fixed Lightning Tower bug
- Fixed bug when towers wouldn't shoot totems where there were two of those around
- Fixed Tower of the Sun plus Prime Injector combo where Tower of the Sun would heal creeps
- Fixed some spells descriptions
- Fixed bug with DOT effects after mission relaunch

Prime World: Defenders - Valve
Prime World: Defenders 0.99.1969
Patch Notes

Changelog:
• Screen resolution fixes. Everything is nice and smooth now, full screen mode should work on Windows 8 devices and Macbook with Retina display.
• Drop rate changes. Tweaked drop chances for rare and unique cards, you should get them more often now.
• 50% increase in silver awards for random missions.
• Difficulty increase for random missions. Difficulty increased from 5% to 27% based on level.
• Some price changes in store.
• Hotkeys for camera movement and rotation.
• Right-click to cancel tower placement.
• Tweaked voices a bit. We will make game voices event-dependent later, right now we've just made them less often.
• Minor interface changes.
• AOE Mortar bug fixed.
Please, note, game is still in beta and that's why it connects to our servers - we need your gameplay stats to tweak balance. Release version will not require online connection.

Bonus stats:
Beta is out for two weeks already, here are some stats to celebrate:
• 1,22 million of game sessions
• 10 million towers built
• 1 billion creeps killed (estimated)
• 2,2 million spells used
• 100 thousand boosters bought
• 85 thousand talents bought
• 115 thousand towers evolved
• 200 thousand towers fused
• 300 thousand achievements unlocked

...

Search news
Archive
2024
Mar   Feb   Jan  
Archives By Year
2024   2023   2022   2021   2020  
2019   2018   2017   2016   2015  
2014   2013   2012   2011   2010  
2009   2008   2007   2006   2005  
2004   2003   2002