We worked hard at it, and it is finally ready. The Little Ball That Could, our darling marble platformer, is now available for Mac and Linux! Now, all of you waiting for some quality roll-the-ball action set in colorful, maze-like levels filled to the brim with traps and puzzles will be able to get your fix, regardless of the OS you prefer. Leaderboards work cross-platform, and so do the cloud saves, so you can switch between operating systems and keep your progress.
Thank you all for playing TLBTC, and we hope to hear from you with any feedback you have!
Here's another update for TLBTC fixing some minor issues we've noticed:
• Fixed the story intro scene problems that appeared on some systems • Fixed issues with the pause menu (level name not showing, not being able to resume using the B button on the controller) • Fixed the issue making the setting menu getting stuck while switching between tabs
And now, as promised in the title, here's the big news - in the coming days, we'll be making TLBTC available for Linux and Mac systems! These versions will retain all the functionality of the Windows version (including Xbox controller support), and the leaderboards will remain unified across these platforms.
We'll get back to you as soon as these builds go live, and thanks for supporting us!
We're rolling out a new update to TLBTC: we updated the engine and tweaked game performance, fixed several late-game levels where you could get trapped, and included some clarification related to leaderboard times.
As always, we appreciate your support, and hope to hear more feedback!
After a number of updates fixing bugs and tweaking TLBTC to your taste, we finalized our work on the demo.
The demo offers a selection of five levels from the full game, each coming from one of the game’s worlds. If you're still thinking about getting TLBTC, this is your chance to experience what the game is about!
Thanks to all of you who have shown support for The Little Ball That Could!
We'll be pushing an update within the next couple of hours that should fix the "white water" glitch some of you have experienced. Let us know if it works fine for you after the update! Also, feel free to report any other issues you encounter on the forums - we'll make sure we sort it out ASAP.
As the launch day approaches, we have published a new set of gameplay videos on our Steam page! We wanted to showcase each task type in TLBTC, so we picked three random levels and made short videos of us playing through them. We're pretty happy with them, as they encapsulate perfectly what it feels like to go for that flawless speed run, find that dastardly hidden puzzle piece, or give it your best and get all the puzzle pieces.
There's some more gameplay trailer footage to be found on our YouTube channel, so go there now and take a look!