Where the Bees Make Honey - contact@rockpapershotgun.com (Jay Castello)

I don t think I ve ever played as a frustrated telemarketer in a video game before, but that s Sunny, the protagonist of Where The Bees Make Honey, a narrative puzzle game that released earlier this week. It s not a game about making cold calls, though, but instead about reminiscing on the freedoms of childhood. Here s a trailer showing off some of those moments of reflection, all made hazy by what I assume is the visual representation of nostalgia.

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Unheard - contact@rockpapershotgun.com (Jay Castello)

If you press your ear up against the keyhole, you ll be able to eavesdrop on Unheard, the audio-based detective em up that launched this week. Players can now spy on the recordings of past crimes to their heart s content, or at least until they ve unravelled the tangled waveforms from a set of apparently unrelated mysteries. Listen in to the trailer below.

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Summer Catchers - contact@rockpapershotgun.com (Jay Castello)

Screenshot Saturday, Twitter s weekly tag for developers to share snippets of their in-progress games has again rolled around, leaving behind a treasure trove for me to pick through and choose some pretty gifs to share with you. Within: an over-eager goat, a sun-drenched world, and some octopus-battling rodents.

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Dollhouse - contact@rockpapershotgun.com (Jay Castello)

Film noir horror game Dollhouse is launching on May 24th, and they’ve put out a new trailer to celebrate. I made the mistake of watching said trailer last night, after dark, while home alone. I do not recommend this for the faint of heart. It has all the things you need from a horror game: giggling children and muted colours and warped children s lullabies. And jump scares. Lots of jump scares. If it’s still light out where you are, or you’re braver than I am, take a peek through your fingers.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Matt Cox)

Sundays are for recuperating after seeing the Peatbog Fairies, my favourite Celtic electro-folk-rock-jazz band. Or for reading the best writing about videogames from the past week.

Or maybe the best writing about Dril, the famed semi-anonymous Twitter scamp who deserves a Nobel Prize. That’s according to Tom Whyman, whose piece for the New York Times had me cackling where actual Dril tweets earn a bemused smirk at best.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Jay Castello)

Move aside, competitive Farming Simulator. Make way, e-tennis. Get out of here, professional Stardew Valley. There s a new esport in town, the majestic British Cycling Zwift eRacing Championships, which took place this week.

The thing about eRacing is that it’s not a biking simulator. It is actual biking, on what is essentially a stationary unicycle, which then gets transmuted into controls for your avatar. You can tell it s a video game, though, because it also has power-ups. I can t for the life of me figure out how you collect them, but they are there.

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The Elder Scrolls V: Skyrim - contact@rockpapershotgun.com (Jay Castello)

The Elder Scrolls 6 is still a (long, long) ways off, but Bethesda have confirmed the only news about it that truly matters: YouTuber and grandmother Shirley Curry will be included in the game. Last year, fans rallied to get her added as an NPC, and the developers have obliged, inviting Curry to their studios have her likeness scanned and saved for use in their development magic. The future is here and it s nice sometimes, actually.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (RPS)

EGX Rezzed is the UK’s loveliest gaming event, attended by gaming’s loveliest people – and also the staff of RPS. That’s why every year we hold the RPS Mixer, as an opportunity for all those lovely people (and also the staff of RPS) to hang, to chat, to prattle and jabber. This year is no different: we’ve teamed up with developers Fishing Cactus to hold the RPS Mixer on Thursday, April 4th at the Captain Kidd. Come, join us, and read on for details.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Jay Castello)

Who among us has not at some point wanted to gently take our friends hands and then hurl them bodily across a perilous gap? That s the aim of the game in Heave Ho, an upcoming cooperative grapple-and-fling physics em up from French studio Le Cartel. Here, I m slinging a trailer at you across the dangerous pit that is the internet.

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