Counter-Strike: Global Offensive - contact@rockpapershotgun.com (Rich McCormick)

Excuse me while I come to terms with the fact that I ve been playing de_dust2 for 18 years. If my playing Dust2 was a person, I realise, it could legally drink, vote, and join the army in the UK. My playing Dust2 could have its university picked out, could be settling into a career path. It could have moved out. I could have driven it, teary eyed, to its new home, where it would find its own way in life, maybe even find its own first-person shooter map that it could play for 18 years.

I m trying to say that I have been playing Dust2 for a very long time. And somehow, I m still not any fucking good at it>. Sheer bloody mindedness alone should ve seen me get incrementally better, but dipping back into the newly free-to-play Counter-Strike: Global Offensive, I m still making the same mistakes I was in 2001. I m still rushing B too fast and getting mown down by a CT in the cracked wall. I m still hawking around the AWP corridor from the T spawn, getting my head taken off by a sniper shot for my troubles. I m still getting flashbanged by everyone, be they friend or foe. It s frustrating to still be this bad, to still not understand Counter-Strike s emphasis on precision and movement.

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Counter-Strike: Global Offensive - contact@rockpapershotgun.com (RPS)

Battle royale games. For a long time the RPS treehouse was unable to comprehend these chaotic, destructive influences on society. Shooters, yes, we understand. Survival games, we get it. But 100-person death marches in a shrinking zone of hate? What s so good about that? Well, this week we ve got a young person* to help us decipher this most murderous of riddles.

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Dota 2 - contact@rockpapershotgun.com (Matt Cox)

People have been making weird and wonderful custom Dota 2 games for years. With so much good stuff coming from outside the dota-sphere, that’s easy to forget – but not when a possible bug convinces the internet you’ve got more players than Grand Theft Auto V.

That seems have happened with Dota Auto Chess, a custom game where you pit teams of increasingly powerful wizards against seven opponents. Even with that bug in mind, it’s still throbbing with players – popularity made me notice it, but quality kept me playing. For half a game, at least, until I got crushed by the people who knew what they were doing.

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Counter-Strike: Global Offensive - contact@rockpapershotgun.com (Ollie Toms)

 

Counter-Strike: Global Offensive’s latest major update brought with it one of the finest battle royale game modes we’ve yet played. Using CSGO’s tried-and-true physics and gunplay mechanics as a foundation, Valve’s new Danger Zone game mode flips the battle royale formula on its head, introducing a number of major innovations which set Danger Zone well apart from its rivals.

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Counter-Strike: Global Offensive - contact@rockpapershotgun.com (Ollie Toms)

CSGO’s Danger Zone features a brand new map, Blacksite, which dwarfs regular CSGO maps in size, but remains absolutely tiny compared to the maps of other battle royales such as Fortnite and PUBG. But despite its modest scale for its genre, Blacksite is absolutely packed with buildings, loot, trees, cliffs, and other details that are well worth learning the ins and outs of if you want to survive there.

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Half-Life 2: Episode One - contact@rockpapershotgun.com (Alice O'Connor)

Hooting echoed across the virtual valleys and mesas of the Internet this week after those who pan the digital stream in search of anything ending with “3” got an inkling that former Valve writer Erik Wolpaw had returned to the Half-Life mob after leaving in 2017. And yep, Wolpaw has confirmed to me that he is doing work for Valve these days – because he never really stopped. Apparently he’s been contracting for them all along, working on this and that as needed, on top of working for his niece’s juice shop (which was not a joke). Looks like the digipanners found Fool’s Three.

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Counter-Strike: Global Offensive - contact@rockpapershotgun.com (Ollie Toms)

Counter-Strike: Global Offensive, Valve’s venerable squad-based esport FPS, has recently done a couple of very interesting things. The first is that it’s gone free-to-play in a major update released on December 6, 2018. The second is that, in this same update, a brand new game mode was released called Danger Zone, Valve’s response to the ridonkulous success of recent battle royale games such as PUBG and Fortnite.

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Counter-Strike: Global Offensive - contact@rockpapershotgun.com (Ollie Toms)

CSGO’s Danger Zone mode is a new competitor in the Battle Royale genre, but it turns out it does quite a lot different, not least because of its tiny-but-meticulously-detailed map, Blacksite. After spending an unhealthy number of hours in Blacksite, I’ve put together the below Danger Zone guide on the best locations for loot and safety in Blacksite.

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Counter-Strike: Global Offensive - contact@rockpapershotgun.com (Matt Cox)

ANOTHER ONE. I know. But wait! Counter-Strike: Global Offensive‘s battle royale mode might be the most interesting take on the genre I’ve yet seen. It’s snappier, shoppier, and laces every moment with a tension stemming from one eternally nagging question. Do you peek at the Ipad that tells you roughly where your enemies are, or nah?

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Dota 2 - contact@rockpapershotgun.com (Matt Cox)

It’s Christmas Frostivus in Dota-land, but Rubick doesn’t care. “Swept up in the zeal of unraveling and reshaping arcane energies” – we’ve all been there – “Grand Magus Rubick marches a mob into Frosthaven, intent on uprooting the original Frostivus tree to explore the mysterious font of power beneath it.” Which means, of course, that five heroes have to defend a Christmas tree in co-op wave survival.

I’ve had a go! It’s better than usual. Mostly because of the bonus round where you get to ride penguins.

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