Half-Life 2 - contact@rockpapershotgun.com (Sin Vega)

An enterprising thief allegedly burgled Valve’s Bellevue office last June, making off with a prop (I assume) minigun and an estimated $40,000 ( 32k) worth of games and equipment. The intruder shoved the goods into a wheelie bin and lugged to his car across the street.

There will be no jokes about this grave matter.

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Half-Life - contact@rockpapershotgun.com (Natalie Clayton)

Oof, imagine not blinking for half a decade. My eyes shiver at the thought. But this is what the NPCs of Half-Life 2 have been suffering. The dry eye epidemic was first reported to Valve’s GitHub repo back in 2014 and since then it turns out only a select few have felt the joy of smashing their eyelids shut. But after almost five long years, City 17’s tortured citizens can finally blink again, thanks to a small official update.

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Half-Life 2 - contact@rockpapershotgun.com (RPS)

Those of you chained to the churning wheel of the internet might have seen this facial recognition algorithm thingo doing the rounds. It’s called ImageNet Roulette, and it’s basically a website where you feed in a photo of your human face and see what the cybergods of our terrible future make of you. But it’s probably not safe to show the neurohive your real face. So we showed it 13 pictures of videogame characters instead, to see if the machine lords of the net realm can tell who they are and what they are all about. The short answer: not really, but sometimes. The neural net, it turns out, is a dangerous idiot.

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Half-Life 2 - contact@rockpapershotgun.com (Robert Yang)

In Vectorpark s Sandcastles, you build fantastic towers and watch the waves erase your work every 10 seconds. It s a very direct metaphor for the global climate crisis that threatens to flood coastal cities and exacerbate natural disasters. Sandcastles confronts us with our totally predictable watery doom, but we also find fun and expression in our totally foreseeable destruction. When the planet dies, at least we ll be entertained.

Before you commit to starving and drowning, you should probably understand how and why it ll happen. To imagine this nightmarish hellworld, readers can flip through climate fiction novels ( cli-fi ) and movie-goers can watch a big unprofitable climate disaster blockbuster every few years. But us mouse-clickers, we obviously don t read books or watch movies. Instead, we play with climate. Behold, the climate crisis game.

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Half-Life 2 - contact@rockpapershotgun.com (Dominic Tarason)

Half-Life 2 is nearly fifteen years old now, and despite Valve’s sequel plans seemingly fizzling out, it doesn’t look a day over ten thanks to the efforts of modders. Chances are that Half-Life 2 and its expansions have been gathering dust on your Steam account for years now, so here’s a quick refresher — mostly focused on the past five years — on what’s available, single player-wise. Want to turbo-charge the original game, or send Gordon Freeman on a whole new adventure? We’ve got you covered both ways, plus a trio of Silent Hill-inspired spookfests. Below, a hand-picked basket of goodies, and a crowbar to open it.

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Half-Life 2 - contact@rockpapershotgun.com (Matt Cox)

“Toss a toilet at your friend today!”, goes the Steam blurb. That does rather capture the spirit of Half-Life 2: Deathmatch, doesn’t it?

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Half-Life 2 - contact@rockpapershotgun.com (Natalie Clayton)

I m not sure anyone at Respawn has properly busted their ass on the curb. It hurts. The last time I cracked my rear off the concrete in a moment of skating hubris, I was limping for days. Fortunately for the fifty million folks flying around in Apex Legends, a billowing cushion of air has turned what should be an embarrassing accident into the most compelling movement skill in years. There are, uh, a few> battle royale games. And each one has had to find its identity to stand out. PUBG has its impossibly large open fields and tense sniper standoffs. Fortnite requires you be a Minecraft building savant to change the level around you during battle. In Apex Legends, though? It s all about that need for speed.

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Half-Life - contact@rockpapershotgun.com (Alice O'Connor)

A calamitous crossing of worlds has occurred in Two Point Hospital, the spiritual successor to Bullfrog’s Theme Hospital, with Half-Life headcrabs glomping onto heads and all manner of decorative doodads from Sega PC games scattering around hospitals. If you’ve not yet played the wacky hospital management sim, hey, you’re invited to try the whole thing for free this weekend on Steam. The trial weekend has just started, so hop to it. Well, don’t hop if you’re suffering from Hurty Leg, Premature Mummification, Night Fever, Lazy Bones, or Mucky Feet, in which case the doctor will see you now.

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Half-Life 2 - contact@rockpapershotgun.com (RPS)

Then the bus EXPLODED. Hello, this is the RPS podcast, the Electronic Wireless Show, and we are here to talk about the best game openings and intros. Whether they are cold opens or slow burns, we love a good first impression. (more…)

Half-Life 2 - contact@rockpapershotgun.com (Brendan Caldwell)

podcast-best-npcs-2

Ah, the non-player character. Stoic endurer of all our sadistic whims. It s time the monsters on the RPS podcast, the Electronic Wireless Show, made tribute to these humble little robots, whether they re annoying companions, side characters, or disembodied human heads. Let s talk about some of our favourites. (more…)

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