Alan Wake

Remedy has said it's working on the next game in its connected universe.

Alan Wake and Control are part of the Remedy Connected Universe, creative director Sam Lake said in a blog post.

This week, during Sony's State of Play event, Remedy unveiled the trailer for AWE, the next expansion for Control and the first Remedy Connected Universe experience. In the trailer we see a bearded Alan Wake.

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Alan Wake

Fans of gloomy woodland backdrops and relentlessly monologuing the things you're doing while you're doing them are in for a treat! Remedy Entertainment's action-horror opus Alan Wake is heading to Xbox One and PC Game Pass next week, as part of the cult classic's 10th anniversary celebrations.

Alan Wake, which released on Xbox 360 in 2010, follows the talky, torch-wielding adventures of video gaming's greatest Alan - a best-selling author who takes a much-needed sojourn in the sleepy town of Bright Falls, Washington, in a bid to cure his writer's block.

Needless to say, dark occurrences aren't too far behind and, as Alan's fiction begins to bleed into reality, the game soon settles into a rhythm of bombastic supernatural set-pieces and wonderfully atmospheric roving. It's one part Stephen King, another part Twin Peaks, and while undoubtedly hokey, its picturesque, small-town setting is wonderfully well-realised, and I still have fond memories of my time in its pine-scented grip ten years on.

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Eurogamer


Five of the Best is a weekly series about the bits of games we overlook. Things like crowds, potions, mountains, hands. Things we barely notice while we're playing but can recall many years later because, it turns out, they're fundamental to our memory of the game. Well, now is the time to celebrate them!


Today we're celebrating...

Blocks! Or do I mean cubes? Don't! We had a whole argument about this. Cubes are a kind of block, as far as I'm concerned, and so are other shapes like the lower-case L Tetris block. If we confined ourselves only to cubes, we'd have to talk about the Companion Cube from Portal, again, and then I'd be forced to counterbalance it with Peter Molyneux's Curiosity cube just to be mean. But no, I'd never be so cheeky as to put a red herring in the list...

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Alan Wake's American Nightmare

Epic continues to frisbee out the free games, as backlogs around the globe grow so unwieldy they're liable to topple over and squish their owners flat. But should you be willing to risk your chances against Death itself, then, hey, why not add Observer and Alan Wake's American Nightmare to your library later today?

Both games, of course, paddle in the wading pool of blood that is the horror genre (appropriately enough, given the season), with Bloober Team's Observer taking the surreal sci-fi approach, while Alan Wake's American Nightmare offers up a Twilight-Zone-inspired slice of small-town terror. They're both good!

Observer time-travels players to 2084, and a dilapidated apartment building in a dystopian version of Krak w, Poland. Here, they take on the role of Daniel Lazarski (voiced by Rutger Hauer), a so-called Observer detective attempting to track down his estranged son.

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Alan Wake

Alan Wake and For Honor are both free on the Epic Games store.

Alan Wake, the action adventure game developed by Remedy, is free on Epic's store until 9th August.

For Honor, Ubisoft's melee multiplayer-focused action game, is also free on Epic's store until 9th August.

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Alan Wake

UPDATE 2.30PM: Speaking to Eurogamer, Alan Wake developer Remedy has teased the possibility of a multiplatform release for its previously Microsoft-owned hero.

"The only thing we want to clarify, now that Remedy owns the publishing rights, is that we could bring Alan Wake to different platforms if we so choose," a Remedy spokesperson told me this afternoon.

"We have nothing to announce for now. We are fully focused on Control releasing on 27th August."

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Alan Wake

Remedy Entertainment's cult supernatural horror Alan Wake has finally returned to digital storefronts on PC, a year after it was removed from sale due to licensing concerns.

Alan Wake's imminent departure from the likes of Steam was announced in May last year, following the expiration of its music licenses. Remedy explained it was "looking into relicensing the music for Alan Wake, but have no timeframe for this".

In a new tweet, however, the developer has confirmed that all licensing issues are now resolved, and that its beloved slice of small town horror is finally available for purchase again on PC. "Big thanks to our partner and Alan Wake's publishers Microsoft," Remedy posted, "who were able to renegotiate the rights to the licensed music in Alan Wake."

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Alan Wake

Control, the next game from Alan Wake and Max Payne developer Remedy Entertainment, will also star Alan Wake voice Matthew Porretta and Max Payne actor James McCaffrey.

Porrette will play Dr. Casper Darling, head of research at the Federal Bureau of Control, while McCaffrey will play its former director Zachariah Trench.

The reunion of Remedy's former leading men was first announced earlier this month, but was made official over the weekend in this new developer diary:

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Alan Wake

Remedy Entertainment's beloved supernatural horror adventure Alan Wake is being adapted for television, according to a new report by Variety.

Alan Wake, which released on Xbox 360 in 2010, follows the heavily monologued adventures of video gaming's greatest Alan, a best-selling author who visits the sleepy town of Bright Falls, Washington, in a bid to cure his writer's block. Dark occurrences follow, as the line between reality and Wake's fiction begins to blur. It's all very Stephen King meets Twin Peaks, and absolutely nails its picturesque, small-town setting, making for an incredibly atmospheric experience - even if the game bits sometimes wobble.

Notably, Alan Wake wasn't too far removed from being a television series in its original game guise, adopting a structure that framed individual chapters into something resembling standalone TV episodes, complete with recaps and closing credits - a stylistic flourish that Remedy took to its limit in Alan Wake's follow-up, the partially live-action Quantum Break.

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