War Builder League - Cyber Prophet
Bug Fix
- Lots of fixes aimed at improving match stability
- Fixed description error in hangar key bind list

Gameplay
- Machine cap changed from 10 to 15
War Builder League - Cyber Prophet
Bug Fix
- Fixed Backfire Towers
- Fixed Uneven mounting of wheels on both sides of machine
- Fixed bug making core impossible to select or delete in hangar
- Fixed occasional server hung up causing players could not find game for a long time -
- Fixed huge bug causing server to use wrong configuration data (damage, repair, boosts, and everything elese). I honestly have no idea how this issue managed to survive all earlier updates until today!
- Fixed Broken Exit Button -
- Fixed bug causing Machines to regain full energy just after being hacked

Gameplay
- Towers HP in beginners matches reduced to 40%
- Speed now is dependent on weight and power of Wheels or tracks
- Max speed boost from 100 to 120 -
- Heavy WHeel Speed boost from 50 to 60 -
- Balancing tool that allows me to easy modify global HP multiplayer for Blocks, Durables (like rods),Armor and Stealth Plates

Balance
- Grills HP +50%
- Blocks HP +20%
- Durables HP +10%
- Armour HP - 10%
- Stealth plate HP - 10% -
- Big armor plates cost/weight/HP reduced similarly (aroud -30%) so you can now cover more area and thick armour is less concentrated
- Big Stealth plates cost/weight/HP/Stealth reduced similarly (aroud -10%) so you can now cover more area and thick armour is less concentrated

Other
- Animated Loading screen so people would not turn off the game on loadingf the game on loading
War Builder League - Cyber Prophet
Security Hot Fix preventing Energy Hack
War Builder League - Cyber Prophet
Important
- Fixed Broken Accounts. If you could not log into the game you can try now.
- If you had no machines on your account you can also try login now.

Bugs
- Fixed bug allowing to shoot throught shields
- Fixed Bug Causing player coukld not add new machine
- Fixed Bug Causing error during removing machine
- Fixed Bug Causing player flying through floor in invinite loop after death

Feature
- New Less crappy Machine core Model

Balance
- Machine core HP lowered from 6000 to 4000
- Dkields drop at constant of 90 Energy level instead of dynamic 30% of energy
War Builder League - Cyber Prophet
Couple of Security Fixes.
War Builder League - Cyber Prophet
The database was overloaded, because of cheaters activity. That's why there were serious problems with the game, like inability to log in.
I'm working to solve this issue right now.
War Builder League - Cyber Prophet
Balancing
- New Radar impulse mechanic

Forced Decloaked Units lose their Fire Booster

Radar impulse bubble expand very slowly but it stays much longer on the map. This combined with longer cooldown allow to defend from cloaked units easier but at the same time stops hackers from spamming radar impulses.
War Builder League - Cyber Prophet
General
- Quick fix for a Fail-Save mechanism for broken matches
- Faster loading times at the begining of the matches
War Builder League - Cyber Prophet
General
- Fail-Save mechanism for broken matches

Bug Fix
- Fixed bug that was causing that sometimes players was randomly kicked from match.
War Builder League - Cyber Prophet
General
- Server structure was moved from my flat to external server in France that has fiber connection with America
> Much better server specs
> Faster match loadings
> Enemy machines are less capable of bumping player out of tracks
> Less lags (specially in America)
> Less "connection errors"
- removed bugged "parts missing" blockade not allowing to enter battle
- Longer Time before AFT kick
- Less resource demanding effect of the energy rays

Bug Fix
- Fixed mouse sensitivity bug appearing while shooring energy rays and Repair beam
...

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