PROZE: Enlightenment for being officially made a Finalist - VR Game of the Year for the VR Awards 2019. This is an incredible achievement against considerable competition.
We, as an indie team of 3 people are so proud to be shortlisted along with other incredible studios like Sony PlayStation, Ninja Theory, Survios, The full list of VR Awards finalists across all categories here: https://vrawards.aixr.org/finalists-2019/
What happens next? The winners will be announced at the awards ceremony in London on November 11.
We are observing the falling stars every night to make a wish for the best. Hope you will do it or us too.
We’re dedicated to polish everything in PROZE: Enlightenment. This week’s update comes with a lot of improvements in almost every part of the game. Hope you’ll enjoy it and don’t forget to share your thoughts!
Here’s what’s new:
- Narrator voiceover - now performed by Stephane Cornicard. - Improved Dmitry voiceover - Minor audio enhancements - Fixed inventory items bugs - Fixed item highlights - Fixed objects sticking to hands - Added more hints - Lightning improvements - Performance optimization - Fixed multiple colliders - Lowered difficulty level in the last puzzle - New menu option 'Show game tips’ - Improved shadows in the Cave - Fixed multiple gameplay issues - Items now become invisible while in the menu - Improved 3D models - Improved NPC animation - Save progress icon
Hope you’ll enjoy it and don’t forget to share your thoughts!
After 3 long years of development and a few delays PROZE: Enlightenment is finally out! What started as a small two-person project is now a full Unreal Engine 4 powered VR game with development team of 4 people. We had a great (and often hard) time developing the game, hope you’ll like it.