We’re dedicated to polish everything in PROZE: Enlightenment. This week’s update comes with a lot of improvements in almost every part of the game. Hope you’ll enjoy it and don’t forget to share your thoughts!
Here’s what’s new:
- Narrator voiceover - now performed by Stephane Cornicard. - Improved Dmitry voiceover - Minor audio enhancements - Fixed inventory items bugs - Fixed item highlights - Fixed objects sticking to hands - Added more hints - Lightning improvements - Performance optimization - Fixed multiple colliders - Lowered difficulty level in the last puzzle - New menu option 'Show game tips’ - Improved shadows in the Cave - Fixed multiple gameplay issues - Items now become invisible while in the menu - Improved 3D models - Improved NPC animation - Save progress icon
Hope you’ll enjoy it and don’t forget to share your thoughts!
After 3 long years of development and a few delays PROZE: Enlightenment is finally out! What started as a small two-person project is now a full Unreal Engine 4 powered VR game with development team of 4 people. We had a great (and often hard) time developing the game, hope you’ll like it.
SignSine is a tiny indie studio tackling an ambitious Unreal Engine powered VR project. So we're constantly trying to beat the odds and deliver a quality game with our small resources. And now we’ve suffered another setback (the final one) – we’re missing the promised April 11 release date. The bright side – only just a little. We need two more weeks to finish PROZE: Enlightenment and you’ll be able to play the game on April 25.