YORG.io - YORG.io
You might have noticed that there haven't been many updates since the release of YORG.io on steam. This is, in fact, not because I have abandoned it - actually the opposite is the case: I'm actively working on a entirely new version of it!

It will be called YORG.io 3 (Since the current version is 2.x) and will be available on desktop as well as mobile. While its similar to YORG.io, it has entirely new graphics and much more content (achievements, different maps, powerups, many more zombies, etc.).

I also want to implement multiplayer, but I can't promise this will happen in the initial release.

If this sounds cool, you are invited to dm me on discord (tobspr#5407) and I'll send you a beta invite!

If you are wondering why I am not simply doing this as an update to the existing YORG.io: First of all, I didn't want to modify the original game that much, because there are a lot of people who like it exactly the way it is. Additionally, the codebase is super bloated, and I wanted to switch to a custom engine with better performance and start from ground up.

If you have any questions, I'd be happy to answer them!

Cheers,
Tobias
YORG.io - YORG.io
I'm super happy to announce that the YORG.io Standalone will be released on the 23th of May!

The standalone features many improvements over the online YORG.io:

- No advertisements
- Improved performance and less lag
- Synchronize your savegames accross all of your devices using SteamCloud
- Quality of live improvements like an improved start screen

And if you are wondering: You will of course be able to use your old savegames in the standalone - I will make another annoucement soon explaining how to import them.
...

Search news
Archive
2019
Aug   Jul   Jun   May   Apr   Mar  
Feb   Jan  
Archives By Year
2019   2018   2017   2016   2015  
2014   2013   2012   2011   2010  
2009   2008   2007   2006   2005  
2004   2003   2002