After several weeks of hard work, I'm releasing the latest development video! Since the last update I've been hard at work, mostly on not-so-interesting but important stuff like tutorials, quick hints, settings, and various GUI elements, as well as several optimizations - aimed at making Workers & Resources more user friendly. Which is why I don't have any new "eye-scorching" stuff to show-off, though I have decided to finally show you some gameplay!
Workers & Resources: Soviet Republic includes many features and options. At present, WR:SR includes many more features than shown in this video (like building railways, conveyors, pipelines, managing power and constructing all the buildings and infrastructure from your own resources). I'll showcase these features in future gameplay videos, or you can try them yourself when the game is released into Early Access in a couple of months!
I hope the video shows you the spirit of the game and that proves it will be an intriguing entry into the Tycoon genre!
A new development diary has been published! In the past few weeks of development, our focus was on improving the graphics of our game and implementing a new day/night cycle feature. As you can see, it looks a lot better than last time! Power stations and transformers have been added, along with the ability to track how your city consumes electricity.
Finally, there are some news from development of the game. First I must say sorry, I really expected, that I will able bring any video much earlier than now, but the game is huge and I was just busy with development. I will try to get better next time. Maybe some of you will ask why it's fourth development diary, not first? Because another three diaries was released before announcement of the game, just check our YouTube channel in case you missed those videos :-)
In the video you can see some of the "worth to mention" features which we have added into the game in last 3 months, so we are another small step closer to Early Access release. Aside of those features many time was spend also on fixing various issues or improving the game controls or mechanics.
If you would like to receive more frequent info from development of the game, aside of following the game on Steam, follow also the Facebook or Vkontakte page where we posting the news more frequent.
That's all for now. Thank you all for your attention and your feedback to the game :-)