Just a reminder that our other game Music Escape Build 63 is live! - Fixed offset for all tracks to tighten the timing a bit more - Fully redesigned UI, still needs some tweaks but a great improvement from before - Fixed an issue with text legibility on some HMDs - Added Streamer (3d person) camera - Added settings for Streamer camera selection - Improved Nunchaku physics - Improved slicing detection for Claws - Added Easy difficulty for 4 tracks - Overall misc. performance optimizations
Hi all, we are excited to make Futurejam free to play!
The reason is simple, limited resources. While developing Futurejam, learned a lot about how to design a VR game and realized the limitations of our initial design. So we've taken those lessons and put them into Music Escape (link below).
So here's your chance to play Futurejam for free, if you like it, please support us by purchasing Music Escape. It's currently in Alpha and we have a big update coming next week.
And if you have purchased Futurejam before, we are happy to comp you a copy of Music Escape. Just find us on Discord: https://discord.gg/hnsKu5h
- Fixed few bugs, that cause graphical glitches - Improved controllers vibration on pad hit. Especially it feels on Oculus VR. - Significantly improved performance (FPS) in Bridge Club level. - Significantly improved quality for spectator cameras. Now spectators see the same quality as VR player.
Now you can capture much better gameplay videos and screenshots.
Last 2 updates was mostly about fixing bugs and improving performance.
Now we can start adding new features and more content!