I'm very hungry for brains today, so I'll be quick: In today's update, there is a lot of new destructible props for you zombies to destroy with your zombie claws or your stolen cars! Let set this city on total chaos!
And we're introducing a new attack for John: Acid Vomiting. Now you zombies can vomit everywhere on everything and everyone!
Hey, brain eaters! Our Master John is happy to see you all eating those delicious brains.
To show his gratitude to you mere mortals, he asked our programmers to release this patch today with some very interesting improvements.
- General improvements on NPC's IA - Fixed some issues with NPCs walking through fences and walls - Improved some weird bugs involving NPCs hitting cars and throwing them away with the strength of a thousand angry zombies - Fixed issue where cars would run over the horse and make him fly to the sky like a unicorn
Let's begin this week eating some very delicious brains for dinner! Our zombie-devs are keeping their high IQ brain diet and improving the game even more.
Patch Notes: - Definitive fix for the mouse cursor. With the last patch, there were some situations where the cursor was still appearing on the screen. Now we've sent the cursor to far, far away from Johnwood! - UI improvements - Added option to back to the main menu - Fixed bug that randomly happened in Mission 20 while trying to get in the horse
Hey, zombies! We want you all eating brains this weekend and so we release the big improvement on the audio system, along with other bug fixes.
Patch notes: - Huge improvement on audio system, including environment sounds, NPCs sounds, background tracks and much more. Everything was readjusted to feel more natural. - Improvements and fixes on the horse mechanics
Ok, now let's get this game updated and keep eating some delicious brains!