Dungeon Defenders - [TRENDYENT] LauraWantsaCow
So far we’ve given you a preview of the <a href="http://dungeondefenders2.com/hero-preview-the-squire/">Squire</a>, the <a href="http://dungeondefenders2.com/hero-preview-the-huntress/">Huntress</a>, and the <a href="http://dungeondefenders2.com/hero-preview-the-monk/">Monk</a>. Now it’s time to introduce the Apprentice!

After the events of the original Dungeon Defenders, the Apprentice finally proved he was ready to attend the Magic Academy and further his studies. While his dedication to the magic arts troubled his father, his pursuit of knowledge never wavered. He channeled that resolve into perfecting his craft, and although he’s not the strongest hero physically, he makes up for it by having a devastating and diverse toolkit of elemental defenses and abilities.



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Dungeon Defenders - LauraWantsaCow
So far we’ve given you a preview of the Squire, the Huntress, and the Monk. Now it’s time to introduce the Apprentice!

After the events of the original Dungeon Defenders, the Apprentice finally proved he was ready to attend the Magic Academy and further his studies. While his dedication to the magic arts troubled his father, his pursuit of knowledge never wavered. He channeled that resolve into perfecting his craft, and although he’s not the strongest hero physically, he makes up for it by having a devastating and diverse toolkit of elemental defenses and abilities.



Read More...
Dungeon Defenders - [TRENDYENT] LauraWantsaCow
Drumroll, please!

The winner of our PC giveaway contest is Ethan B.! (ebrad123 on the forums!) Ethan will receive a custom Avatar Gaming PC, a Razer Black Widow keyboard, a Razer Naga Hex mouse, a Dungeon Defenders II Prize Pack and a golden key into the Defense Council!

The ten runners-up who won a Defense Council code have been contacted via email. Check your inbox to see if you won!

We hosted the giveaway to do something awesome for our fans, but we also wanted to grow the size of our community. Curious to see our results? Here are some interesting stats:



Read More...
Dungeon Defenders - LauraWantsaCow
Drumroll, please!

The winner of our PC giveaway contest is Ethan B.! (ebrad123 on the forums!) Ethan will receive a custom Avatar Gaming PC, a Razer Black Widow keyboard, a Razer Naga Hex mouse, a Dungeon Defenders II Prize Pack and a golden key into the Defense Council!

The ten runners-up who won a Defense Council code have been contacted via email. Check your inbox to see if you won!

We hosted the giveaway to do something awesome for our fans, but we also wanted to grow the size of our community. Curious to see our results? Here are some interesting stats:



Read More...
Dungeon Defenders - [TRENDYENT] LauraWantsaCow
The visual style of the original Dungeon Defenders was quite memorable, but not really for the right reasons. More in the “Wow those colors sure are… Noticeable!” way. The running joke was that the visuals of the game sometimes reminded everyone of a bag of Skittles that had materialized out of one of those jet-powered blenders. Part of this was because the development cycle only allowed for time to create and commit visual effects (VFX), not necessarily polish them. While I’m extremely proud of my work, I felt the finished product could have been more cohesive overall.

For DD2, we’re taking the extra time to ensure the highest possible quality in our game. Even before the pre-production phase started, our artists were determined to deliver visual effects that were extremely stylistic, elegant, and polished. VFX in DD2 would be unique and recognizable, acting as an accent to the art and immersing players in the experience.



Read More...
Dungeon Defenders - LauraWantsaCow
The visual style of the original Dungeon Defenders was quite memorable, but not really for the right reasons. More in the “Wow those colors sure are… Noticeable!” way. The running joke was that the visuals of the game sometimes reminded everyone of a bag of Skittles that had materialized out of one of those jet-powered blenders. Part of this was because the development cycle only allowed for time to create and commit visual effects (VFX), not necessarily polish them. While I’m extremely proud of my work, I felt the finished product could have been more cohesive overall.

For DD2, we’re taking the extra time to ensure the highest possible quality in our game. Even before the pre-production phase started, our artists were determined to deliver visual effects that were extremely stylistic, elegant, and polished. VFX in DD2 would be unique and recognizable, acting as an accent to the art and immersing players in the experience.



Read More...
Dungeon Defenders - [TRENDYENT] LauraWantsaCow
Dungeon Defenders II is coming to PAX East!

That’s right! From April 11th to 13th, the Trendy Team is heading to Boston, and we’re bringing the latest build of Dungeon Defenders II with us. We’ve been hard at work making tons of additions and improvements since our showing at NYCC, and we can’t wait for you to see them!

Stop by Booth #224 to play the game on one of our 16 stations, enter to win some awesome swag, and say hello to the team!



Read More...
Dungeon Defenders - LauraWantsaCow
Dungeon Defenders II is coming to PAX East!

That’s right! From April 11th to 13th, the Trendy Team is heading to Boston, and we’re bringing the latest build of Dungeon Defenders II with us. We’ve been hard at work making tons of additions and improvements since our showing at NYCC, and we can’t wait for you to see them!

Stop by Booth #224 to play the game on one of our 16 stations, enter to win some awesome swag, and say hello to the team!



Read More...
Dungeon Defenders - [TRENDYENT] LauraWantsaCow
One of the challenges we faced in Dungeon Defenders II was creating interesting defenses that did not restrict our map design. While many defenses have no problem being placed on bridges, hills, or other sources of uneven terrain in our maps, there are a few that needed some additional tweaks. Today I’d like to discuss some of the steps we’ve taken to help our traps and auras look good on any type of terrain.

https://www.youtube.com/watch?v=wfGoF5XQtIY

Read More...
Dungeon Defenders - LauraWantsaCow
One of the challenges we faced in Dungeon Defenders II was creating interesting defenses that did not restrict our map design. While many defenses have no problem being placed on bridges, hills, or other sources of uneven terrain in our maps, there are a few that needed some additional tweaks. Today I’d like to discuss some of the steps we’ve taken to help our traps and auras look good on any type of terrain.

https://www.youtube.com/watch?v=wfGoF5XQtIY

Read More...
...

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