Oculus and Touch are now fully supported (via SteamVR)!
Here's the full list of changes: - Added Oculus and Touch support. - Improved HMS Victory's sails. - Reduced player momentum when stopping using only one controller. - Fixed a few geometry and texture details. - Reduced installation size and loading speed by crunching textures and compressing objects. - Fixed issue with some sounds causing a stutter the first time used. - Enabled global fog on the horizon. - Code is now in parity with Volume 1, so I've increased the version number to match.
Apologies for the delay; real life has a way of interfering with one's hobbies. I'm still hoping to finish the "top secret super cool feature", but am unable to provide an ETA as my financial situation is currently in flux. However, this release brings the code-base between Volumes 1 & 2 into parity, so the feature should be relatively straightforward to add to both at the same time, thereby reducing my workload a fair amount.
If you enjoy looking at ship models, this VR experience is for you! View some of the highest-detailed ship models ever created in the comfort of your living room. Simultaneously save the environment and millions of dollars in expenses by owning virtual versions of the world's most magnificent ships. ;)
Graphics quality can be adjusted via the #1 thru #7 keys on your keyboard. (1=lowest, 7=highest, 3=default.) I tuned performance to (just barely) maintain 90FPS on my GTX 970.) Additional keys/info in the Readme.txt.
I love working on this project and hope it brings you much happiness! - Wm