Hoggy 2 is updated to Version 1.7.0! Here's what's in this update:
o New fruits for Makermall creators! o Added orange color switchblocks! o Fixes a glitch with the Boss Baby level! o Makermall will now remember what you were viewing after you play a level o New scripting Game Effects when you reach level 20! (You will need to level up to access these effects) o Various bugfixes!
This version fixes some minor bugs in Makermall, and also updates Makermall to work with the latest server code.
Changes in this build:
- Bubble landing you right on the ground now recovers properly - Can use "<3" in comments now without displaying oddly - Comments with long, unbroken words will display correctly now too. - An "obliterate" glitch in the editor has been fixed. - Fixed a glitch where undo + select does not play nice in the editor - Unsolvable bug with Jar #208 is fixed - Compatibility with newest server code
First week of Hoggy 2 has been very smooth, but there were a small few bugs that got patched. Most of them were to fine-tune joystick controls, and to enable touch-controls on the PC version for those of you that have Surfaces or PC-Tablets.
Today's update just fine tunes the joystick a little bit more. The thumbstick control is made less vertically sensitive so that you won't accidentally jump while walking, and an amusing glitch with the bonus-area portcullis door is fixed.
Hoggy 2 is officially released and ready to go! For new players, I hope you enjoy the game. After you play a bit, please take the time to look over the level sharing and level editing section (Makermall). In July we will be hosting a level-making contest!