KROSMAGA - [Dewit] Community Manager
Update 1.11 balances a few cards, fixes a few bugs, and provides a new main menu!


WHAT'S NEW

GENERAL

  • Following the Trophy and Platform creation contest, we've added two new offering quests that let you win the Flying Forban platform/medalion and the Champion of Flead trophy.
  • The main menu has been given a facelift to more clearly display the various menus.
  • We've improved the start of the game for new players after they complete the tutorial.
  • More to win per victory: Each victory now earns you 10 kamas, up to 120 kamas per day.
  • More roulette winnings: The 5-kama and 5–krosmic dust thresholds have been replaced by a 15-kama/15-fragment threshold. You'll now get boosters more often.


BALANCING

GENERAL

  • Bodyguard: In order to make this ability more consistent and comprehensive, the mechanic has been changed. In the event of area-of-effect damage, bodyguards now receive damage first.

Eniripsa

  • Asprogik Fousand: Health points changed from 4 HP to 2 HP.

Sram

  • Sufod: Effect modified. "Banishes the last card that went to your discard pile to be summoned," is now "APPEARANCE: Puts the first Sram from your deck in your hand if your discard pile is not empty." Cost increased from 0 AP to 2 AP.
  • Funereal Initiate: Effect modified. "NECRO. APPEARANCE: Puts the first trap from your deck in your hand," becomes "NECRO. APPEARANCE: Puts the first trap from your deck in your hand; it costs 1 AP less." Cost changed from 5 AP to 4 AP.
  • Treacherous Heroine: Effect modified. "Reduces the countdown of Sram traps in your opponent's hand by 1 turn," becomes "As long as she's in play, activated traps from your opponent's hand cost 4 AP more and inflict 1 extra damage." Health points changed from 3 HP to 4 HP.
  • Unsettling Trap: Cost reduced from 4 AP to 2 AP.
  • Activated Unsettling Trap: Effect modified. "Draw 2 cards. You have 3 turns to play it, or all your Dofus will suffer 2 damage," becomes "Draw 2 cards. You have 1 turn to play it, or all your Dofus will suffer 1 damage."
  • Lethal Trap: Cost changed from 4 AP to 3 AP.
  • Activated Lethal Trap: Effect changed. "Destroy one of your Minions. You have 3 turns to play it, or all your Dofus will suffer 2 damage," becomes "Destroy one of your Minions. You have 1 turn to play it, or all your Dofus will suffer 1 damage."
  • Activated Explosive Trap: Effect modified. "Inflicts 2 damage on your Minions. You have 3 turns to play it, or all your Dofus will suffer 2 damage," becomes "Inflicts 3 damage on your Minions. You have 1 turn to play it, or all your Dofus will suffer 1 damage."

Neutral

  • Shadow: Effect modified. "END OF TURN: Puts 1 card from your hand in your opponent's hand and puts 1 card from your opponent's hand in your hand," becomes "APPEARANCE: Repel a Minion by 7 cells. Inflict 4 damage on it if you have a vigilante on the field." Attack changed from 6 AT to 4 AT. Health points changed from 3 HP to 6 HP.
  • Prince Lackbeard: Effect modified. "COUNTERATTACK: Puts the last Minion that went to your discard pile in your deck," becomes "COUNTERATTACK: Puts the last Minion that went to your discard pile in your hand." Health points changed from 4 HP to 5 HP.


BUGFIXES

GENERAL

  • Fixed a bug in the loading screen that made the gods pass in front of the rest of the interface.
  • Fixed a bug that made the sides of the field appear when the quality was changed during the tutorial.
  • Fixed a bug that allowed event cards to appear before their unlock date.

CARDS

  • Fixed a bug that resulted in card cost reductions not always being un-applied after they were activated (for example, Amalia** when Maddolls were on the field, or Emma Sacker returned to a hand and played again immediately).
  • Fixed a typo in the HORDE effect help window.
  • Botany: The text now indicates that only one allied seed can be transformed.
KROSMAGA - [Dewit] Community Manager
The following elements have been added with patch 1.8:


NEW

CARDS

  • Sinistro: A player's Sinistros are now triggered simultaneously instead of in the order they were played.
  • Bodyguard: When a Bodyguard suffers more damage than it has HP, the remaining damage is transmitted to the target the Bodyguard was protecting.

INTERFACES

  • It is now possible to duplicate a deck in the collection interface.
  • Support for screen resolutions larger than 16:9 has been added.
  • Shop: A "Packs" category containing all available packs has been added.


BUGFIXES

GENERAL

  • Fixed a bug that could prevent Orbs and Golden Orbs from being removed from hand on the client end under certain conditions.
  • Fixed the bug that froze the game when the AI played Kabrok **.
  • Fixed an occasional issue where the gods played their appearance as long as they did not play another.
  • Fixed a bug that made Necros appear in the discard pile after they were destroyed.

CARDS

  • Ancestral Treechnid: Modification of its effect and description so that its behavior is identical to what it was before the modification of appearance effects in update 1.7.
  • Baby Sadlygrove: Its effect applies correctly to Iops.
  • Cammy Kazzy: Its effects are more consistent with certain minions entering the game.
  • Canne Jalman: Its Drhellzerker power functions properly.
  • Count Harebourg **: Fixed a problem that prevented its effect from functioning properly.
  • Echo: When she is present on a team and a Leader effect that increases attack is present on the opposing team, the displayed attack will now be right.
  • Ambushing Impaler: Fixed several cases where its applied effect did not go away.
  • Rascal: Its discard effect no longer inflicts damage on Dofus when the draw pile is empty. Only the act of drawing when the draw pile is empty causes Dofus to lose HP.
  • White Larva: Its effect now deactivates properly when it is Silenced.
  • Mummy: Its Counter-Attack can be executed several times now.
  • Nomekop Wodly: If he invokes Chafers, the Chafers only have the buffs that they are supposed to have.
  • Orb: Orbs will now fuse correctly if they are recovered outside the turn of the player who recovers them.
  • Corrupted Drheller, Raging Drheller: Their effects are now also triggered when the player's hand is full when it is time to draw.
  • Royal Drheller: Its effect is no longer triggered if he dies at the same time as other allies following an area-of-effect spell.
  • Xelorium: The spell animation has been sped up.


BALANCING

Cra

  • Quiver: Cost increased from 1 AP to 2 AP.
  • Emma Zone: HP reduced from 5 to 4.

Sacrier

  • Bloody Champion: Attack reduced from 6 to 5. HP reduced from 6 to 5.
  • Clot the Crapulous: HP reduced from 5 to 4.
  • Blunt Blade: Effect modified. "Inflicts 2 damage on an allied Minion and 5 damage on an opposing Minion." is now "Inflicts 1 damage on an allied Minion to inflict 5 damage on an injured opposing Minion."
  • Offended Oracle: Effect modified. "APPEARANCE: Gives injured allied Minions +1 AT and +1 AR. This bonus is doubled for Sacriers." is now "APPEARANCE: Gives injured allied Minions +1 AT and +1 AR if they are
  • Sacriers." Attack increased from 3 to 4.

Ecaflip

  • Arty Romi: Cost increased from 5 AP to 6 AP.

Feca

  • Armored Alchemist: Movement points increased from 2 to 3.
  • Burning Glyph: Cost reduced from 5 AP to 4 AP.
  • Lethargy Glyph: Cost reduced from 3 AP to 2 AP.
  • Death Glyph: Cost reduced from 8 AP to 7 AP.

Neutral

  • Royal Moogrr: Effect modified. "APPEARANCE: Charges." is now "APPEARANCE: Charges if an enemy Minion is in front of her."
  • Silo: Effect modified. "BROTHERHOOD. WALL. Play your Curses for free." is now "BROTHERHOOD. WALL. As long as it is in play, your Curses cost 1 AP."

Infinites

  • Master Joris: Cost increased from 5 AP to 6 AP.


INTERFACES

  • Corrected agreement errors in the Russian texts.
  • Fixed a bug that prevented cards from being displayed when hovering over icons in the mini-history.
  • Fixed a bug that prevented Minion cards from being displayed in the card tooltips.
  • Fixed a bug that prevented the quest interface title from being displayed.
  • Fixed the size of the Kwismas Trophy.
  • Card animations are now faster.

QUESTS AND CHALLENGES

  • The "New World" quest will now increment with each match played, not won.
  • The daily quest "Win a Match with Feca or Enutrof" now has the right illustration.
KROSMAGA - [Dewit] Community Manager
In this patch, discover the new "Brotherhood of Oropo" expansion with its 90 brand new cards, and play with the new goddess, Feca!



CHANGES


THE BROTHERHOOD OF OROPO, the second Krosmaga expansion, is available:

  • The goddess Feca has been added, along with 35 cards specific to her, including 2 Necros and 2 Paladirs.
  • All Fecas have the Rallying ability. If an allied Minion with Rallying is on the battlefield and the player plays a Minion with this ability on an adjacent row, the Minion played will move forward to the cell next to the Minion with Rallying who is already on the board. Rallied Minions do not charge, and therefore do not trigger a fight if they encounter an enemy Minion. Rallied Minions suffer summoning sickness.
  • Feca can place Glyphs on the board. If an allied Feca Minion walks over them, they gain +1 Armor per row occupied by an allied glyph. Glyphs can only be destroyed when enemy Minions walk over them.
  • Three cards have been added for the existing gods: two Minions and 1 spell.
  • The Brotherhood of the Forgotten has been added: Eight new Infinite cards and their associated offerings have been added.
  • Brotherhood of the Forgotten cards are associated with a new game mechanic: When a Minion with the Brotherhood effect comes into play, you can target an enemy Minion on the board. All other copies of that card in the enemy deck will be discarded.
  • A new pack of cards has been added in the Shop. The Brotherhood pack costs 100 kamas, and consists exclusively of cards added in this expansion (1 rare, Krosmic, or Infinite card guaranteed per pack). These cards are therefore not available in existing packs.

Automatic changing of seasons:

  • From now on, changing seasons and attributing end-of-season rewards will be done automatically on the last day of each month, at 11:59 p.m. UTC.


IN COMBAT

  • "Simultaneous" effects: When an effect has multiple targets, the effect is now applied to all targets before checking if other effects have been triggered, instead of handling each target in turn.
  • Appearance effects are now only executed when the card is played from a player's hand.


BUGFIXES

GENERAL

  • A bug has been corrected that made it so that certain skills could not be affected by silencing. Now, all skills can be canceled by silencing, except for the WALL effect.
  • Strange behavior has been corrected, such as effects not being canceled upon the destruction or change of team of the bearer of the effect executed on enemy Minions (Impartial Hero and Toothy Arachnee, for example).

CARDS

  • Golden Bow Meow: Their effect will be correctly triggered upon the appearance of a Black Bow Meow when a Persian dies.
  • Elite Chafer: Their ability "PILE OF BONES. APPEARANCE: Destroy a Pile of Bones to gain +1 AT, +1 AR, and +1 MP." has become "PILE OF BONES. APPEARANCE: Destroy an allied Pile of Bones to gain +1 AT, +1 AR, and +1 MP."
  • In the Bag: Their effect now also works on enemy prisms that are on your starting cells.
  • Chest family: Loot placed by a Chest when it dies now belongs to the same team as the Chest.
  • Maine Goon: The MP bonus given by a Glai is no longer kept when Maine Goon changes its MP at the end of turn, depending on the number of Bow Meows in play.
  • Many of Brakmar: He will no longer inflict damage on the Dofus when he no longer has any cards available to draw.
  • Full Moon: Its resistance effect is no longer cumulative. Silencing a Boowolf no longer makes it lose the resistance effect.
  • Cursed Rose: It will no longer inflict its damage itself; this will avoid it killing itself when another allied Minion injures itself (Saguaro, for example).
  • Chestankhamun: A bug has been corrected that caused the item of Loot to be placed on the wrong cell when Chestankhamun killed Pace Trese.
  • Sire Flexington: When his team's last real Dofus is destroyed, Sire Flexington's effect is no longer triggered. Moreover, when changing team, his effect changes as well.
  • Sacrifice: It is now the sacrificed creature's attack that is inflicted on the targeted creature.

Following the changes to appearance effects, the following cards have been modified in order to preserve behavior similar to that of their previous versions:

  • Kabrok ***: Its ability "APPEARANCE: Summons a Crobak on each cell on its line. Gains +1 AT and +1 AR per allied Crobak that comes into play." has become "APPEARANCE: Summons a Crobak on each cell on its line. Your Crobaks charge 1 cell." Its attack has increased from 4 to 7. Its HP have increased from 4 to 7.
  • Khan Karkass ***: His ability "APPEARANCE: Summons 3 Fans on adjacent cells." has become "APPEARANCE: Summons 3 Fans on adjacent cells. The Fans charge."
  • Celestial Moogrr: Its ability "APPEARANCE: Summons 2 Moogrroons on adjacent cells, then charges 2 cells." has become "APPEARANCE: Summons 2 Moogrroons on adjacent cells, then charges 2 cells. Your Moogrroons charge 2 cells."


BALANCING

  • Chafer Gobball: Its attack has been reduced from 3 to 2.
  • Count Harebourg *, Count Harebourg **, and Count Harebourg ***: The Brotherhood power has been added, and they have been added to the "Brotherhood of the Forgotten" family.
  • Dark Vlad: The Brotherhood power has been added, and he has been added to the "Brotherhood of the Forgotten" family.
  • Pocket Watch Maker: Her cost has increased from 4 to 5 AP.
  • Necronomigore: Its activation time period has increased from 5 to 6 turns.
  • Miranda: In order to simplify understanding the card and to modify weird situations when Miranda changes team (Psykosis Flask, Anathar, etc.), it is no longer Miranda who will take control of enemy Minions, but the player. You will therefore stay in control of Minions that have changed team thanks to Miranda in the event that Miranda changes team.
  • Otomai *, Otomai **, and Otomai ***: The Rallying power has been added.
  • Beelzebug: His skill "APPEARANCE: Adds 5 AP to your reserve if you have another Vigilante in play." has become "APPEARANCE: Adds 3 AP to your reserve if you have another Vigilante in play."
  • Xelorium: Its cost has increased from 0 to 2 AP.


MISCELLANEOUS

  • Visual feedback for Minions who have or who gain the Resistance skill has been added.
KROSMAGA - [Dewit] Community Manager
Discover the rebalancing of the Iop and Xelor gods, and the new Al Howin cards in this patch!



CHANGES

IN COMBAT

  • The end-of-fight screen now displays the fight participants' names.


New Cards

The following cards are available in the Vampyro Pack (see Miscellaneous), or can be crafted as usual.




New Skills

  • Pile of Bones: When this Minion dies, it leaves a Pile of Bones behind on its cell.
  • Horde: Whenever one of your Ghouls dies, the cost of your other Ghouls is reduced by 1 AP.


INTERFACES

  • The Krosmaga loading screen is now decorated with the Al Howin's Day colors.
  • Special packs can now be bought directly from the in-game Shop.


MISCELLANEOUS

  • Event Quests: this new system will offer all players regular time-limited quests for special occasions.
  • Vampyro Pack: this pack is now available from the Shop. It contains 12 new cards (3 copies of each card, except Krosmic and Infinite cards), 1 platform, 4 special emotes and 4 phrases to be used in game.


BUGFIXES

IN COMBAT

  • In the tutorial, if the player plays 2 cards in quick succession, the second card's animation is no longer blocked until they tap "End Your Turn".
  • Fixed a bug where veterans under 1000 Elo get a winstreak bonus.
    Final blows are now also dealt if the destroyed Minion was the Bodyguard of the attacked Minion.
  • The Vampire family is now the Ghoul family.
  • Damage spell reductions (Joris **, for example) are applied to all damages not dealt by a Minion (spell/Sinistro/Necronomigore/Seed/Bomb/ etc.).
  • Fixed a lock-up when the AI was trying to target an Untargetable Minion with a Minion's effect.
  • Seed, Bomb, Loot, etc. type items on the battlefield now have a display to show which team they belong to.
  • The XP gain animation for Infinites in combat no longer hinders play, finishing more quickly.
  • Spectator mode in hidden mode no longer displays the Dofus or the cards of the person being watched.


CARDS

  • Midgin Knight: Text updated to correctly describe its actual effect. Becomes: "APPEARANCE: Charges 1 cell if an enemy Minion is in front of it."
  • Midgin Bruiser: Text updated to correctly describe its actual effect. Becomes: "Gains shield if an enemy Minion is in front of it."
  • Ayt Diod (Sinistro): A Sinistro destroyed by a Timekeeper no longer inflicts damage opposite itself when it is no longer visible in game.
  • Ayt Diod (Sinistro): The Sinistro's damage is now reduced by Joris **.
  • Blood Tie: When the protector is killed, the protected tag is removed from the Dofus.
  • Blood Tie: Can no longer be cast on a Minion who is already protecting a Dofus.
  • Cowardly Maskemane: Now, its effect is launched when any enemy Minion appears opposite it, even a "secondary" Minion.
  • Offended Oracle: No longer awards a double bonus to Paladirs as if they were Sacriers.
  • Drhellerstein: If used when the opponent's hand is full, the card which leaves and immediately returns to the discard pile will still be correctly displayed.
  • Sacrifice: Fixed a bug where the damage inflicted by Sacrifice was only taking into account the creature's basic attack and not any bonuses it might have.
  • Comen Goe: Fixed a bug that could display the coin toss opposite its position on the battlefield when Comen Goe was destroyed.


BALANCING

Common/uncommon/rare neutrals

  • Chafer Bow Meow: Skill changed: "Gains +1 AT and +1 AR whenever an allied Bow Meow enters into play." becomes: "PILE OF BONES. Gains +1 AT and +1 AR whenever an allied Bow Meow enters into play."
  • Chafer Archer: Skill changed: "RANGE: 1-3. DEATH: Summons a Decrepit Chafer if another allied Chafer is in play." becomes: "PILE OF BONES. RANGE: 1-2. APPEARANCE: Puts a Pile of Bones on your side." Cost reduced from 3 AP to 2 AP. Movement points increased from 2 to 3.
  • Decrepit Chafer: Skill changed: "Can never be resuscitated" becomes: "IRREMOVABLE". Attack increased from 1 to 3. HP reduced from 2 to 1.
    Elite Chafer: Skill changed: "DEATH: Summons a Decrepit Chafer if another allied Chafer is in play." becomes: "PILE OF BONES. APPEARANCE: Destroy a Pile of Bones to gain +1 AT, +1 AR and +1 MP.". Attack increased from 3 to 4.
  • Chafer Lancer: Skill changed: "DEATH: Summons a Decrepit Chafer if another allied Chafer is in play." becomes: "PILE OF BONES. APPEARANCE: Adds a Pile of Bones to your hand." Cost reduced from 3 AP to 2 AP. HP reduced from 3 to 2. Movement Points increased from 2 to 3.
  • Translucent Chafer: Skill changed: "UNTARGETABLE. DEATH: Summons a Decrepit Chafer if another allied Chafer is in play." becomes: "PILE OF BONES. UNTARGETABLE."
  • Chaferfu: Skill changed: "Teleports 2 cells when an ally dies. DEATH: Summons a Decrepit Chafer if another allied Chafer is in play." becomes: "PILE OF BONES. "Teleports 2 cells when an allied Chafer dies.". HP increased from 3 to 4. Movement Points increased from 1 to 2.
  • Bat: Skill changed: "APPEARANCE: Discard 1 random card from your hand." becomes: "HORDE.". Cost increased from 1 AP to 2 AP. Its family changes from Vampire to Ghoul. Attack reduced from 3 to 2.
  • Beefy Bat: Skill changed: "Heals your other Minions by 1 HP whenever it injures an enemy." becomes "HORDE. APPEARANCE: Gains +1 AT per allied Ghoul in play.". Cost increased from 4 AP to 6 AP. Attack increased from 1 to 2. HP increased from 5 to 6. Movement Points increased from 2 to 3. Its family changes from Vampire to Ghoul.
  • Crobak: Skill added: "APPEARANCE: Charges 1 cell.". Movement Points reduced from 4 to 3.
  • Ghoul: Skill changed: "COUNTERATTACK: Teleports 3 cells forwards." becomes: "HORDE. APPEARANCE: Put the first Ghoul from your deck in your hand. Cost increased from 2 AP to 4 AP. Attack increased from 1 to 2. HP reduced from 4 to 2. Movement Points increased from 1 to 3. Its family changes from Vampire to Ghoul.
  • Ghourmand: Skill changed: "Teleports 2 cells forward whenever an allied Minion suffers damage." becomes: "HORDE. APPEARANCE: Gains +3 AT if you have no Ghouls on the board.". Cost reduced from 5 AP to 4 AP. Attack reduced from 4 to 2. Movement Points increased from 1 to 3. Its family changes from Vampire to Ghoul.
  • Miliboowolf: Attack increased from 1 to 2.
  • Miliboowerewolf: Cost reduced from 4 AP to 3 AP.
  • Boowolf: Skill changed: "FINAL BLOW: Transforms into a Boowerewolf." becomes: "FINAL BLOW: Transforms into an Alpha Boowolf". Cost reduced from 6 AP to 5 AP. HP reduced from 5 to 4.
  • Alpha Boowolf: Skill changed: "As long as it is in play, your Boowolves cost 2 AP less." becomes: "FINAL BLOW: Transforms into a Boowerewolf.". Attack increased from 4 to 5. HP increased from 4 to 5. Cost increased from 5 to 6.
  • Boowerewolf: Skill changed: "FINAL BLOW: Gains +2 AT." becomes: "FINAL BLOW: Is healed by 2 HP."
  • Boowolfine: Skill changed: "FINAL BLOW: Heals your other Boowolves by 2 HP." becomes: "APPEARANCE: Puts the first Boowolf from your deck in your hand.". Cost reduced from 6 AP to 5 AP. HP reduced from 5 to 4.
  • Grinch: Attack increased from 1 to 2. HP increased from 1 to 2. Movement Points reduced from 3 to 2. Rarity changed from Rare to Uncommon.
  • Downy Dandelion: Removal of skill "APPEARANCE: Charges 1 cell. DEATH: Inflicts 1 damage on adjacent cells." Attack increased from 1 to 2.


Infinites

  • Atcham *: HP increased from 2 to 3.
  • Atcham **: HP increased from 3 to 4.
  • Atcham ***: HP increased from 4 to 5.
  • Bakara **: Skill changed: "APPEARANCE: Retrieve the last 2 spells that went to your discard pile." becomes: "APPEARANCE: Retrieve the last spell that went to each player's discard pile."
  • Bakara ***: Skill changed: "APPEARANCE: Retrieve the last spell that went to your discard pile and the last one that went to your opponent's." becomes: "APPEARANCE: Retrieve the last 2 spells that went to your discard pile."
  • Count Harebourg *: Skill changed: "As long as it is in play, double the AP obtained by your prisms." becomes: "APPEARANCE: Collect all the AP prisms in play."
  • Count Harebourg **: Skill changed: "APPEARANCE: Collect all the AP prisms in play". becomes: "As long as he is in play, allied Minions pick up twice as many prisms." Attack increased from 2 to 4. Cost increased from 4 AP to 5 AP.
  • Count Harebourg ***: Attack increased from 2 to 4.
  • Kabrok *: Attack increased from 3 to 4. HP increased from 2 to 4.
  • Kabrok **: Skill changed: "APPEARANCE: Fills your and your opponent's hand with Crobaks." becomes: "APPEARANCE: Fills both players' hands with Crobaks. As long as he is in play, enemy Crobaks cost 1 AP more." Attack increased from 3 to 4.
  • Black Crow ***: Skill changed: "APPEARANCE: Transforms your Minions into Crobaks, then gains +1 AT and +1 AR per allied Crobak in play." becomes: "APPEARANCE: Summons a Crobak on each cell on its row. Gains +1 AT and +1 AR per allied Crobak that comes into play." Cost increased from 7 AP to 8 AP.
  • Kerub **: Cost reduced from 4 AP to 3 AP.
  • Kerub ***: Cost reduced from 6 AP to 4 AP. HP reduced from 5 to 4.


Neutral Krosmics

  • Miranda: Attack increased from 2 to 3. HP increased from 2 to 3.
  • Ferflee: Skill changed: "APPEARANCE: Charges to the opponent's Dofus then dies at the end of the turn." becomes: "APPEARANCE: Charges to the opponent's Dofus, then dies."
  • Chafer King: Skill changed: "Whenever an allied Minion dies, it is brought back to life as a Decrepit Chafer. DEATH: Summons a Decrepit Chafer." becomes: "PILE OF BONES. APPEARANCE: Transforms all allied Piles of Bones into Decrepit Chafers." Attack increased from 5 to 7. HP increased from 5 to 7.
  • Sire Flexington: Skill changed: "Your Dofus return any damage they suffer to the first enemy Minion on their row." becomes: "Whenever one of your Dofus suffers damage, the enemy Dofus on its row suffers an equal amount of damage.


Ecaflip

  • Craps: Effect changed: "Inflicts 8 damage or 4 damage shared among the enemy Dofus." becomes: "Inflicts 6 damage or 3 damage shared among the enemy Dofus."


Iop

  • Call to Brawl: Effect changed: "Draw 4 cards. Keep the Minions and discard any others." becomes: "Puts the first 3 Iops from your deck in your hand." Cost reduced from 7 AP to 6 AP.
  • Archilles: Cost reduced from 5 AP to 4 AP.
  • Eratz the Protester: HP increased from 2 to 3.
  • Felida: Skill changed: "FINAL BLOW: Adds a Jump spell to your hand." becomes: "Your Minions cost 1 AP less, and your spells cost 1 AP more." Attack reduced from 6 to 5. HP reduced from 6 to 5. Cost reduced from 8 AP to 6 AP.
  • Gzenah: Skill changed: "APPEARANCE: Gains +1 AT and +1 AR per allied Iop on the board." becomes: "Gains +1 AT and +1 AR whenever an allied Iop enters into play.".
  • First Strike: Cost reduced from 4 AP to 3 AP.
  • Katsu Mi: Attack increased from 4 to 5.
  • Devastate: Effect changed: "Confers +2 AT and first strike on a Minion" becomes: "Confers +2 AT and first strike on an allied Iop." Cost reduced from 6 AP to 5 AP.
  • Sono Sino: Skill changed: "START OF TURN: Your other Minions charge 1 cell." becomes: "APPEARANCE: Gains +1 AR if you have another Iop in play." Attack increased from 3 to 4. HP increased from 3 to 4.


Xelor

  • Corum: Attack increased from 5 to 6. HP increased from 3 to 4.
  • Exactitude: Adds 5 AP to your reserve and 3 AP to your opponent's reserve. Cost reduced from 3 AP to 2 AP.
  • Clock: Cost reduced from 2 AP to 0 AP.
  • Many of Brakmar: Skill changed: "APPEARANCE: Destroys 2 AP from your opponent's reserve." becomes: "APPEARANCE: Puts the next Xelor card from your deck costing 4 AP in your hand.". Attack increased from 1 to 2. Cost increased from 2 AP to 3 AP.
  • Miss Night: Cost reduced from 6 AP to 4 AP.
  • Missiz Freezz: Skill changed: "DEATH: Destroys 2 AP from your reserve and returns to your hand." becomes "DEATH: Spends 1 AP from your reserve and returns to your hand."
  • Patek Tag: Cost reduced from 2 AP to 1 AP.
  • Quartz: Cost reduced from 4 AP to 3 AP. HP increased from 2 to 3.
  • Radoris Montrouge: Skill changed: "APPEARANCE: Spends AP from your reserve to gain an equal amount of AT and AR." becomes: " Spends 1 AP from your reserve to be summoned. APPEARANCE: Spends your AP. Gains +1 AT and+1 AR per AP spent." Cost reduced from 1 AP to 0 AP.
  • Xelor's Sandglass: Effect changed: "Destroys 1 AP from your opponent's reserve and adds 1 AP to your own." becomes: "Spends all AP in your reserve to gain twice as much for this turn.". Cost increased from 1 AP to 3 AP.
  • Meticulous Synchronizer: Skill changed: "APPEARANCE: Adds 1 AP to your reserve per allied Minion in play." becomes: "APPEARANCE: Spends 1 AP from your reserve and gives +1 AT and +1 AR to your other Xelors.". Attack increased from 3 to 5. HP increased from 2 to 5. Cost increased from 5 AP to 6 AP.
  • Xelorium: Cost reduced from 4 AP to 0 AP.


Sacrier

  • Tex Alyckn: Skill changed: "INJURED: + 2 AT and + 1 MP." becomes: "INJURED: + 2 AT."
    Punishment: Cost increased from 7 AP to 8 AP.


MISCELLANEOUS

  • "As Old As The World" quest: The text has been changed to "Collect 16 Enutrofs" for this quest.
  • "Faithful Companions" quest: The text has been changed to "Collect 14 Drhellers" for this quest.
  • Xelor Basic Deck: Many of Brakmar is no longer part of this deck. He is replaced by Patek Tag.
  • Fixed a display bug that occurred when dragging a card off-screen during deck creation.
  • Fixed a bug concerning the loading of the player's data.
Sep 11, 2017
KROSMAGA - [Dewit] Community Manager
On Monday, September 11th, we have deployed a new patch for Krosmaga that contains, amongst others, several balancing changes made to the cards. Check all the changes below!



CHANGES


EQUILIBRAGE

  • The maximum number of Krosmic cards per deck is now 7. Read the devblog to learn more about the new limit.


INTERFACES

  • On tablet or smartphone, when a loading error occurs, players with a guest account will be asked to confirm their account so they won't lose their information.
  • A bonus will now be given to players returning to the game after more than 30 days (boosters + special Ecaflip challenges).
  • Addition of an icon appearing in combat to signify an unstable connection.



BUGFIXES


IN COMBAT

  • When reconnecting on a device that is struggling to load a match, animations from events that happened while the player was offline no longer play when they rejoin the game.


CARTES

  • Anathar: Its effect is now triggered like other counterattacks (regardless of the source), no longer only during a fight.
  • Jahash: If entered into play by an Otomai transformation, it will now make its owner draw a card instead of whoever's turn it is.
  • Evangelyne: A sound once again plays during its appearance animation.


BALANCING


Neutral

  • Necronomigore: Its effect now lasts for 5 turns instead of 7.
  • Arachnee Embroiderer: Skill changed: "APPEARANCE: Returns a Minion with 2 AT or less to your opponent's hand." is now "APPEARANCE: Returns a Minion with 2 AT or less on your side to your opponent's hand."
  • Major Arachnee: Skill changed: "APPEARANCE: Returns a Minion to its owner's hand." is now "APPEARANCE: Returns a Minion on your side to its owner's hand."
  • Az: Cost increased from 4 to 5 AP.
  • Midgin Knight: Skill changed: "APPEARANCE: Charges 1 cell." is now "APPEARANCE: Charges 1 cell if an enemy Minion is on its row." HP reduced from 4 to 3.
  • Flopin: Cost increased from 3 to 4 AP.
  • Blue Larva: Skill changed: "APPEARANCE: Each player draws 2 cards." is now "APPEARANCE: Each player draws 1 card." Attack increased from 1 to 2.
  • Golden Young Wild Boar: Cost increased from 5 to 7 AP.
  • Tsu Tsu Mikaze: MP reduced from 4 to 3.


Infinites

  • Marline**: Attack increased from 1 to 2. HP increased from 2 to 3.
  • Jahash**: Skill changed: "APPEARANCE: Puts the first spell from your deck in your hand; it costs 5 AP less." is now "APPEARANCE: Puts the first spell from your deck in your hand; it costs 3 AP less."
  • Jahash***: Skill changed: "APPEARANCE: Puts the first spell from your deck in your hand; it costs 0 AP." is now "APPEARANCE: Puts the first spell from your deck in your hand; it costs 4 AP less."
  • Adamai*: Cost increased from 3 to 4 AP.
  • Adamai**: Cost increased from 4 to 6 AP.
  • Adamai***: Cost increased from 6 to 8 AP. HP reduced from 6 to 5.


Ecaflip

  • Bow Meow Post: Attack increased from 0 to 1. HP reduced from 6 to 5. Cost reduced from 5 to 3 AP.
  • Craps: Skill changed from "Inflicts 7 damage distributed randomly between all the Dofus." to "Inflicts 8 OR 4 damage distributed between enemy Dofus." Cost increased from 4 to 7 AP.
  • Crook Die: Cost reduced from 2 to 1 AP.
  • Nomekop Wodly: Skill changed from "APPEARANCE: Summons 3 Black Bow Meows on adjacent cells." to "APPEARANCE: Summons 2 Bow Meows on adjacent cells."
  • Roll Again: Cost reduced from 2 to 1 AP.
  • Ecaflip Roulette: Skill changed: "Confers 1d6 AR on a Minion. It is destroyed if a 6 is thrown." is now "Gives 1d6 AR to a Minion." Cost increased from 2 to 3 AP.
  • Shesearch: Skill changed: "APPEARANCE: Adds a Black Bow Meow to your hand." is now "APPEARANCE: Summons a Black Bow Meow to the targeted cell."
  • All or Nothing: Cost reduced from 3 to 2 AP.
  • Cheating: Cost reduced from 1 to 0 AP.


Eniripsa

  • Zaldior: HP reduced from 8 to 5.


Enutrof

  • Bernadetta Racci: Attack increased from 3 to 4. HP increased from 5 to 6.
  • Outdated Champion: Skill changed: "NECRO | APPEARANCE: Sets the MP of Minions to 2." is now "NECRO | APPEARANCE: Sets the MP of enemy Minions to 2."
  • Hollowed: Cost reduced from 4 to 3 AP.
  • In the Bag: Skill changed: "APPEARANCE: Replaces your prisms with Loot. Gains +1 AT and +1 AR for each prism transformed." is now "APPEARANCE: Unearths an item of Loot on your starting cells. Gains +1 AT and +1 AR for each prism transformed."
  • Breeding: Cost reduced from 2 to 1 AP.
  • Burying: Skill changed: "Confers irremovable on your Minions" is now "Target a Minion; when it dies, it is placed on its owner's deck."
  • Kip Agau: Attack increased from 2 to 4.
  • Prime of Life: Cost reduced from 3 to 2 AP.
  • Rascal: Skill changed: "Teleports an allied Minion onto a free cell on your first line." is now "Each player discards as many cards from their deck as they have Minions in play."
  • Haven Bag: Skill changed: Destroys all Loot in play to inflict that amount in damage on the targeted Dofus." is now "Inflict as much damage on a Dofus as there is Loot in play."
  • Shovel Shaker: Skill changed: "Sacrifice an allied prism to inflict 5 damage to Minions on its row." is now "Target a cell to unearth an item of Loot after inflicting 3 damage to enemy Minions on that row." Cost increased from 3 to 4 AP.
  • Ratchet: Skill changed: "Inflicts 1 damage on enemy Minions whenever you pick up an item of Loot" is now "Inflicts 1 damage on the enemy Dofus on its row whenever you pick up an item of Loot." Attack reduced from 3 to 2. HP increased from 4 to 5.
  • Catch-up: Skill changed: "Each player draws until they have 4 cards in their hand." is now "Each player draws until they have 5 cards in their hand."
  • Toot: Skill changed: "Charges 2 cells when it picks up Loot." is now "As long as it is in play, your Loot is free."
  • Transdrhellzerker: Skill changed: "Transforms your Enutrofs into 4/4 Drhellzerkers." is now "Transforms one of your Enutrofs into a 5/5 Drhellzerker."
  • Ancestral Vitality: Skill changed: "Sets the MP of Minions that are in play to 3." is now "Sets the MP of Minions that are in play to 4." Cost increased from 2 to 3 AP.


Sacrier


  • Attraction: Skill changed: "Attracts an enemy Minion by 7 cells." is now "Attracts all enemy prisms toward your side." Cost increased from 2 to 5 AP.
  • Blood Punch: Cost reduced from 4 to 3 AP.
  • Tex Alyckn: HP increased from 3 to 4.
  • Edasse the Killjoy: HP increased from 4 to 5.
  • Clot the Crapulous: Skill changed: "APPEARANCE: Attracts the first enemy Minion in front of it by 3 cells." is now "APPEARANCE: Puts the first Sacrier from your deck in your hand."
  • Jet the Flying Foot: Skill changed: "APPEARANCE: Charges as many cells as you have injured Minions." is now "APPEARANCE: Charges 1 cell whenever another of your Minions or one of your Dofus suffers damage."
  • Punishment: Cost reduced from 8 to 7 AP.
  • Sacrifice: Skill changed: "Sacrifice an allied Minion; your other Minions gain +2 AT." is now "Sacrifice one of your Minions to inflict damage equal to their AT on another Minion." Cost reduced from 4 to 2 AP.
  • Bloody Mistake: Cost reduced from 6 to 3 AP.


INTERFACES

  • Fixed a problem affecting the alignment of the button to enter Draft mode when the game was in Russian.
  • Made changes to matchmaking to make it easier to find unranked matches.
  • Fixed a problem in the Shop where a white image would be displayed in the purchase confirmation window.
  • Fixed a problem with the updater that prevented the player from reconnecting to combat without restarting the game.
  • Fixed a problem where kamas would fail to update properly after a reward was collected and the window was closed too quickly.
  • Corrected various typos.
  • Fixed a bug affecting notifications (news, offerings, new cards).
  • Fixed a bug that prevented Steam achievements from updating.
  • Replaced the Necros & Paladirs logo with the Krosmaga logo on the loading screen.
  • When reconnecting to a match, the player automatically leaves AFK mode.
  • The animation for suffering damage no longer plays before the death animation if the attack suffered is fatal.
  • Info boxes triggered by the death of a Dofus now appear faster.
  • The resolution of a spell now starts at the same time as the god's animation.
  • Tiles move slightly faster when a Minion dies.
KROSMAGA - [Dewit] Community Manager
Patch 1.4.1 is bringing a lot of fixes and improvements to Krosmaga. We've gone through the cards in the Necro and Paladir expansions with a fine-toothed comb to get rid of as many bugs as possible and to ensure they're working as expected.

Several cards have also been nerfed because their high power levels made them indispensable to classes who could use them.



BUGFIXES

GENERAL

  • A Minion remains stunned after suffering damage of 0.
  • Targeted draws no longer inflict damage (tired) on the Dofus when the deck is empty (Yugo, Lard Devil, Jahash, etc.)
  • The Drhellzerkers' characteristics are now correctly displayed after being logged out.
  • Changes to a Minion's AT attributed by a condition (e.g. Grieving Executor) are correctly reapplied to this Minion when its AT is modified by another effect (e.g. Weakening) for as long as the condition remains applicable.
  • Fixed a bug preventing the playing of a card when an effect immediately returns it to the player's hand after having been stolen or exchanged (e.g. Shadow when your opponent's hand is empty).
  • Fixed a bug preventing spectators from seeing the Shield effect on the Dofus during a game.
  • Fixed a display bug preventing you from seeing that the opponent's deck was empty under certain conditions.
  • Fixed a bug that allowed some Enutrofs to activate their effect despite using the Drhellzerker ability.



CARDS

  • Gewd Peek + Corrupted Drheller: The Drheller will inflict its damage on Gewd Peek.
  • Milk Bow Meow: Fixed the cost reduction effect of the other allied Bow Meows when changing team. Its effect now changes team at the same time as this Minion.
  • Davy Contest + Crook Die: The Crook Die effect is correctly accounted for by Davy Contest.
  • Spectral Duelist: Effect fixed so that it only takes the target's Health Points into account, not their Armor.
  • Ambushing Impaler: This Minion's effect will end correctly when it is reduced to silence.
  • Empathy: The order of execution of the effects on the card now matches the card text (shield, then heals).
  • Kriss Krass */**/***: If Kriss is on your team, your Gobbowl Balls are now always free, even if an enemy effect modifies the cost of cards in your hand (Joris***, for example).
  • Timekeeper: It now destroys a Dofus even if the latter is protected by a shield.
  • Grougaloragran **: He now correctly returns to his owner's hand when he drops to 3 Health Points or below without suffering (Sellor Noob, for example).
  • Nox ***: The cost of Minions is correctly updated when Nox changes teams ***.
  • Orbs: Orbs created by an Otomai's transformation into a Necro now correctly merge in their owner's hand.
  • Cheerful Peacemaker: Its effect only becomes active when an allied Minion is healed.
  • Fleeflee: Effects based on a creature belonging to a family entering the game now work with Fleeflee.
  • Cursed Rose: Fixed its effect, which wasn't activated when it suffered damage itself.
  • Rouflee: It will no longer take more than one damage, even when affected by Vulnerability.
  • Dogwood Soldier: Fixed effect of increased Seed damage when changing teams. Its effect now changes team at the same time as this Minion.
  • Tsu Tsu Mikaze: The Tsu Tsu Mikaze's effect is now also activated if he survives damage inflicted by a spell.
  • Paws off!: The card no longer works on Minions with the irremovable effect.
  • Eternal Heroine: The AP costs of your opponent's cards are now correctly updated after suffering a Psykosis Flask.
  • Rapid Fire: The Mortal Blow effects are now activated when an enemy Minion is killed with Rapid Fire.




BALANCING


CARDS


SRAM

  • Parched: Cost increased from 0 to 2 AP.
  • First Blood: Cost increased from 0 AP to 1 AP..


XELOR

  • Rollback: Cost increased from 7 AP to 8 AP.


ENIRIPSA

  • Necrotized Apostle: Skill modified “END OF TURN: Inflicts 2 damage on enemy Minions on your side." becomes "APPEARANCE: Inflicts 2 damage on enemy Minions on your side."


SADIDA

  • Dogwood Soldier: Skill modified "Your Seeds inflict 1 additional damage when a Minion walks over them." becomes "As long as it is in play, you Seeds inflict 2 damage to enemy Minions who walk over them."



MISCELLANEOUS

  • Fixed a bug displaying a Dofus in the center of the screen when quitting while a Dofus is being destroyed.
  • Maintenance messages no longer stack up. Only the most recent countdown is still visible.
  • Fixed quest "Loyal Companions". Now, you correctly need to have 14 drhellers to complete this quest instead of 15.
  • Correction of the texts on the Elite Scout, Marking and Spectral Arachnee cards.
  • Modification of the help text for the "Stunned" skill.
  • Texts clarified on the Tsu Tsu Mikaze, Boo and Emperor Jellix cards.
  • Restandardization of trophy sizes.
  • Fixed a bug that was preventing the sound on the Necronomigore emote being played.
  • Fixed a bug on 2 of the Enutrof god's emotes: The sounds were inversed.
  • Fixed a big that was preventing the display of the sprite of some of the collection's Minions.
KROSMAGA - [Dewit] Community Manager
As announced in an earlier news item, the depths of the World of Twelve are finally ready to reveal their terrible secret today... Jump into the game to discover the all-new Necros and Paladirs extension!


No sooner has their god made his appearance in the game than they've already done irreparable harm! The disciples of Enutrof, the newest member of the Krosmaga pantheon, have held nothing back in their dark exertions.  As a result of all their frantic digging, they've managed to release an ancient evil, a secret painstakingly buried at the planet's core by the gods themselves...

But enough talk! You probably knew all that already. More than ever, the World of Twelve needs your help to send these evil Necros back to the grave. So stop waiting around and come join the fight alongside the Paladirs, the valiant warriors who are boldly resisting the invaders!


Come and join us in-game now to discover:

  • 150 brand-new cards!
  • A ninth god: Enutrof the Great Scrooge.
  • New gameplay mechanics.
  • And two new tribes: the Necros and the Paladirs.


In addition, upon your first login in the game, you will receive 3 packs from the expansion as a gift! Wait no more before getting these new cards!


For more information, visit:

http://www.krosmaga.com/en/news/paladirs



Krosmaga, now available in Russian and Brazilian Portuguese!

As an additional bonus for our international community, Krosmaga has been entirely translated into Russian and Brazilian Portuguese! Whether you use the existing cards or the brand new content from the expansion, you will now be able to play the game in your language of choice.

Select your language directly in the updater, or on the login screen if you play on mobile.



KROSMAGA - [Dewit] Community Manager
NEW

Necros & Paladirs, the first Krosmaga expansion, is now available:

  • Added the god Enutrof and 32 cards specific to this god.
  • All Enutrofs have the Drhellzerker ability, allowing them to banish an allied drheller on the board to transform into a Drhellzerker.
  • Added 7 cards for the existing gods: 2 Necro Minions, 2 Paladir Minions, and 3 spells.

  • The Necro cards (2 per God) are associated with a new gameplay mechanic and a new way to win the game. You can learn more about this new mechanic in this devblog.
  • When it appears, each Necro lets you receive one Orb card, or 2 Orb cards if you agree to reveal one of your Dofus.
  • An Orb lets you inflict 2 damage on a Minion. If you have 3 Orbs in your hand, they fuse to create a Golden Orb.
  • A Golden Orb lets your Dofus become invulnerable for one turn. If you have 2 Golden Orbs in your hand, they fuse to create a Necronomigore.
  • The Necronomigore is placed on a Dofus (like a Sinistro). After 7 turns, it becomes active and does 5 damage to enemy Dofus. It is destroyed if the Dofus bearing it is destroyed.

  • Added 6 new Infinite cards and their associated offerings.
  • Added 53 new neutral cards.
  • Added a new pack of cards in the shop. The Necro pack costs 100 kamas, and consists exclusively of cards added in this expansion (guaranteed 1 rare, Krosmic or Infinite card per pack). These cards are not available in existing packs.



IN COMBAT

INTERFACES

  • The daily quest button shows the number of quests in progress.
  • Added 4 new backgrounds.
  • On the daily quest page, a message is displayed when there are no more quests in progress.
  • It is now possible to enter a gift code directly in the in-game shop.
  • The shop has been revised to incorporate the new Necro pack. A new pack of 2900 kamas is available for €24.99.
  • Added an interface to display the latest news and most recent patch note on the home screen.
  • In the collection, you can now filter the cards by the number you have. The shortcut for this function is NB. For example: NB:3 to filter on cards you have three copies of, NB:2+ for those you have more than 2 copies of.


MISCELLANEOUS

  • The first part of Draft mode is now free (or the next Draft, for those who have already had a chance to test this game mode).
  • Krosmaga is now available in Russian and Brazilian Portuguese.
  • "Training" quests now count matches to unlock a new god.



PATCHES


IN COMBAT

  • The opponent's trophy is now displayed correctly.
  • Corrected a bug that prevented players from playing cards after losing their connection.


GENERAL

  • A stunned minion in front of a destroyed dofus does not return to the deck as long as it is stunned.
  • On the end-of-season reward screen, the chest disappears correctly after being shrunk.
  • The starter decks have been modified. The cards added to these decks have been automatically added to your collections.
  • The visual "shield" effect has been revised.
  • The cards returned to your hand from the board or the cemetery are now shown in the history.
  • The window summarizing changes to cards does not appear for new players.
  • The "Black Crow" now has an idle animation when on the field.


CARDS

  • Miss Night: Adds 1 AP to your reserve, even if Miss Night is killed by your opponent's card.
  • Anathar: Anathar will not counterattack against a minion that has First Strike.
  • Golden Egg Piwi: The text on its effect has been clarified.
  • Parched: Corrected a problem that prevented damage from being done when the card was recovered from the discard pile and replayed on the same creature.
  • Homing Arrow: Corrected the bug where the previously discarded spell returned to the owner's hand instead of the homing arrow.


BALANCING

  • The amount of XP obtained by playing an Infinite has been doubled. The limits on maximum XP per Infinite card per match have been increased to account for the new bonuses that can be unlocked in treasures.
  • The content of the basic decks for all gods has been modified.


CARDS

  • The Walls: The Wall skill now includes the Irremovable effect, which means that Walls can no longer be moved or sent back to a player's hand by the power of a spell or a minion.
  • Grougaloragran***: Skill changed from "As long as it is in play, none of your Dofus can be destroyed." to "As long as it is in play, your Dofus are invulnerable." The Invulnerable effect prevents a Dofus from taking damage or being destroyed.
  • Khan Karkass***: Skill changed from "APPEARANCE: Summons 3 Fans in front of him." to "APPEARANCE: Summons 3 Fans on adjacent cells."
  • Maskemane***: Skill changed from "APPEARANCE: Discards both your hand and your opponent's, then both players draw 5 cards." to "APPEARANCE: Each player draws 5 cards." Attack increased from 4 to 5. HP increased from 4 to 5.
  • Noxine: Cost increased from 1 AP to 2 AP.
  • All or Nothing: Skill changed from "Your Minions charge OR are repelled by 3 cells." to "Your Minions charge 2 cells OR are repelled by 2 cells."
  • Bamboo Milk: Skill was changed in previous patch from "The The targeted Minion charges." to "The The targeted Minion charges 2 cells." but card was not redeemable due to a bug. You can now use the compensation system for this card.


INTERFACES

  • Draft: Corrected a bug that did not display the right trophy on the Draft result screen when the player was eliminated in their twelfth match.
  • The marker in the Friend list is now updated correctly.
  • Corrected the display of long usernames in the Friend list.
  • Corrected a bug which sometimes prevented the instant rematch window from appearing after a challenge against a friend. This bug occurred when a spectator was present in the match.
  • Extra basic cards obtained before update 1.3 are now recyclable.
  • Corrected a bug that allowed certain Infinite cards to be played when they were no longer present in the collection.
  • The Win/Loss ratio in the seasonal ranking is replaced by XP acquired during the current season, and by ELO for players who have reached Veteran rank.
  • The Win/Loss ratio in the global ranking is replaced by the total number of ranked matches played for each player.


MISCELLANEOUS

  • The series of beginner quests that allow players to unlock Ecaflip challenges has been shortened. The old quests from this series are now available in the offerings.
  • Made improvements to the matchmaking system.
  • Added new offering quests and new Ecaflip challenges related to Enutrof.
  • Access to Dungeons and Draft modes is unlocked by reaching rank 6 for the first time in ranked mode.
  • The Bakara*** video has been replaced.

  • Ranked mode functionality has been changed:
  • The XP required to move from one rank to the next has been reduced
  • Removed the XP bonus that was awarded when moving to a higher rank
    Complete loss of XP for losses starting at rank 6 (the penalty had been progressive up to rank 12)
  • A win gives a 100 XP bonus if the player gets 3 or more consecutive wins
  • Player regression when changing seasons has been reduced.
KROSMAGA - [Dewit] Community Manager
With 150 new cards and the entrance of the god Enutrof, the Necros & Paladirs expansion will truly put your skills to the test. To face up to this challenge, stack the cards in your favor with the pre-order pack! It is available until June 27th.



The pre-order pack will be a heavyweight ally in the savage fight the Necros & Paladirs expansion has in store for you!


So, let's get to the heart of the matter (and of your opponent, why not?): what's inside? There's no need to dig like an Enutrof to find out!

  • 50 Necros & Paladirs packs, including 250 cards from the expansion. Each pack contains 5 cards, one of which is guaranteed to be of Rare or better quality.
  • 1 exclusive* Enutrof Pedestal (but which can be equipped by all the gods);
  • 1 exclusive* Necronomigore Emote.







Basically, everything you need to get into the swing of things in this dangerous area! But not for any old price: the pre-order pack only costs €34.99! Each booster is worth 100 kamas, which means 11 boosters, the pedestal, and the emote: all for free!

While you're waiting to face the evil the Enutrofs have freed from the depths of the World, don't wait to get your hands on the first treasure from the Necros & Paladirs expansion: the pre-order pack, available until midnight (CEST) on Tuesday, June 27th!



* These two items of exclusive content will be available only in this pack, and will no longer be on sale once the expansion has been released.
KROSMAGA - [Dewit] Community Manager
A new god, over 150 brand new cards, and a major revelation (keep reading to find out more): the next extension to Krosmaga is bringing out the big guns for summer.







Dig, my gallant friends, dig! That's how you'll find out everything about the next extension. By opening Gamakna #1, you'll discover the identity of the 9th god. While investigating, you came across the first part of a story which told of the grave blunder the Enutrofs recently committed. And now…?

Now, you're going to kill four birds with one stone: first, discover the name and page dedicated to the new Krosmaga extension! Then, if Enutrof and his disciples play a major role in it, you'll see that they're far from being the only ones on the title screen. Two new peoples are appearing in the World of Twelve!


The book unearthed by the covetous Enutrofs is like no other…


Over 150 new cards are waiting for you on June 28th. Preorder starts on June 15th.



DISCOVER THE EXTENSION: NECROS & PALADIRS
...

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